Player Matchup

Ne Zha
Ne Zha
Bigloginbutt
Ne Zha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 25L
1,849 Elo+
Party 2
Cthulhu
Cthulhu
MightyJayce
Cthulhu
Level 64
God Stats
74W - 69L
1,511 SR
Queue Stats
321W - 333L
1,422 Elo+
Party 2
The Morrigan
The Morrigan
Qdcr
The Morrigan
Level 87
God Stats
7W - 4L
1,332 SR
Queue Stats
324W - 238L
1,690 Elo+
Party 2
Team Averages
Level 60
1,448 SR
1,654 Elo+

VS

Team Averages
Level 66
1,714 SR
1,579 Elo+
Gilgamesh
Gilgamesh
MSTR CHIEF DC
Gilgamesh
Level 122
God Stats
1W - 2L
1,595 SR
Queue Stats
107W - 98L
1,547 Elo+
Party 1
Chang'e
Chang'e
Sleepy Riah
Chang'e
Level 48
God Stats
12W - 9L
1,752 SR
Queue Stats
176W - 84L
1,752 Elo+
Party 1
Cerberus
Cerberus
Slouchycosin
Cerberus
Level 28
God Stats
3W - 1L
1,796 SR
Queue Stats
16W - 17L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
5 / 3 / 12
18,116
697
21,803
25,131
29,402
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
MightyJayce
Cthulhu
20
5 / 6 / 11
16,655
641
27,285
28,135
26,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Morrigan
Qdcr
The Morrigan
20
7 / 9 / 6
17,085
657
30,061
21,912
10,275
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MSTR CHIEF DC
Gilgamesh
19
6 / 6 / 8
16,115
620
19,236
37,556
34,504
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Sleepy Riah
Chang'e
20
8 / 2 / 6
16,441
632
25,346
28,217
13,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
Slouchycosin
Cerberus
20
4 / 10 / 8
17,913
689
13,933
33,757
43,584
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
17
Kills
18
18
Deaths
18
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
5
3
12
3.67
L
Gilgamesh
MSTR CHIEF DC
Gilgamesh
6
6
8
1.67
W
Cthulhu
MightyJayce
Cthulhu
5
6
11
1.75
W
The Morrigan
Qdcr
The Morrigan
7
9
6
1.11
L
Chang'e
Sleepy Riah
Chang'e
8
2
6
5.5
L
Cerberus
Slouchycosin
Cerberus
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,149
Damage
58,515
75,178
Taken
99,530
65,908
Mitigated
91,855
14,980
Healing
37,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
21,803
6,460
0
4,921
25,131
29,402
2,457
9,542
15,176
3,638
56,773
L
Gilgamesh
MSTR CHIEF DC
Gilgamesh
19,236
4,903
0
4,792
37,556
34,504
250
20,622
16,518
0
78,750
W
Cthulhu
MightyJayce
Cthulhu
27,285
1,876
2,178
1,206
28,135
26,231
0
16,684
10,639
74,401
0
W
The Morrigan
Qdcr
The Morrigan
30,061
4,434
2,055
4,620
21,912
10,275
27
11,416
10,082
110,958
588
L
Chang'e
Sleepy Riah
Chang'e
25,346
789
8,123
14,274
28,217
13,767
785
14,510
13,503
80,771
0
L
Cerberus
Slouchycosin
Cerberus
13,933
1,202
2,304
7,540
33,757
43,584
330
22,326
10,887
71,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,856
Gold Earned
50,469
269
Minions Killed
322
0
Camps Cleared
0
1,308,085
Distance Traveled
1,361,950
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
18,116
697
51
2
0
429,255
2
L
Gilgamesh
16,115
620
84
3
0
489,272
5
W
Cthulhu
16,655
641
88
3
0
475,225
4
W
The Morrigan
17,085
657
130
5
0
403,605
5
L
Chang'e
16,441
632
98
4
0
487,913
2
L
Cerberus
17,913
689
140
5
0
384,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role