Player Matchup

Danzaburou
Danzaburou
DTMphilipp
Danzaburou
Level 10
God Stats
2W - 4L
1,220 SR
Queue Stats
9W - 9L
1,394 Elo+
Party 2
Hera
Hera
KaguyaLord
Hera
Level 8
God Stats
2W - 0L
1,618 SR
Queue Stats
8W - 4L
1,548 Elo+
Solo
Ymir
Ymir
Rusitoprendio
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,077 Elo+
Party 2
Olorun
Olorun
dismalrealm
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,092 Elo+
Solo
Pele
Pele
leon100835789462
Pele
Level 24
God Stats
5W - 5L
1,499 SR
Queue Stats
8W - 13L
1,328 Elo+
Solo
Team Averages
Level 10
1,468 SR
1,288 Elo+

VS

Team Averages
Level 20
1,481 SR
1,365 Elo+
Bellona
Bellona
Blitz_sheathe
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,188 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chiipo
Morgan Le Fay
Level 25
God Stats
12W - 22L
1,378 SR
Queue Stats
81W - 92L
1,274 Elo+
Party 1
Pele
Pele
Hidefinitiontv
Pele
Level 26
God Stats
21W - 27L
1,372 SR
Queue Stats
79W - 88L
1,271 Elo+
Party 1
Aphrodite
Aphrodite
JKenmasta
Aphrodite
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Josegil97
Nemesis
Level 17
God Stats
5W - 6L
1,655 SR
Queue Stats
10W - 11L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DTMphilipp
Danzaburou
12
3 / 1 / 3
8,103
450
7,742
7,712
2,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
9 / 1 / 4
11,643
647
12,201
9,468
6,686
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 4 / 7
7,658
425
2,614
9,764
6,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
12
4 / 5 / 4
8,094
450
9,260
13,053
4,791
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 0 / 4
9,723
540
8,632
9,372
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
1 / 8 / 3
6,706
373
3,256
13,547
7,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Chiipo
Morgan Le Fay
11
1 / 3 / 4
7,004
389
8,507
9,352
3,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 8 / 1
7,969
443
10,151
14,960
5,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
JKenmasta
Aphrodite
11
1 / 2 / 4
7,080
393
5,624
8,495
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Josegil97
Nemesis
13
3 / 1 / 3
8,029
446
6,180
10,008
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
22
Kills
11
11
Deaths
22
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
8
3
0.31
L
Morgan Le Fay
Chiipo
Morgan Le Fay
1
3
4
1
W
Danzaburou
DTMphilipp
Danzaburou
3
1
3
4.5
L
5
8
1
0.69
L
Aphrodite
JKenmasta
Aphrodite
1
2
4
1.5
L
Nemesis
Josegil97
Nemesis
3
1
3
4.5
W
9
1
4
11
W
0
4
7
0.88
W
Olorun
4
5
4
1.2
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,449
Damage
33,718
49,369
Taken
56,362
24,293
Mitigated
23,465
13,609
Healing
13,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
3,256
1,195
0
170
13,547
7,335
569
6,228
7,319
0
20,991
L
Morgan Le Fay
Chiipo
Morgan Le Fay
8,507
400
0
663
9,352
3,070
0
6,053
3,299
32,443
0
W
Danzaburou
DTMphilipp
Danzaburou
7,742
2,255
0
2,237
7,712
2,640
1,303
2,735
4,977
0
36,999
L
10,151
3,132
456
2,139
14,960
5,303
682
5,688
8,877
0
35,719
L
Aphrodite
JKenmasta
Aphrodite
5,624
1,302
2,907
4,367
8,495
4,116
799
3,531
4,728
31,701
0
L
Nemesis
Josegil97
Nemesis
6,180
1,885
0
3,277
10,008
3,641
0
2,575
7,433
0
39,434
W
12,201
2,292
0
2,687
9,468
6,686
3,051
2,695
6,773
96,736
0
W
2,614
587
0
1,000
9,764
6,538
396
3,569
6,195
12,969
0
W
Olorun
9,260
5,096
394
4,586
13,053
4,791
404
4,321
8,732
29,030
0
W
8,632
1,577
243
2,462
9,372
3,638
1,845
811
8,561
0
51,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,221
Gold Earned
36,788
409
Minions Killed
279
0
Camps Cleared
0
1,525,178
Distance Traveled
1,467,117
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,706
373
32
2
0
309,504
0
L
Morgan Le Fay
7,004
389
45
3
0
262,734
3
W
Danzaburou
8,103
450
55
3
0
310,323
1
L
Pele
7,969
443
55
3
0
270,464
2
L
Aphrodite
7,080
393
63
4
0
293,293
0
L
Nemesis
8,029
446
84
5
0
331,122
2
W
Hera
11,643
647
188
10
0
319,866
2
W
Ymir
7,658
425
23
1
0
280,308
0
W
Olorun
8,094
450
54
3
0
261,444
2
W
Pele
9,723
540
89
5
0
353,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role