Player Matchup

Gilgamesh
Gilgamesh
BluePhoenix32
Gilgamesh
Level 85
God Stats
19W - 7L
1,675 SR
Queue Stats
37W - 21L
1,557 Elo+
Solo
Yemoja
Yemoja
Gummybear247878
Yemoja
Level 26
God Stats
8W - 3L
1,541 SR
Queue Stats
19W - 13L
1,536 Elo+
Party 2
Chiron
Chiron
PLAT1NUMspider
Chiron
Level 106
God Stats
5W - 0L
1,500 SR
Queue Stats
85W - 90L
1,466 Elo+
Party 2
Team Averages
Level 72
1,572 SR
1,520 Elo+

VS

Team Averages
Level 71
1,421 SR
1,403 Elo+
Xing Tian
Xing Tian
Ohzerks
Xing Tian
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xyxis
Morgan Le Fay
Level 136
God Stats
1W - 1L
1,497 SR
Queue Stats
71W - 40L
1,576 Elo+
Party 1
Skadi
Skadi
Z3R0Simptres
Skadi
Level 58
God Stats
1W - 3L
1,267 SR
Queue Stats
55W - 63L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluePhoenix32
Gilgamesh
12
3 / 2 / 5
9,230
769
8,082
13,297
10,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 0 / 9
8,610
718
5,940
7,538
3,892
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
6 / 2 / 2
8,939
745
7,710
9,317
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ohzerks
Xing Tian
9
0 / 2 / 2
6,936
578
2,389
8,398
7,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Xyxis
Morgan Le Fay
11
1 / 5 / 1
7,809
651
14,037
12,602
5,987
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 1
7,462
622
5,064
6,450
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BluePhoenix32
Gilgamesh
3
2
5
2.75
W
0
0
9
4.5
L
Xing Tian
Ohzerks
Xing Tian
0
2
2
0.5
W
6
2
2
3.5
L
Morgan Le Fay
Xyxis
Morgan Le Fay
1
5
1
0.3
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,732
Damage
21,490
30,152
Taken
27,450
18,706
Mitigated
15,967
14,874
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BluePhoenix32
Gilgamesh
8,082
1,112
646
2,333
13,297
10,531
860
5,374
7,923
0
26,351
W
5,940
1,139
4,565
2,875
7,538
3,892
300
4,402
3,136
15,278
0
L
Xing Tian
Ohzerks
Xing Tian
2,389
230
0
315
8,398
7,873
0
2,148
6,250
10,385
0
W
7,710
2,714
1,545
2,910
9,317
4,283
878
6,650
2,667
0
29,607
L
Morgan Le Fay
Xyxis
Morgan Le Fay
14,037
652
34
3,850
12,602
5,987
0
2,233
10,369
44,952
0
L
5,064
2,264
0
250
6,450
2,107
0
1,559
4,891
0
18,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
22,207
115
Minions Killed
116
0
Camps Cleared
0
631,235
Distance Traveled
612,189
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,230
769
37
3
0
240,928
6
W
Yemoja
8,610
718
26
2
0
199,398
0
L
Xing Tian
6,936
578
18
2
0
183,244
0
W
Chiron
8,939
745
52
4
0
190,909
0
L
Morgan Le Fay
7,809
651
60
5
0
204,356
0
L
Skadi
7,462
622
38
3
0
224,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role