Player Matchup

Arachne
Arachne
BurntQueso
Arachne
Level 23
God Stats
2W - 1L
1,461 SR
Queue Stats
33W - 38L
1,385 Elo+
Party 2
Hades
Hades
JimboDuckworth
Hades
Level 22
God Stats
3W - 3L
1,367 SR
Queue Stats
34W - 31L
1,436 Elo+
Party 2
Mulan
Mulan
Leirtsula
Mulan
Level 26
God Stats
46W - 35L
1,566 SR
Queue Stats
401W - 403L
1,458 Elo+
Solo
Cabrakan
Cabrakan
Zenr0
Cabrakan
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 234L
1,404 Elo+
Solo
Anhur
Anhur
brandrid
Anhur
Level 26
God Stats
10W - 6L
1,535 SR
Queue Stats
108W - 85L
1,576 Elo+
Solo
Team Averages
Level 22
1,486 SR
1,452 Elo+

VS

Team Averages
Level 16
1,435 SR
1,444 Elo+
Ares
Ares
CrimNexz
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
DyNsTy BeAsT
Cernunnos
Level 20
God Stats
29W - 36L
1,388 SR
Queue Stats
56W - 72L
1,371 Elo+
Party 1
Arachne
Arachne
KentuckyFriedGuy
Arachne
Level 37
God Stats
10W - 10L
1,288 SR
Queue Stats
244W - 326L
1,358 Elo+
Party 1
Terra
Terra
NovaPh18
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Solo
King Arthur
King Arthur
PermabanFiora
King Arthur
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BurntQueso
Arachne
9
2 / 1 / 2
5,722
572
2,855
5,924
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
7 / 1 / 4
6,530
653
4,502
5,199
3,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Leirtsula
Mulan
9
2 / 3 / 0
5,278
528
2,266
6,270
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
Zenr0
Cabrakan
8
1 / 3 / 6
5,335
534
3,792
4,871
2,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
brandrid
Anhur
10
6 / 0 / 2
6,302
630
5,862
5,079
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 3
4,878
488
2,496
4,040
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
DyNsTy BeAsT
Cernunnos
7
0 / 3 / 2
4,540
454
3,006
5,460
1,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
6 / 4 / 0
6,020
602
5,896
7,130
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
NovaPh18
Terra
6
1 / 5 / 1
4,898
490
394
5,920
2,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
PermabanFiora
King Arthur
8
1 / 4 / 1
4,771
477
2,650
6,288
3,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
18
Kills
8
8
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
BurntQueso
Arachne
2
1
2
3
L
Ares
0
2
3
0.75
L
Cernunnos
DyNsTy BeAsT
Cernunnos
0
3
2
0.33
W
7
1
4
9
L
6
4
0
1.5
W
Mulan
Leirtsula
Mulan
2
3
0
0.67
L
Terra
NovaPh18
Terra
1
5
1
0.3
L
King Arthur
PermabanFiora
King Arthur
1
4
1
0.38
W
Cabrakan
Zenr0
Cabrakan
1
3
6
1.33
W
Anhur
brandrid
Anhur
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,277
Damage
14,442
27,343
Taken
28,838
12,373
Mitigated
10,100
7,937
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BurntQueso
Arachne
2,855
2,223
0
1,998
5,924
2,364
0
322
5,542
0
29,747
L
Ares
2,496
475
0
384
4,040
1,733
0
84
3,776
8,932
0
L
Cernunnos
DyNsTy BeAsT
Cernunnos
3,006
1,454
0
1,218
5,460
1,088
370
1,844
3,616
0
21,989
W
4,502
314
0
1,281
5,199
3,446
526
110
4,822
18,532
0
L
5,896
4,081
0
1,688
7,130
2,008
0
2,921
4,209
0
28,349
W
Mulan
Leirtsula
Mulan
2,266
472
0
1,119
6,270
2,920
0
2,052
4,128
0
18,366
L
Terra
NovaPh18
Terra
394
115
0
578
5,920
2,203
128
1,635
4,285
3,765
0
L
King Arthur
PermabanFiora
King Arthur
2,650
715
0
478
6,288
3,068
0
1,810
4,448
0
15,472
W
Cabrakan
Zenr0
Cabrakan
3,792
744
528
910
4,871
2,241
128
300
4,571
18,762
0
W
Anhur
brandrid
Anhur
5,862
2,978
0
2,101
5,079
1,402
259
106
4,973
0
33,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,167
Gold Earned
25,107
252
Minions Killed
145
0
Camps Cleared
0
947,830
Distance Traveled
895,425
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,722
572
68
7
0
196,192
0
L
Ares
4,878
488
14
1
0
176,725
2
L
Cernunnos
4,540
454
41
4
0
179,703
0
W
Hades
6,530
653
53
5
0
209,779
0
L
Arachne
6,020
602
55
6
0
225,556
2
W
Mulan
5,278
528
31
3
0
180,598
2
L
Terra
4,898
490
7
1
0
167,300
0
L
King Arthur
4,771
477
28
3
0
146,141
1
W
Cabrakan
5,335
534
46
5
0
183,868
1
W
Anhur
6,302
630
54
5
0
177,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role