Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
DoctorFH
Fafnir
Level 120
God Stats
5W - 1L
1,365 SR
Queue Stats
459W - 311L
1,625 Elo+
Party 2
Loki
Loki
Lunnqx
Loki
Level 29
God Stats
18W - 20L
1,469 SR
Queue Stats
100W - 121L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
Tiikii
Nu Wa
Level 107
God Stats
3W - 2L
1,572 SR
Queue Stats
294W - 252L
1,590 Elo+
Party 2
Sun Wukong
Sun Wukong
aedvx
Sun Wukong
Level 59
God Stats
10W - 4L
1,870 SR
Queue Stats
239W - 198L
1,606 Elo+
Party 2
Team Averages
Level 95
1,555 SR
1,548 Elo+

VS

Team Averages
Level 78
1,549 SR
1,489 Elo+
Skadi
Skadi
RMxHK
Skadi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 111L
1,492 Elo+
Party 3
Ravana
Ravana
Wildfirewarg
Ravana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,483 Elo+
Party 1
Bacchus
Bacchus
aziiz25
Bacchus
Level 86
God Stats
21W - 20L
1,568 SR
Queue Stats
71W - 85L
1,490 Elo+
Party 3
Guan Yu
Guan Yu
mikiloos
Guan Yu
Level 89
God Stats
30W - 40L
1,428 SR
Queue Stats
718W - 713L
1,479 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xYataku
Morgan Le Fay
Level 85
God Stats
3W - 5L
1,749 SR
Queue Stats
132W - 104L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
5 / 6 / 17
11,776
535
11,945
21,438
11,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
DoctorFH
Fafnir
19
6 / 1 / 11
12,702
577
10,881
16,437
10,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Lunnqx
Loki
16
5 / 8 / 12
10,698
486
7,683
15,995
5,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Tiikii
Nu Wa
20
8 / 1 / 13
13,003
591
19,983
10,179
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
aedvx
Sun Wukong
18
6 / 3 / 9
12,623
574
12,660
16,795
7,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
RMxHK
Skadi
17
4 / 5 / 4
10,550
480
8,372
12,615
2,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
16
3 / 9 / 6
10,134
461
7,381
15,686
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
aziiz25
Bacchus
15
5 / 4 / 9
10,102
459
9,262
16,426
17,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
mikiloos
Guan Yu
14
3 / 7 / 6
9,279
422
7,412
18,358
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
xYataku
Morgan Le Fay
15
3 / 5 / 4
9,707
441
13,624
12,806
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
47
30
Kills
18
19
Deaths
30
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
6
17
2.25
W
Fafnir
DoctorFH
Fafnir
6
1
11
11.5
W
Loki
Lunnqx
Loki
5
8
12
1.38
L
Skadi
RMxHK
Skadi
4
5
4
1.2
W
Nu Wa
Tiikii
Nu Wa
8
1
13
14.5
L
Ravana
3
9
6
0.67
W
Sun Wukong
aedvx
Sun Wukong
6
3
9
3.5
L
Bacchus
aziiz25
Bacchus
5
4
9
2.38
L
Guan Yu
mikiloos
Guan Yu
3
7
6
0.86
L
Morgan Le Fay
xYataku
Morgan Le Fay
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,152
Damage
46,051
80,844
Taken
75,891
38,876
Mitigated
39,979
30,751
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,945
4,365
3,213
7,224
21,438
11,877
710
6,252
14,313
51,552
12,479
W
Fafnir
DoctorFH
Fafnir
10,881
3,685
0
9,900
16,437
10,889
2,980
3,056
12,885
75,514
0
W
Loki
Lunnqx
Loki
7,683
875
294
1,455
15,995
5,252
1,566
5,674
10,008
0
51,207
L
Skadi
RMxHK
Skadi
8,372
3,108
0
1,649
12,615
2,586
0
7,938
4,485
0
75,558
W
Nu Wa
Tiikii
Nu Wa
19,983
4,056
0
2,299
10,179
3,684
3,514
4,467
5,462
93,797
0
L
Ravana
7,381
1,658
0
1,446
15,686
4,357
0
8,512
6,936
0
68,702
W
Sun Wukong
aedvx
Sun Wukong
12,660
2,964
0
6,366
16,795
7,174
72
5,914
10,314
0
79,206
L
Bacchus
aziiz25
Bacchus
9,262
820
0
1,571
16,426
17,243
0
7,726
8,385
21,766
0
L
Guan Yu
mikiloos
Guan Yu
7,412
650
510
4,550
18,358
12,191
0
8,338
9,812
0
38,017
L
Morgan Le Fay
xYataku
Morgan Le Fay
13,624
746
0
2,533
12,806
3,602
0
8,154
4,212
58,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,802
Gold Earned
49,772
537
Minions Killed
447
0
Camps Cleared
0
2,024,077
Distance Traveled
1,989,515
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,776
535
92
4
0
343,401
2
W
Fafnir
12,702
577
109
5
0
418,982
3
W
Loki
10,698
486
72
3
0
418,779
2
L
Skadi
10,550
480
156
7
0
397,746
6
W
Nu Wa
13,003
591
137
6
0
433,438
4
L
Ravana
10,134
461
104
5
0
386,907
3
W
Sun Wukong
12,623
574
127
6
0
409,477
2
L
Bacchus
10,102
459
22
1
0
423,965
4
L
Guan Yu
9,279
422
75
3
0
366,071
3
L
Morgan Le Fay
9,707
441
90
4
0
414,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role