Player Matchup

Hou Yi
Hou Yi
DaRkALEJOcoL
Hou Yi
Level 15
God Stats
12W - 12L
1,517 SR
Queue Stats
69W - 75L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Erebo95
Morgan Le Fay
Level 21
God Stats
6W - 4L
1,420 SR
Queue Stats
57W - 76L
1,389 Elo+
Solo
Thor
Thor
PineApple323
Thor
Level 18
God Stats
2W - 6L
1,293 SR
Queue Stats
10W - 19L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
TrapsArentGaylol
Gilgamesh
Level 28
God Stats
4W - 4L
1,686 SR
Queue Stats
50W - 51L
1,366 Elo+
Party 1
Cerberus
Cerberus
elie225
Cerberus
Level 15
God Stats
5W - 11L
1,278 SR
Queue Stats
12W - 25L
1,226 Elo+
Solo
Team Averages
Level 19
1,439 SR
1,339 Elo+

VS

Team Averages
Level 23
1,550 SR
1,389 Elo+
Artemis
Artemis
Samuel28killer
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Sgt_Fanegas
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,422 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
asilum
Morgan Le Fay
Level 26
God Stats
3W - 0L
1,697 SR
Queue Stats
12W - 21L
1,349 Elo+
Solo
Bellona
Bellona
estarowwssa
Bellona
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 64L
1,300 Elo+
Solo
Hades
Hades
giantrule44
Hades
Level 29
God Stats
22W - 16L
1,552 SR
Queue Stats
42W - 45L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
12 / 4 / 14
16,952
997
27,517
22,871
9,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Erebo95
Morgan Le Fay
20
7 / 4 / 16
15,525
913
21,902
25,910
13,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
2 / 4 / 17
14,762
868
6,913
25,345
11,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
20
10 / 2 / 17
17,427
1,025
27,827
34,800
46,264
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
elie225
Cerberus
20
1 / 14 / 13
13,634
802
5,141
28,170
13,687
Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 20
15,386
905
20,094
12,619
5,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Sgt_Fanegas
Jing Wei
20
14 / 2 / 10
17,863
1,051
31,465
13,244
5,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
asilum
Morgan Le Fay
20
6 / 5 / 16
16,336
961
39,679
17,181
8,312
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
estarowwssa
Bellona
20
0 / 15 / 16
14,139
832
8,820
27,262
16,391
20
6 / 6 / 14
16,026
943
30,358
29,427
23,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
104
32
Kills
28
28
Deaths
32
77
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
12
4
14
4.75
L
Morgan Le Fay
Erebo95
Morgan Le Fay
7
4
16
3.75
L
2
4
17
2.63
W
2
4
20
3
W
Jing Wei
Sgt_Fanegas
Jing Wei
14
2
10
9.5
L
Gilgamesh
10
2
17
9.25
W
Morgan Le Fay
asilum
Morgan Le Fay
6
5
16
2.8
L
Cerberus
elie225
Cerberus
1
14
13
0.54
W
Bellona
estarowwssa
Bellona
0
15
16
0.53
W
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,300
Damage
130,416
137,096
Taken
99,733
94,791
Mitigated
59,004
5,793
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
27,517
14,431
0
2,813
22,871
9,794
0
14,325
8,546
0
70,342
L
Morgan Le Fay
Erebo95
Morgan Le Fay
21,902
2,769
0
1,035
25,910
13,910
0
14,765
11,145
48,995
0
L
6,913
2,169
0
197
25,345
11,136
0
15,152
10,193
0
32,967
W
20,094
7,201
0
524
12,619
5,529
0
3,484
9,135
0
54,293
W
Jing Wei
Sgt_Fanegas
Jing Wei
31,465
20,913
315
315
13,244
5,406
0
4,299
8,945
0
89,719
L
Gilgamesh
27,827
9,559
0
580
34,800
46,264
0
13,936
20,864
0
59,684
W
Morgan Le Fay
asilum
Morgan Le Fay
39,679
2,931
0
2,001
17,181
8,312
0
5,316
11,865
66,176
0
L
Cerberus
elie225
Cerberus
5,141
81
0
1,168
28,170
13,687
0
11,859
16,311
13,072
0
W
Bellona
estarowwssa
Bellona
8,820
1,125
0
131
27,262
16,391
0
9,359
17,903
0
21,605
W
30,358
1,167
1,227
10,438
29,427
23,366
0
4,585
24,842
46,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,300
Gold Earned
79,750
330
Minions Killed
348
1
Camps Cleared
6
1,510,740
Distance Traveled
1,291,147
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
16,952
997
110
6
0
289,802
0
L
Morgan Le Fay
15,525
913
73
4
0
327,201
0
L
Thor
14,762
868
59
3
0
342,251
0
W
Artemis
15,386
905
63
4
3
236,953
2
W
Jing Wei
17,863
1,051
130
8
2
277,007
0
L
Gilgamesh
17,427
1,025
62
4
0
347,731
0
W
Morgan Le Fay
16,336
961
87
5
0
320,851
0
L
Cerberus
13,634
802
26
2
1
203,755
3
W
Bellona
14,139
832
30
2
1
239,416
1
W
Hades
16,026
943
38
2
0
216,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role