Player Matchup

Thor
Thor
 
Thor
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BySynexAmot
Terra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 136L
1,300 Elo+
Solo
Ullr
Ullr
Distynx__
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,579 Elo+
Solo
Horus
Horus
XvenusX14
Horus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,326 Elo+
Solo
Heimdallr
Heimdallr
lewj100
Heimdallr
Level 23
God Stats
8W - 3L
1,497 SR
Queue Stats
50W - 45L
1,513 Elo+
Solo
Team Averages
Level 15
1,499 SR
1,443 Elo+

VS

Team Averages
Level 16
1,683 SR
1,346 Elo+
Danzaburou
Danzaburou
Zhache_
Danzaburou
Level 18
God Stats
75W - 44L
1,655 SR
Queue Stats
173W - 108L
1,434 Elo+
Solo
Susano
Susano
elgaga213
Susano
Level 14
God Stats
5W - 2L
1,705 SR
Queue Stats
16W - 16L
1,466 Elo+
Solo
Cthulhu
Cthulhu
mollen_85
Cthulhu
Level 28
God Stats
4W - 2L
1,840 SR
Queue Stats
38W - 34L
1,319 Elo+
Solo
Jing Wei
Jing Wei
vertexdu62
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,190 Elo+
Solo
Bakasura
Bakasura
xXgamepro1
Bakasura
Level 15
God Stats
2W - 0L
1,713 SR
Queue Stats
49W - 50L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 13 / 0
7,715
386
5,126
13,887
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 2 / 2
7,919
396
3,753
8,859
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
13
3 / 10 / 1
8,365
418
6,392
14,818
4,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
XvenusX14
Horus
12
3 / 4 / 3
8,507
425
6,644
14,767
11,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
lewj100
Heimdallr
16
5 / 6 / 3
9,859
493
14,045
15,957
6,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Zhache_
Danzaburou
13
2 / 5 / 2
8,423
421
12,041
12,362
4,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
elgaga213
Susano
17
9 / 2 / 4
10,796
540
7,312
12,446
5,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
mollen_85
Cthulhu
14
1 / 4 / 9
8,614
431
8,880
13,558
15,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
vertexdu62
Jing Wei
15
7 / 0 / 12
10,478
524
10,456
9,632
3,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
xXgamepro1
Bakasura
19
16 / 1 / 2
11,812
591
13,997
13,276
6,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
12
Kills
35
35
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
13
0
0.08
L
0
2
2
0.5
L
Ullr
3
10
1
0.35
L
Horus
XvenusX14
Horus
3
4
3
1.13
W
Danzaburou
Zhache_
Danzaburou
2
5
2
0.6
W
Susano
elgaga213
Susano
9
2
4
5.5
L
Heimdallr
lewj100
Heimdallr
5
6
3
1.08
W
Cthulhu
mollen_85
Cthulhu
1
4
9
1.38
W
Jing Wei
vertexdu62
Jing Wei
7
0
12
13
W
Bakasura
xXgamepro1
Bakasura
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
52,686
68,288
Taken
61,274
32,546
Mitigated
35,873
17,144
Healing
14,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,126
1,165
0
289
13,887
5,322
10
441
13,243
0
22,625
L
3,753
660
1,841
2,035
8,859
4,504
232
1,350
7,221
16,695
0
L
Ullr
6,392
4,454
0
1,364
14,818
4,921
2,590
1,038
13,355
0
30,152
L
Horus
XvenusX14
Horus
6,644
2,699
475
5,482
14,767
11,735
525
1,875
12,031
0
23,188
W
Danzaburou
Zhache_
Danzaburou
12,041
4,614
0
1,393
12,362
4,887
202
167
12,195
0
53,130
W
Susano
elgaga213
Susano
7,312
1,729
0
2,960
12,446
5,341
1,157
263
12,183
0
59,495
L
Heimdallr
lewj100
Heimdallr
14,045
11,462
0
5,658
15,957
6,064
1,222
3,335
12,045
0
57,648
W
Cthulhu
mollen_85
Cthulhu
8,880
1,044
77
1,547
13,558
15,098
325
293
13,265
28,200
0
W
Jing Wei
vertexdu62
Jing Wei
10,456
8,662
510
4,041
9,632
3,863
1,144
2,144
7,488
0
39,600
W
Bakasura
xXgamepro1
Bakasura
13,997
10,946
0
4,403
13,276
6,684
2,413
886
12,390
0
64,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,365
Gold Earned
50,123
256
Minions Killed
452
0
Camps Cleared
0
1,740,974
Distance Traveled
2,121,758
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,715
386
38
2
0
377,986
1
L
Terra
7,919
396
29
1
0
375,170
3
L
Ullr
8,365
418
47
2
0
288,804
5
L
Horus
8,507
425
33
2
0
395,313
0
W
Danzaburou
8,423
421
78
4
0
395,541
2
W
Susano
10,796
540
124
6
0
467,544
0
L
Heimdallr
9,859
493
109
5
0
303,701
0
W
Cthulhu
8,614
431
49
2
0
415,639
2
W
Jing Wei
10,478
524
74
4
0
364,375
3
W
Bakasura
11,812
591
127
6
0
478,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role