Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
S2Dark_SlayerS2
Sylvanus
Level 86
God Stats
13W - 12L
1,453 SR
Queue Stats
817W - 864L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
rafiki_proplayer
Xbalanque
Level 45
God Stats
1W - 2L
1,436 SR
Queue Stats
178W - 205L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
yMaxx-_
Gilgamesh
Level 63
God Stats
8W - 10L
1,429 SR
Queue Stats
201W - 281L
1,486 Elo+
Party 1
Team Averages
Level 75
1,464 SR
1,456 Elo+

VS

Team Averages
Level 96
1,400 SR
1,450 Elo+
Hercules
Hercules
GameSenpai5080
Hercules
Level 73
God Stats
6W - 4L
1,557 SR
Queue Stats
293W - 331L
1,435 Elo+
Party 2
Olorun
Olorun
SirDarvos
Olorun
Level 158
God Stats
16W - 15L
1,139 SR
Queue Stats
729W - 764L
1,395 Elo+
Solo
Cupid
Cupid
SiryusB
Cupid
Level 125
God Stats
1W - 2L
1,270 SR
Queue Stats
51W - 45L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thors6635
Morgan Le Fay
Level 64
God Stats
26W - 30L
1,564 SR
Queue Stats
195W - 262L
1,417 Elo+
Party 2
Da Ji
Da Ji
jurubeba_2000
Da Ji
Level 59
God Stats
30W - 32L
1,471 SR
Queue Stats
161W - 204L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 1 / 1
4,702
588
3,764
5,262
1,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

Scylla
 
Scylla
3
0 / 2 / 0
3,236
405
253
1,149
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
7
1 / 4 / 1
4,657
582
3,646
6,945
3,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
6
0 / 1 / 0
3,918
490
2,379
3,166
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
yMaxx-_
Gilgamesh
7
1 / 2 / 2
4,616
577
2,605
4,613
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
2 / 0 / 2
4,634
579
2,519
4,780
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
SirDarvos
Olorun
10
4 / 1 / 3
5,851
731
5,153
4,909
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
SiryusB
Cupid
8
1 / 0 / 4
4,583
573
2,821
4,207
990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Thors6635
Morgan Le Fay
8
0 / 1 / 0
4,572
572
1,214
2,702
1,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

7
3 / 1 / 2
4,678
585
1,974
3,943
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
10
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
1
1
1.5
L
Scylla
 
Scylla
0
2
0
0
W
Hercules
2
0
2
3
L
Sylvanus
1
4
1
0.38
W
Olorun
SirDarvos
Olorun
4
1
3
5.5
W
Cupid
SiryusB
Cupid
1
0
4
3
W
Morgan Le Fay
Thors6635
Morgan Le Fay
0
1
0
0
W
3
1
2
4
L
Xbalanque
0
1
0
0
L
Gilgamesh
yMaxx-_
Gilgamesh
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,647
Damage
13,681
21,135
Taken
20,541
9,035
Mitigated
6,469
5,456
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,764
2,791
0
1,604
5,262
1,647
0
1,364
3,806
0
20,175
L
Scylla
 
Scylla
253
109
0
0
1,149
322
0
909
98
3,796
0
W
Hercules
2,519
744
0
1,481
4,780
1,821
0
1,032
3,498
0
5,942
L
Sylvanus
3,646
1,706
535
1,713
6,945
3,610
130
1,928
4,933
16,575
0
W
Olorun
SirDarvos
Olorun
5,153
2,759
72
2,387
4,909
1,452
267
1,528
3,141
25,132
0
W
Cupid
SiryusB
Cupid
2,821
1,872
99
2,520
4,207
990
0
745
3,321
0
20,017
W
Morgan Le Fay
Thors6635
Morgan Le Fay
1,214
88
0
212
2,702
1,096
623
0
2,487
19,793
0
W
1,974
328
0
1,223
3,943
1,110
231
554
3,329
0
13,619
L
Xbalanque
2,379
461
111
881
3,166
1,068
60
0
3,166
0
12,768
L
Gilgamesh
yMaxx-_
Gilgamesh
2,605
296
0
612
4,613
2,388
0
1,672
2,765
0
13,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,129
Gold Earned
24,318
137
Minions Killed
181
0
Camps Cleared
0
682,618
Distance Traveled
659,623
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,702
588
55
7
0
170,156
1
L
Scylla
3,236
405
8
1
0
49,589
0
W
Hercules
4,634
579
7
1
0
152,461
0
L
Sylvanus
4,657
582
24
3
0
145,430
0
W
Olorun
5,851
731
55
7
0
115,504
1
W
Cupid
4,583
573
43
5
0
126,973
0
W
Morgan Le Fay
4,572
572
40
5
0
113,621
4
W
Da Ji
4,678
585
36
5
0
151,064
1
L
Xbalanque
3,918
490
25
3
0
158,791
0
L
Gilgamesh
4,616
577
25
3
0
158,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role