Player Matchup

Gilgamesh
Gilgamesh
DAWIVX
Gilgamesh
Level 24
God Stats
34W - 19L
1,500 SR
Queue Stats
402W - 397L
1,458 Elo+
Party 2
Awilix
Awilix
KiKasiyas
Awilix
Level 42
God Stats
6W - 10L
1,431 SR
Queue Stats
311W - 332L
1,389 Elo+
Solo
Chang'e
Chang'e
Krosum
Chang'e
Level 73
God Stats
14W - 6L
1,619 SR
Queue Stats
247W - 249L
1,501 Elo+
Party 2
Anhur
Anhur
retoet
Anhur
Level 37
God Stats
8W - 9L
1,844 SR
Queue Stats
165W - 187L
1,420 Elo+
Solo
Geb
Geb
三路兵线加红蓝打团一句我吼烦
Geb
Level 37
God Stats
2W - 3L
1,349 SR
Queue Stats
80W - 63L
1,475 Elo+
Solo
Team Averages
Level 43
1,548 SR
1,449 Elo+

VS

Team Averages
Level 49
1,481 SR
1,400 Elo+
Hou Yi
Hou Yi
Bradforton
Hou Yi
Level 47
God Stats
5W - 2L
1,475 SR
Queue Stats
120W - 147L
1,322 Elo+
Solo
Arachne
Arachne
cas0609
Arachne
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
26W - 18L
1,475 Elo+
Party 1
Tyr
Tyr
devereaux999
Tyr
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 143L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
feiedebaksteen
Morgan Le Fay
Level 103
God Stats
20W - 15L
1,373 SR
Queue Stats
124W - 109L
1,378 Elo+
Party 1
Jormungandr
Jormungandr
yeetmsster44
Jormungandr
Level 29
God Stats
10W - 11L
1,554 SR
Queue Stats
79W - 88L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DAWIVX
Gilgamesh
16
0 / 8 / 1
10,260
428
7,037
18,675
14,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
KiKasiyas
Awilix
19
5 / 6 / 5
12,125
505
5,811
19,411
9,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Krosum
Chang'e
20
5 / 6 / 1
13,390
558
14,102
19,544
8,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
retoet
Anhur
18
4 / 6 / 4
11,238
468
12,459
17,424
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 7
9,894
412
10,649
20,757
15,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bradforton
Hou Yi
18
0 / 6 / 6
10,723
447
5,547
16,501
5,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
cas0609
Arachne
20
9 / 1 / 6
13,382
558
15,441
21,058
12,184
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
5 / 2 / 9
12,857
536
13,894
15,984
17,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
feiedebaksteen
Morgan Le Fay
20
17 / 4 / 2
15,585
649
26,992
19,510
9,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
yeetmsster44
Jormungandr
18
2 / 2 / 13
12,055
502
11,238
14,032
13,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
15
Kills
33
33
Deaths
15
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bradforton
Hou Yi
0
6
6
0.5
L
Gilgamesh
DAWIVX
Gilgamesh
0
8
1
0.06
L
Awilix
KiKasiyas
Awilix
5
6
5
1.25
L
Chang'e
Krosum
Chang'e
5
6
1
0.92
W
Arachne
cas0609
Arachne
9
1
6
12
W
5
2
9
4.75
W
Morgan Le Fay
feiedebaksteen
Morgan Le Fay
17
4
2
4.5
L
Anhur
retoet
Anhur
4
6
4
1
W
Jormungandr
yeetmsster44
Jormungandr
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,058
Damage
73,112
95,811
Taken
87,085
53,160
Mitigated
58,045
23,502
Healing
33,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bradforton
Hou Yi
5,547
1,506
0
7,109
16,501
5,253
1,077
1,530
14,971
0
84,882
L
Gilgamesh
DAWIVX
Gilgamesh
7,037
1,394
0
3,323
18,675
14,163
1,290
2,462
16,213
0
53,279
L
Awilix
KiKasiyas
Awilix
5,811
1,804
0
5,230
19,411
9,037
357
6,075
13,336
0
73,976
L
Chang'e
Krosum
Chang'e
14,102
418
905
6,656
19,544
8,008
0
14,363
5,181
80,247
0
W
Arachne
cas0609
Arachne
15,441
10,818
0
12,412
21,058
12,184
624
4,251
16,673
0
131,289
W
13,894
1,047
0
4,669
15,984
17,771
84
3,110
12,784
13,458
68,502
W
Morgan Le Fay
feiedebaksteen
Morgan Le Fay
26,992
2,008
0
7,988
19,510
9,634
1,710
10,917
8,109
135,694
0
L
Anhur
retoet
Anhur
12,459
5,115
0
4,696
17,424
6,762
787
6,177
11,247
0
77,761
W
Jormungandr
yeetmsster44
Jormungandr
11,238
1,170
0
1,279
14,032
13,203
290
4,627
9,369
48,466
0
L
10,649
629
0
2,692
20,757
15,190
198
11,295
9,462
32,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,907
Gold Earned
64,602
587
Minions Killed
711
0
Camps Cleared
0
2,029,431
Distance Traveled
2,306,184
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,723
447
118
5
0
427,767
8
L
Gilgamesh
10,260
428
117
5
0
344,557
2
L
Awilix
12,125
505
118
5
0
454,059
3
L
Chang'e
13,390
558
163
7
0
408,101
5
W
Arachne
13,382
558
187
8
0
543,539
3
W
Tyr
12,857
536
125
5
0
423,313
1
W
Morgan Le Fay
15,585
649
216
9
0
448,090
3
L
Anhur
11,238
468
135
6
0
388,827
4
W
Jormungandr
12,055
502
65
3
0
463,475
4
L
Geb
9,894
412
54
2
0
433,887
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role