Player Matchup

Cthulhu
Cthulhu
Lórtac
Cthulhu
Level 28
God Stats
2W - 0L
1,807 SR
Queue Stats
12W - 7L
1,651 Elo+
Party 1
Chiron
Chiron
Plashen
Chiron
Level 29
God Stats
4W - 1L
1,620 SR
Queue Stats
348W - 245L
1,584 Elo+
Solo
Ymir
Ymir
SkLweeD
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,602 Elo+
Solo
Scylla
Scylla
gosoty
Scylla
Level 28
God Stats
20W - 28L
1,696 SR
Queue Stats
165W - 175L
1,612 Elo+
Solo
Erlang Shen
Erlang Shen
smiteM13
Erlang Shen
Level 19
God Stats
11W - 6L
1,835 SR
Queue Stats
154W - 144L
1,560 Elo+
Party 1
Team Averages
Level 26
1,691 SR
1,602 Elo+

VS

Team Averages
Level 30
1,578 SR
1,617 Elo+
Tsukuyomi
Tsukuyomi
Azìel
Tsukuyomi
Level 49
God Stats
5W - 4L
1,663 SR
Queue Stats
18W - 17L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
Kaguja
Gilgamesh
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 87L
1,603 Elo+
Party 2
Nox
Nox
ReFleXiiV
Nox
Level 21
God Stats
0W - 2L
1,270 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 2
Athena
Athena
SpαnkMeDaddy
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,645 Elo+
Party 2
Danzaburou
Danzaburou
Tschaeng
Danzaburou
Level 8
God Stats
7W - 1L
1,957 SR
Queue Stats
14W - 10L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lórtac
Cthulhu
16
2 / 3 / 22
11,280
490
11,569
21,021
16,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
Plashen
Chiron
20
13 / 1 / 9
13,822
601
16,135
15,943
6,521
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
SkLweeD
Ymir
18
4 / 2 / 13
12,391
539
11,377
23,504
12,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
gosoty
Scylla
19
8 / 5 / 10
13,298
578
14,288
16,040
6,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
smiteM13
Erlang Shen
20
17 / 2 / 9
14,690
639
21,211
21,021
13,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azìel
Tsukuyomi
16
3 / 11 / 2
10,840
471
12,749
21,201
7,374
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Kaguja
Gilgamesh
18
3 / 8 / 4
11,910
518
18,841
20,437
13,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 6 / 2
9,923
431
9,523
13,522
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 7
9,693
421
11,191
21,254
19,457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Tschaeng
Danzaburou
16
3 / 10 / 1
10,225
445
10,775
17,217
5,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
29
44
Kills
13
13
Deaths
44
63
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Azìel
Tsukuyomi
3
11
2
0.36
L
Gilgamesh
Kaguja
Gilgamesh
3
8
4
0.63
W
Cthulhu
Lórtac
Cthulhu
2
3
22
4.33
W
Chiron
Plashen
Chiron
13
1
9
17.5
L
2
6
2
0.5
W
Ymir
SkLweeD
Ymir
4
2
13
5.25
L
2
9
7
0.61
L
Danzaburou
Tschaeng
Danzaburou
3
10
1
0.35
W
Scylla
gosoty
Scylla
8
5
10
2.6
W
Erlang Shen
smiteM13
Erlang Shen
17
2
9
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,580
Damage
63,079
97,529
Taken
93,631
55,346
Mitigated
51,723
39,017
Healing
12,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Azìel
Tsukuyomi
12,749
3,318
0
4,346
21,201
7,374
0
5,859
15,256
0
58,513
L
Gilgamesh
Kaguja
Gilgamesh
18,841
5,986
0
1,916
20,437
13,456
1,280
10,609
9,514
0
69,756
W
Cthulhu
Lórtac
Cthulhu
11,569
946
1,552
8,455
21,021
16,812
568
4,229
16,792
32,517
0
W
Chiron
Plashen
Chiron
16,135
8,305
842
8,085
15,943
6,521
4,019
1,983
13,960
0
112,429
L
9,523
1,120
0
560
13,522
5,604
0
6,122
6,982
63,115
0
W
Ymir
SkLweeD
Ymir
11,377
1,427
444
8,344
23,504
12,845
1,187
5,961
17,543
59,364
0
L
11,191
3,853
0
2,561
21,254
19,457
0
7,699
13,225
33,420
0
L
Danzaburou
Tschaeng
Danzaburou
10,775
4,791
0
3,173
17,217
5,832
560
5,432
11,420
0
64,350
W
Scylla
gosoty
Scylla
14,288
1,798
0
4,834
16,040
6,101
1,595
5,311
10,729
71,637
0
W
Erlang Shen
smiteM13
Erlang Shen
21,211
12,631
0
6,461
21,021
13,067
3,176
5,795
15,226
0
117,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,481
Gold Earned
52,591
566
Minions Killed
485
0
Camps Cleared
0
2,148,758
Distance Traveled
1,978,597
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,840
471
87
4
0
393,682
0
L
Gilgamesh
11,910
518
129
6
0
400,284
2
W
Cthulhu
11,280
490
27
1
0
440,716
4
W
Chiron
13,822
601
167
7
0
404,941
4
L
Nox
9,923
431
119
5
0
382,569
0
W
Ymir
12,391
539
97
4
0
403,640
3
L
Athena
9,693
421
38
2
0
414,343
2
L
Danzaburou
10,225
445
112
5
0
387,719
1
W
Scylla
13,298
578
123
5
0
422,153
9
W
Erlang Shen
14,690
639
152
7
0
477,308
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role