Player Matchup

Khepri
Khepri
Gold IV
LeandroCarlos1
Khepri
Gold IV
Level 147
God Stats
1W - 1L
1,570 SR
Queue Stats
91W - 89L
1,489 MMR
Solo
Discordia
Discordia
Platinum V
airesnetto
Discordia
Platinum V
Level 143
God Stats
3W - 4L
1,596 SR
Queue Stats
575W - 614L
1,332 MMR
Solo
Neith
Neith
Bronze III
gratefulroses
Neith
Bronze III
Level 145
God Stats
1W - 1L
1,505 SR
Queue Stats
4W - 5L
1,442 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,557 SR
1,421 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 122
1,555 SR
1,175 MMR
Merlin
Merlin
Bronze III
Dioonesh
Merlin
Bronze III
Level 126
God Stats
5W - 2L
1,562 SR
Queue Stats
12W - 9L
1,375 MMR
Party 1
Artemis
Artemis
Silver IV
jahbriel21
Artemis
Silver IV
Level 132
God Stats
38W - 33L
1,482 SR
Queue Stats
427W - 533L
635 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze III
zocolebeBR
Gilgamesh
Bronze III
Level 108
God Stats
4W - 0L
1,620 SR
Queue Stats
7W - 2L
1,515 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,929
595
5,120
17,884
14,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
airesnetto
Discordia
14
1 / 1 / 0
9,076
605
12,631
8,614
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 1
8,610
574
7,382
9,796
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AphroditePersephoneBaron SamediHou Yi

VS

Bans
SobekYemojaPoseidonZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dioonesh
Merlin
16
7 / 1 / 4
11,161
744
11,062
8,448
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
jahbriel21
Artemis
15
3 / 0 / 6
10,026
668
7,537
8,375
2,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
zocolebeBR
Gilgamesh
15
1 / 0 / 10
11,184
746
12,447
18,690
9,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dioonesh
Merlin
7
1
4
9
L
0
6
1
0.08
L
Discordia
airesnetto
Discordia
1
1
0
1
L
0
4
1
0.13
W
Artemis
jahbriel21
Artemis
3
0
6
6
W
Gilgamesh
zocolebeBR
Gilgamesh
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,133
Damage
31,046
36,294
Taken
35,513
22,613
Mitigated
15,340
4,896
Healing
7,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dioonesh
Merlin
11,062
538
0
563
8,448
2,749
671
5,926
2,522
56,690
0
L
5,120
227
0
2,281
17,884
14,838
0
4,518
13,268
18,370
0
L
Discordia
airesnetto
Discordia
12,631
579
0
756
8,614
3,269
228
2,922
5,692
52,334
0
L
7,382
2,916
0
1,859
9,796
4,506
0
3,622
6,174
0
40,222
W
Artemis
jahbriel21
Artemis
7,537
2,376
0
1,372
8,375
2,974
1,950
4,394
3,981
0
28,693
W
Gilgamesh
zocolebeBR
Gilgamesh
12,447
2,868
0
5,637
18,690
9,617
581
7,431
11,259
0
33,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
32,371
169
Minions Killed
167
0
Camps Cleared
0
758,811
Distance Traveled
905,963
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,161
744
84
6
0
293,196
6
L
Khepri
8,929
595
15
1
0
244,515
3
L
Discordia
9,076
605
100
7
0
277,906
0
L
Neith
8,610
574
54
4
0
236,390
7
W
Artemis
10,026
668
37
2
0
280,237
0
W
Gilgamesh
11,184
746
46
3
0
332,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role