Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Expe626
Athena
Level 29
God Stats
5W - 4L
1,753 SR
Queue Stats
299W - 323L
1,477 Elo+
Solo
Jing Wei
Jing Wei
Girbat13
Jing Wei
Level 25
God Stats
0W - 1L
1,610 SR
Queue Stats
24W - 29L
1,527 Elo+
Solo
Anubis
Anubis
PlayofFool
Anubis
Level 29
God Stats
6W - 3L
1,723 SR
Queue Stats
153W - 163L
1,544 Elo+
Solo
Fenrir
Fenrir
xN7co
Fenrir
Level 29
God Stats
2W - 5L
1,237 SR
Queue Stats
136W - 150L
1,552 Elo+
Solo
Team Averages
Level 26
1,565 SR
1,520 Elo+

VS

Team Averages
Level 12
1,408 SR
1,492 Elo+
Skadi
Skadi
 
Skadi
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
KazRiaren
Arachne
Level 5
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 9L
1,355 Elo+
Solo
Athena
Athena
OkishSupport
Athena
Level 4
God Stats
8W - 4L
1,417 SR
Queue Stats
18W - 8L
1,410 Elo+
Party 2
Bakasura
Bakasura
WKeyRehab
Bakasura
Level 5
God Stats
3W - 1L
1,329 SR
Queue Stats
22W - 13L
1,593 Elo+
Party 2
Raijin
Raijin
Zeikei
Raijin
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
189W - 152L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 1
4,613
461
1,444
5,100
1,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Expe626
Athena
7
0 / 4 / 3
4,955
496
2,038
6,703
3,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Girbat13
Jing Wei
8
1 / 2 / 0
4,952
495
2,380
4,744
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
PlayofFool
Anubis
8
0 / 5 / 0
5,123
512
3,063
5,817
2,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Fenrir
xN7co
Fenrir
8
3 / 4 / 1
5,264
526
2,733
7,234
1,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 0 / 4
5,851
585
3,222
3,070
834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
KazRiaren
Arachne
7
4 / 1 / 2
5,465
547
2,493
4,181
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
8
1 / 1 / 7
5,702
570
3,211
6,200
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
WKeyRehab
Bakasura
12
4 / 1 / 1
6,574
657
7,190
7,680
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
Zeikei
Raijin
11
6 / 2 / 2
6,472
647
3,870
5,316
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
17
17
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
W
Skadi
 
Skadi
2
0
4
4
L
Athena
Expe626
Athena
0
4
3
0.38
L
Jing Wei
Girbat13
Jing Wei
1
2
0
0.5
W
Arachne
KazRiaren
Arachne
4
1
2
5
W
Athena
1
1
7
4.5
L
Anubis
PlayofFool
Anubis
0
5
0
0
W
Bakasura
WKeyRehab
Bakasura
4
1
1
4.5
W
Raijin
Zeikei
Raijin
6
2
2
3.5
L
Fenrir
xN7co
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,658
Damage
19,986
29,598
Taken
26,447
10,904
Mitigated
10,086
6,635
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,444
193
0
1,318
5,100
1,546
0
48
4,471
0
15,915
W
Skadi
 
Skadi
3,222
1,016
0
1,013
3,070
834
480
233
2,837
0
30,911
L
Athena
Expe626
Athena
2,038
761
0
894
6,703
3,020
0
2,090
4,403
5,106
0
L
Jing Wei
Girbat13
Jing Wei
2,380
1,587
0
625
4,744
1,576
408
1,343
3,391
0
20,697
W
Arachne
KazRiaren
Arachne
2,493
1,939
0
902
4,181
1,533
0
703
3,478
0
16,106
W
Athena
3,211
895
0
1,792
6,200
3,381
0
1,426
4,774
14,441
0
L
Anubis
PlayofFool
Anubis
3,063
360
0
1,658
5,817
2,886
0
1,701
3,674
32,396
0
W
Bakasura
WKeyRehab
Bakasura
7,190
5,214
0
4,934
7,680
2,747
0
1,316
6,364
0
30,623
W
Raijin
Zeikei
Raijin
3,870
427
0
1,534
5,316
1,591
0
1,423
3,893
27,201
0
L
Fenrir
xN7co
Fenrir
2,733
1,097
0
2,140
7,234
1,876
0
1,543
5,023
0
19,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,907
Gold Earned
30,064
222
Minions Killed
265
0
Camps Cleared
0
908,965
Distance Traveled
990,705
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,613
461
41
4
0
191,084
1
W
Skadi
5,851
585
66
7
0
200,720
4
L
Athena
4,955
496
4
0
0
197,554
2
L
Jing Wei
4,952
495
58
6
0
167,411
0
W
Arachne
5,465
547
28
3
0
166,100
2
W
Athena
5,702
570
27
3
0
227,738
4
L
Anubis
5,123
512
74
7
0
156,511
2
W
Bakasura
6,574
657
72
7
0
206,597
2
W
Raijin
6,472
647
72
7
0
189,550
1
L
Fenrir
5,264
526
45
5
0
196,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role