Player Matchup

Achilles
Achilles
Joe_472
Achilles
Level 88
God Stats
1W - 0L
1,523 SR
Queue Stats
28W - 19L
1,679 Elo+
Party 1
Gilgamesh
Gilgamesh
LordSlambino
Gilgamesh
Level 69
God Stats
6W - 5L
1,436 SR
Queue Stats
9W - 10L
1,604 Elo+
Party 1
Tiamat
Tiamat
Venom-BiCMAC
Tiamat
Level 73
God Stats
2W - 2L
1,384 SR
Queue Stats
188W - 166L
1,528 Elo+
Solo
Team Averages
Level 77
1,448 SR
1,604 Elo+

VS

Team Averages
Level 64
1,611 SR
1,524 Elo+
Gilgamesh
Gilgamesh
DeathRabbit14
Gilgamesh
Level 27
God Stats
10W - 8L
1,718 SR
Queue Stats
37W - 42L
1,471 Elo+
Party 2
Eset
Eset
IkerAgreste_1206
Eset
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 36L
1,538 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
learsikun
Morgan Le Fay
Level 109
God Stats
7W - 5L
1,614 SR
Queue Stats
38W - 32L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joe_472
Achilles
12
8 / 4 / 8
8,774
877
7,119
10,717
9,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
LordSlambino
Gilgamesh
11
4 / 4 / 10
8,391
839
6,345
9,475
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
13
4 / 2 / 10
8,525
853
7,742
6,155
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeathRabbit14
Gilgamesh
9
3 / 4 / 4
7,304
730
3,463
9,152
4,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 5 / 4
8,329
833
7,976
6,959
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
learsikun
Morgan Le Fay
10
2 / 7 / 5
7,001
700
6,264
9,038
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
16
Kills
10
10
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DeathRabbit14
Gilgamesh
3
4
4
1.25
L
5
5
4
1.4
W
Achilles
Joe_472
Achilles
8
4
8
3
W
Gilgamesh
LordSlambino
Gilgamesh
4
4
10
2.25
W
Tiamat
4
2
10
4.5
L
Morgan Le Fay
learsikun
Morgan Le Fay
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,206
Damage
17,703
26,347
Taken
25,149
18,246
Mitigated
9,728
6,918
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DeathRabbit14
Gilgamesh
3,463
922
0
719
9,152
4,645
0
2,591
6,230
0
7,262
L
7,976
800
312
906
6,959
2,131
0
2,958
3,826
21,700
0
W
Achilles
Joe_472
Achilles
7,119
913
0
2,732
10,717
9,293
488
5,977
4,740
0
13,976
W
Gilgamesh
LordSlambino
Gilgamesh
6,345
1,337
0
1,351
9,475
4,361
32
4,445
5,030
0
24,972
W
Tiamat
7,742
423
0
2,835
6,155
4,592
753
3,818
2,337
34,113
0
L
Morgan Le Fay
learsikun
Morgan Le Fay
6,264
443
0
1,061
9,038
2,952
0
1,555
7,351
19,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,690
Gold Earned
22,634
122
Minions Killed
71
0
Camps Cleared
0
586,761
Distance Traveled
503,287
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,304
730
13
1
0
186,012
2
L
Eset
8,329
833
28
3
0
160,807
0
W
Achilles
8,774
877
19
2
0
183,668
3
W
Gilgamesh
8,391
839
35
4
0
216,314
0
W
Tiamat
8,525
853
68
7
0
186,779
1
L
Morgan Le Fay
7,001
700
30
3
0
156,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role