Player Matchup

Raijin
Raijin
Geronimoooo00
Raijin
Level 160
God Stats
2W - 2L
1,557 SR
Queue Stats
133W - 123L
1,579 Elo+
Party 1
Agni
Agni
Kami88
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,705 Elo+
Party 1
Guan Yu
Guan Yu
Kudzyau
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,737 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaSaYKuDaSaaY00
Tsukuyomi
Level 120
God Stats
1W - 0L
1,661 SR
Queue Stats
22W - 15L
1,731 Elo+
Party 1
Geb
Geb
Valettu
Geb
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 27L
1,639 Elo+
Party 1
Team Averages
Level 93
1,544 SR
1,678 Elo+

VS

Team Averages
Level 118
1,554 SR
1,514 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Ahvee
Sol
Level 154
God Stats
6W - 8L
1,510 SR
Queue Stats
419W - 328L
1,533 Elo+
Party 2
Olorun
Olorun
Timanschko
Olorun
Level 109
God Stats
1W - 4L
1,321 SR
Queue Stats
143W - 164L
1,478 Elo+
Solo
Set
Set
Wee Sheggs x
Set
Level 29
God Stats
1W - 1L
1,725 SR
Queue Stats
121W - 57L
1,587 Elo+
Party 2
He Bo
He Bo
XxDonGermanYxX
He Bo
Level 143
God Stats
1W - 1L
1,712 SR
Queue Stats
387W - 395L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 16
12,109
807
22,881
13,890
6,768
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Kami88
Agni
18
2 / 4 / 9
10,616
708
7,407
8,515
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Kudzyau
Guan Yu
18
4 / 4 / 17
11,107
740
4,406
12,538
11,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
SaSaYKuDaSaaY00
Tsukuyomi
20
11 / 5 / 12
12,530
835
25,097
12,917
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
18
2 / 3 / 15
10,383
692
7,360
15,087
18,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 6 / 10
9,863
658
8,581
15,235
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
Ahvee
Sol
18
6 / 3 / 7
11,371
758
12,958
14,499
4,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
Timanschko
Olorun
17
3 / 6 / 12
10,715
714
5,172
13,763
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 7 / 11
11,102
740
15,759
15,707
5,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 5 / 9
11,491
766
9,201
13,631
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
71
27
Kills
22
22
Deaths
27
69
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
6
10
1.33
L
Sol
Ahvee
Sol
6
3
7
3.17
W
8
6
16
2.67
W
Agni
Kami88
Agni
2
4
9
1.63
W
Guan Yu
Kudzyau
Guan Yu
4
4
17
3.13
W
Tsukuyomi
SaSaYKuDaSaaY00
Tsukuyomi
11
5
12
3.4
L
Olorun
Timanschko
Olorun
3
6
12
1.5
W
Geb
2
3
15
3.17
L
4
7
11
1.36
L
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,151
Damage
51,671
62,947
Taken
72,835
49,208
Mitigated
25,628
23,568
Healing
29,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,581
489
5,164
5,326
15,235
5,066
240
6,874
8,061
17,736
0
L
Sol
Ahvee
Sol
12,958
1,188
2,115
4,244
14,499
4,509
1,979
6,583
7,586
27,482
0
W
22,881
659
278
1,577
13,890
6,768
1,387
6,515
7,375
43,702
0
W
Agni
Kami88
Agni
7,407
231
0
189
8,515
3,360
1,335
3,975
4,540
24,952
0
W
Guan Yu
Kudzyau
Guan Yu
4,406
107
8,269
3,482
12,538
11,640
402
8,462
4,076
0
6,453
W
Tsukuyomi
SaSaYKuDaSaaY00
Tsukuyomi
25,097
5,198
1,450
1,996
12,917
9,267
621
7,032
5,885
0
45,531
L
Olorun
Timanschko
Olorun
5,172
2,960
1,129
2,434
13,763
5,552
306
7,034
6,579
17,993
786
W
Geb
7,360
783
2,508
3,819
15,087
18,173
534
9,616
5,471
12,702
0
L
15,759
4,700
484
3,175
15,707
5,734
0
8,764
6,643
0
27,216
L
9,201
563
2,703
2,462
13,631
4,767
471
8,393
5,118
30,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,745
Gold Earned
54,542
143
Minions Killed
162
0
Camps Cleared
0
1,420,994
Distance Traveled
1,328,125
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,863
658
17
1
0
270,277
1
L
Sol
11,371
758
50
3
0
275,241
0
W
Raijin
12,109
807
42
3
0
249,490
0
W
Agni
10,616
708
37
2
0
270,552
0
W
Guan Yu
11,107
740
6
0
0
287,697
2
W
Tsukuyomi
12,530
835
43
3
0
321,376
2
L
Olorun
10,715
714
35
2
0
249,235
1
W
Geb
10,383
692
15
1
0
291,879
0
L
Set
11,102
740
27
2
0
278,893
1
L
He Bo
11,491
766
33
2
0
254,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role