Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Blue_Gelato_T_HC
Da Ji
Level 89
God Stats
3W - 1L
1,748 SR
Queue Stats
262W - 299L
1,357 Elo+
Party 2
Apollo
Apollo
Omar3125
Apollo
Level 44
God Stats
9W - 8L
1,314 SR
Queue Stats
152W - 194L
1,254 Elo+
Party 2
Ymir
Ymir
kingssj420
Ymir
Level 52
God Stats
68W - 90L
1,342 SR
Queue Stats
127W - 148L
1,301 Elo+
Solo
Team Averages
Level 69
1,481 SR
1,382 Elo+

VS

Team Averages
Level 72
1,543 SR
1,356 Elo+
Skadi
Skadi
 
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DT0Y454
Raijin
Level 117
God Stats
2W - 2L
1,553 SR
Queue Stats
252W - 291L
1,384 Elo+
Solo
Kali
Kali
ZA_WARUDOOO_____
Kali
Level 66
God Stats
1W - 1L
1,683 SR
Queue Stats
265W - 342L
1,329 Elo+
Party 1
Ra
Ra
slayer25c
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 41L
1,139 Elo+
Party 1
Sylvanus
Sylvanus
slayer_raw
Sylvanus
Level 109
God Stats
39W - 45L
1,478 SR
Queue Stats
558W - 606L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
9 / 0 / 2
9,394
626
10,718
8,580
4,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
 
Raijin
14
5 / 2 / 4
8,496
566
12,748
6,447
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 2 / 6
7,842
523
5,911
9,314
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
Omar3125
Apollo
14
8 / 6 / 6
8,576
572
7,958
11,723
4,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 3
8,205
547
4,397
7,276
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
4 / 6 / 1
7,500
500
7,080
10,966
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
DT0Y454
Raijin
11
2 / 6 / 2
7,122
475
3,915
9,882
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 0
6,039
403
4,386
9,963
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 0
5,565
371
3,457
7,649
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
slayer_raw
Sylvanus
12
5 / 6 / 5
7,578
505
6,445
14,875
12,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
30
Kills
12
12
Deaths
30
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
2
10
W
Raijin
 
Raijin
5
2
4
3.5
L
Skadi
 
Skadi
4
6
1
0.75
W
5
2
6
4
L
Raijin
DT0Y454
Raijin
2
6
2
0.5
W
Apollo
Omar3125
Apollo
8
6
6
1.83
L
1
5
0
0.2
W
3
2
3
2.25
L
0
7
0
0
L
Sylvanus
slayer_raw
Sylvanus
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
25,283
43,340
Taken
53,335
18,589
Mitigated
26,049
13,144
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,718
1,866
0
3,757
8,580
4,988
2,606
2,655
5,925
0
54,070
W
Raijin
 
Raijin
12,748
479
0
1,850
6,447
2,335
1,997
2,506
3,941
50,114
0
L
Skadi
 
Skadi
7,080
3,266
306
2,312
10,966
4,630
528
3,183
7,761
0
40,475
W
5,911
1,349
0
2,478
9,314
3,670
0
2,932
6,382
0
33,716
L
Raijin
DT0Y454
Raijin
3,915
247
0
1,610
9,882
3,533
0
5,728
3,716
23,628
0
W
Apollo
Omar3125
Apollo
7,958
4,473
330
2,111
11,723
4,289
0
3,289
8,434
0
35,491
L
4,386
2,631
0
1,004
9,963
3,280
0
1,125
8,752
0
26,645
W
4,397
878
405
2,213
7,276
3,307
598
2,113
5,163
35,210
0
L
3,457
590
92
434
7,649
2,421
0
1,220
6,359
20,940
0
L
Sylvanus
slayer_raw
Sylvanus
6,445
2,017
2,045
4,762
14,875
12,185
250
5,087
9,602
19,709
3,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
33,804
377
Minions Killed
222
0
Camps Cleared
0
1,361,485
Distance Traveled
1,114,937
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,394
626
98
7
0
299,669
0
W
Raijin
8,496
566
88
6
0
239,413
1
L
Skadi
7,500
500
54
4
0
238,202
1
W
Da Ji
7,842
523
67
4
0
292,238
0
L
Raijin
7,122
475
40
3
0
193,307
0
W
Apollo
8,576
572
61
4
0
262,849
1
L
Kali
6,039
403
48
3
0
239,552
0
W
Ymir
8,205
547
63
4
0
267,316
1
L
Ra
5,565
371
37
2
0
198,978
0
L
Sylvanus
7,578
505
43
3
0
244,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role