Player Matchup

Apollo
Apollo
Chickoy
Apollo
Level 25
God Stats
9W - 12L
1,347 SR
Queue Stats
280W - 305L
1,353 Elo+
Solo
Khepri
Khepri
CoolBear7898
Khepri
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,465 Elo+
Solo
Amaterasu
Amaterasu
TSKRipper
Amaterasu
Level 28
God Stats
13W - 9L
1,500 SR
Queue Stats
115W - 129L
1,390 Elo+
Solo
Kukulkan
Kukulkan
ZarrAtrras
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,388 Elo+
Solo
Mercury
Mercury
yedgrftvbc9i0nm
Mercury
Level 25
God Stats
3W - 1L
1,437 SR
Queue Stats
66W - 48L
1,433 Elo+
Solo
Team Averages
Level 23
1,457 SR
1,406 Elo+

VS

Team Averages
Level 20
1,648 SR
1,257 Elo+
Athena
Athena
DietDrKe1p
Athena
Level 26
God Stats
1W - 1L
1,772 SR
Queue Stats
202W - 179L
1,544 Elo+
Solo
Cupid
Cupid
GentleDrugs
Cupid
Level 25
God Stats
10W - 4L
1,578 SR
Queue Stats
367W - 430L
1,402 Elo+
Party 1
Bellona
Bellona
Laddy_2003
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 70L
1,123 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T_hereaper
Tsukuyomi
Level 28
God Stats
4W - 1L
1,891 SR
Queue Stats
66W - 73L
1,352 Elo+
Solo
Ymir
Ymir
madmaan1-1
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
864 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chickoy
Apollo
16
11 / 2 / 9
13,168
573
13,434
12,473
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
2 / 5 / 11
10,612
461
7,349
19,908
19,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
TSKRipper
Amaterasu
17
9 / 3 / 6
11,790
513
13,010
16,637
8,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
ZarrAtrras
Kukulkan
15
4 / 3 / 9
10,175
442
10,126
10,487
6,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 2 / 12
11,834
515
14,154
14,503
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DietDrKe1p
Athena
16
6 / 3 / 3
10,655
463
14,610
17,966
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 8 / 3
9,672
421
13,055
18,879
6,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Laddy_2003
Bellona
16
5 / 8 / 1
10,666
464
9,617
19,889
15,038
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
T_hereaper
Tsukuyomi
7
0 / 3 / 2
7,081
308
1,651
4,911
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

13
2 / 8 / 3
8,275
360
5,127
17,171
12,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
30
Kills
15
15
Deaths
30
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chickoy
Apollo
11
2
9
7.75
W
Khepri
2
5
11
1.5
L
Athena
DietDrKe1p
Athena
6
3
3
2.5
L
2
8
3
0.44
L
Bellona
Laddy_2003
Bellona
5
8
1
0.69
W
Amaterasu
TSKRipper
Amaterasu
9
3
6
4
L
Tsukuyomi
T_hereaper
Tsukuyomi
0
3
2
0.33
W
Kukulkan
ZarrAtrras
Kukulkan
4
3
9
2.83
L
2
8
3
0.44
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,073
Damage
44,060
74,008
Taken
78,816
46,538
Mitigated
46,287
14,580
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chickoy
Apollo
13,434
6,848
1,254
1,204
12,473
4,987
3,088
4,481
7,992
0
51,619
W
Khepri
7,349
838
554
2,094
19,908
19,777
512
6,836
13,072
28,904
0
L
Athena
DietDrKe1p
Athena
14,610
4,815
0
4,560
17,966
11,309
0
5,240
12,726
54,420
0
L
13,055
8,167
41
6,014
18,879
6,396
210
5,223
13,656
0
50,258
L
Bellona
Laddy_2003
Bellona
9,617
3,970
0
4,739
19,889
15,038
2,013
1,550
18,303
0
59,773
W
Amaterasu
TSKRipper
Amaterasu
13,010
7,228
780
7,528
16,637
8,759
2,967
2,546
14,091
0
68,701
L
Tsukuyomi
T_hereaper
Tsukuyomi
1,651
408
0
1,534
4,911
1,268
0
379
4,532
0
12,264
W
Kukulkan
ZarrAtrras
Kukulkan
10,126
1,458
0
166
10,487
6,758
1,511
3,289
7,198
47,184
0
L
5,127
754
0
858
17,171
12,276
0
5,083
12,088
20,679
0
W
14,154
5,999
0
1,000
14,503
6,257
557
2,807
11,696
0
94,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,579
Gold Earned
46,349
454
Minions Killed
287
0
Camps Cleared
0
2,165,953
Distance Traveled
1,686,716
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,168
573
83
4
0
465,671
3
W
Khepri
10,612
461
38
2
0
348,281
1
L
Athena
10,655
463
58
3
0
435,889
2
L
Cupid
9,672
421
77
3
0
391,737
0
L
Bellona
10,666
464
92
4
0
353,548
3
W
Amaterasu
11,790
513
114
5
0
467,227
1
L
Tsukuyomi
7,081
308
32
1
0
165,074
0
W
Kukulkan
10,175
442
81
4
0
386,264
2
L
Ymir
8,275
360
28
1
0
340,468
0
W
Mercury
11,834
515
138
6
0
498,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role