Player Matchup

Zeus
Zeus
Gold137
Zeus
Level 29
God Stats
4W - 1L
1,474 SR
Queue Stats
7W - 6L
1,454 Elo+
Solo
Hercules
Hercules
JPL4X
Hercules
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 24L
1,477 Elo+
Solo
Jing Wei
Jing Wei
Magic Wizard 88
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Fenrir
Fenrir
MrFrenchD_
Fenrir
Level 17
God Stats
49W - 39L
1,441 SR
Queue Stats
89W - 81L
1,318 Elo+
Solo
Tyr
Tyr
rektnërd
Tyr
Level 8
God Stats
2W - 0L
1,742 SR
Queue Stats
16W - 12L
1,598 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,444 Elo+

VS

Team Averages
Level 13
1,412 SR
1,324 Elo+
Terra
Terra
Brantley1122
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,273 Elo+
Solo
Neith
Neith
Elias0331
Neith
Level 7
God Stats
0W - 2L
1,211 SR
Queue Stats
6W - 28L
1,086 Elo+
Solo
Cerberus
Cerberus
GátóRégórdító
Cerberus
Level 7
God Stats
3W - 4L
1,679 SR
Queue Stats
13W - 13L
1,655 Elo+
Solo
Kukulkan
Kukulkan
Krakatoa91
Kukulkan
Level 6
God Stats
3W - 12L
1,141 SR
Queue Stats
3W - 15L
1,124 Elo+
Solo
Chang'e
Chang'e
SilverCraw
Chang'e
Level 28
God Stats
36W - 22L
1,530 SR
Queue Stats
174W - 140L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Gold137
Zeus
20
16 / 1 / 11
18,354
1,080
38,194
6,804
2,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
JPL4X
Hercules
20
5 / 9 / 23
16,673
981
23,968
39,428
15,743
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
19
0 / 12 / 5
13,297
782
3,334
19,161
5,989
Fenrir
MrFrenchD_
Fenrir
20
3 / 6 / 14
15,171
892
19,089
27,120
10,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 3 / 12
17,642
1,038
33,411
28,284
34,657
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 15
15,342
902
2,987
22,994
24,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Elias0331
Neith
19
0 / 11 / 6
13,864
816
2,388
20,508
10,223
Short Bow

Short Bow

+15%
Attack Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
7 / 4 / 22
17,246
1,014
21,610
30,666
44,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Krakatoa91
Kukulkan
20
8 / 6 / 17
17,308
1,018
30,732
24,583
10,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
SilverCraw
Chang'e
20
14 / 5 / 14
17,965
1,057
49,194
30,403
12,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
105
34
Kills
31
31
Deaths
34
65
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
8
15
1.19
L
Neith
Elias0331
Neith
0
11
6
0.27
W
Zeus
Gold137
Zeus
16
1
11
21.5
L
7
4
22
4.5
W
Hercules
JPL4X
Hercules
5
9
23
1.83
L
Kukulkan
Krakatoa91
Kukulkan
8
6
17
2.75
W
Jing Wei
0
12
5
0.21
W
Fenrir
MrFrenchD_
Fenrir
3
6
14
1.67
L
Chang'e
SilverCraw
Chang'e
14
5
14
4.2
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,996
Damage
106,911
120,797
Taken
129,154
68,770
Mitigated
102,964
18,063
Healing
32,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,987
1,779
1,425
2,146
22,994
24,722
0
4,547
18,447
10,535
0
L
Neith
Elias0331
Neith
2,388
563
0
284
20,508
10,223
0
5,753
14,755
0
11,242
W
Zeus
Gold137
Zeus
38,194
2,614
0
2,010
6,804
2,256
0
5,254
1,550
93,032
0
L
21,610
2,482
508
4,465
30,666
44,305
0
8,722
21,944
51,527
0
W
Hercules
JPL4X
Hercules
23,968
7,379
632
9,980
39,428
15,743
0
33,853
5,575
0
46,087
L
Kukulkan
Krakatoa91
Kukulkan
30,732
4,587
698
3,258
24,583
10,971
0
9,872
14,711
71,844
0
W
Jing Wei
3,334
1,980
0
0
19,161
5,989
0
17,683
1,478
0
10,999
W
Fenrir
MrFrenchD_
Fenrir
19,089
4,264
0
1,940
27,120
10,125
0
24,216
2,904
0
39,350
L
Chang'e
SilverCraw
Chang'e
49,194
979
8,499
10,869
30,403
12,743
0
9,300
21,103
90,249
0
W
33,411
8,836
0
3,501
28,284
34,657
0
23,517
4,767
0
67,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,137
Gold Earned
81,725
298
Minions Killed
295
13
Camps Cleared
5
1,481,763
Distance Traveled
1,430,192
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
15,342
902
5
0
2
292,755
0
L
Neith
13,864
816
19
1
1
193,769
7
W
Zeus
18,354
1,080
139
8
0
283,420
0
L
Cerberus
17,246
1,014
65
4
1
315,575
0
W
Hercules
16,673
981
49
3
1
295,556
0
L
Kukulkan
17,308
1,018
96
6
0
248,567
1
W
Jing Wei
13,297
782
18
1
0
205,747
0
W
Fenrir
15,171
892
39
2
2
327,680
0
L
Chang'e
17,965
1,057
110
6
1
379,526
0
W
Tyr
17,642
1,038
53
3
10
369,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role