Player Matchup

Hachiman
Hachiman
ElderGodDarkness
Hachiman
Level 13
God Stats
0W - 5L
1,094 SR
Queue Stats
10W - 20L
1,344 Elo+
Solo
Persephone
Persephone
IHATEIU
Persephone
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,338 Elo+
Solo
Merlin
Merlin
Winspro
Merlin
Level 24
God Stats
2W - 6L
1,272 SR
Queue Stats
45W - 54L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
lokalny_heros
Baron Samedi
Level 13
God Stats
32W - 20L
1,520 SR
Queue Stats
103W - 85L
1,444 Elo+
Solo
Loki
Loki
roberblackrose
Loki
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Team Averages
Level 18
1,377 SR
1,410 Elo+

VS

Team Averages
Level 22
1,511 SR
1,502 Elo+
Zeus
Zeus
KrezgHUN
Zeus
Level 25
God Stats
3W - 2L
1,399 SR
Queue Stats
115W - 104L
1,486 Elo+
Party 1
Camazotz
Camazotz
Lillacska1996
Camazotz
Level 25
God Stats
12W - 8L
1,535 SR
Queue Stats
81W - 75L
1,432 Elo+
Party 1
Skadi
Skadi
PurplePim
Skadi
Level 26
God Stats
13W - 8L
1,624 SR
Queue Stats
113W - 79L
1,567 Elo+
Solo
Arachne
Arachne
matholouf
Arachne
Level 28
God Stats
9W - 8L
1,490 SR
Queue Stats
25W - 28L
1,488 Elo+
Party 2
Neith
Neith
senitrat
Neith
Level 6
God Stats
3W - 2L
1,508 SR
Queue Stats
8W - 5L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 15 / 13
13,816
921
15,625
39,178
17,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
IHATEIU
Persephone
17
0 / 4 / 9
12,390
826
8,091
8,137
2,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Winspro
Merlin
20
12 / 5 / 5
17,282
1,152
26,658
20,969
8,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
lokalny_heros
Baron Samedi
20
3 / 4 / 10
14,205
947
19,813
24,409
17,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 15 / 11
13,969
931
12,655
27,221
12,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
4 / 7 / 21
14,312
954
26,682
18,167
7,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Lillacska1996
Camazotz
20
6 / 1 / 17
14,074
938
9,564
18,505
8,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
PurplePim
Skadi
20
6 / 4 / 26
16,721
1,115
23,800
17,296
7,141
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
matholouf
Arachne
20
7 / 3 / 15
14,758
984
12,901
19,825
8,375
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
senitrat
Neith
20
20 / 3 / 21
17,716
1,181
40,553
15,690
6,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
143
18
Kills
43
43
Deaths
18
48
Assists
100
Player
Kills
Deaths
Assists
KDA
L
1
15
13
0.5
L
Persephone
IHATEIU
Persephone
0
4
9
1.13
W
Zeus
4
7
21
2.07
W
Camazotz
Lillacska1996
Camazotz
6
1
17
14.5
W
Skadi
PurplePim
Skadi
6
4
26
4.75
L
Merlin
Winspro
Merlin
12
5
5
2.9
L
Baron Samedi
lokalny_heros
Baron Samedi
3
4
10
2
W
Arachne
matholouf
Arachne
7
3
15
4.83
L
2
15
11
0.5
W
Neith
senitrat
Neith
20
3
21
10.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,842
Damage
113,500
119,914
Taken
89,483
58,631
Mitigated
38,072
17,273
Healing
19,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,625
6,837
0
1,198
39,178
17,935
0
7,530
31,648
0
42,137
L
Persephone
IHATEIU
Persephone
8,091
1,048
0
1,008
8,137
2,745
0
3,210
4,923
15,946
0
W
Zeus
26,682
3,281
0
601
18,167
7,038
0
11,073
7,094
44,435
0
W
Camazotz
Lillacska1996
Camazotz
9,564
1,193
0
4,230
18,505
8,543
0
11,342
7,163
0
14,793
W
Skadi
PurplePim
Skadi
23,800
11,240
0
2,342
17,296
7,141
0
11,555
5,741
0
62,485
L
Merlin
Winspro
Merlin
26,658
1,022
0
0
20,969
8,749
0
5,625
15,344
63,357
0
L
Baron Samedi
lokalny_heros
Baron Samedi
19,813
1,539
5,387
7,757
24,409
17,110
0
6,665
17,744
48,698
0
W
Arachne
matholouf
Arachne
12,901
9,894
475
5,155
19,825
8,375
0
11,458
8,367
0
31,883
L
12,655
1,815
860
1,063
27,221
12,092
0
3,652
23,569
0
41,960
W
Neith
senitrat
Neith
40,553
17,197
1,804
5,241
15,690
6,975
0
9,134
6,556
0
69,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,662
Gold Earned
77,581
284
Minions Killed
233
5
Camps Cleared
15
1,248,247
Distance Traveled
1,429,280
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,816
921
59
4
1
273,601
0
L
Persephone
12,390
826
16
1
1
140,065
1
W
Zeus
14,312
954
53
4
2
249,415
0
W
Camazotz
14,074
938
14
1
0
325,948
0
W
Skadi
16,721
1,115
73
5
2
282,285
1
L
Merlin
17,282
1,152
82
5
1
271,466
1
L
Baron Samedi
14,205
947
71
5
2
284,432
0
W
Arachne
14,758
984
31
2
9
287,973
1
L
Loki
13,969
931
56
4
0
278,683
2
W
Neith
17,716
1,181
62
4
2
283,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role