Player Matchup

Nu Wa
Nu Wa
Diamond III
 
Nu Wa
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Platinum I
Crocology
Chronos
Platinum I
Level 104
God Stats
4W - 4L
1,435 SR
Queue Stats
218W - 200L
1,887 MMR
Solo
Arachne
Arachne
Diamond IV
ThisFreakAgain
Arachne
Diamond IV
Level 87
God Stats
52W - 41L
1,659 SR
Queue Stats
216W - 203L
1,869 MMR
Party 2
The Morrigan
The Morrigan
Diamond V
jimxavcass
The Morrigan
Diamond V
Level 145
God Stats
7W - 8L
1,384 SR
Queue Stats
253W - 237L
2,019 MMR
Solo
Achilles
Achilles
Platinum IV
phantom19213
Achilles
Platinum IV
Level 100
God Stats
29W - 34L
1,577 SR
Queue Stats
395W - 383L
1,845 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,511 SR
1,824 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,421 SR
1,983 MMR
Danzaburou
Danzaburou
Platinum V
HHCurry
Danzaburou
Platinum V
Level 103
God Stats
56W - 54L
1,631 SR
Queue Stats
104W - 98L
1,822 MMR
Party 1
Sobek
Sobek
Platinum IV
Mistouch-
Sobek
Platinum IV
Level 126
God Stats
0W - 6L
1,253 SR
Queue Stats
345W - 345L
1,829 MMR
Solo
Janus
Janus
Diamond IV
Pancuga
Janus
Diamond IV
Level 145
God Stats
2W - 7L
1,339 SR
Queue Stats
432W - 428L
2,169 MMR
Solo
Loki
Loki
Diamond I
QC-MJ
Loki
Diamond I
Level 49
God Stats
1W - 7L
1,309 SR
Queue Stats
73W - 59L
2,409 MMR
Solo
Chang'e
Chang'e
Gold II
Vespergatsch
Chang'e
Gold II
Level 104
God Stats
54W - 56L
1,573 SR
Queue Stats
102W - 99L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
2 / 0 / 7
14,670
611
20,870
7,162
2,591
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Crocology
Chronos
20
5 / 2 / 3
14,463
603
12,531
19,818
7,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 4 / 2
13,948
581
12,104
23,566
9,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
jimxavcass
The Morrigan
19
1 / 6 / 6
12,228
510
11,422
11,199
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
phantom19213
Achilles
18
5 / 7 / 3
11,748
490
9,184
22,076
22,955
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatAthenaAo KuangGilgamesh

VS

Bans
RaijinSetKhepriCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HHCurry
Danzaburou
20
1 / 6 / 3
14,376
599
8,524
19,506
6,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Mistouch-
Sobek
16
3 / 4 / 9
11,449
477
8,730
25,541
27,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Pancuga
Janus
20
4 / 3 / 12
13,053
544
13,573
12,910
4,632
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
QC-MJ
Loki
18
10 / 5 / 6
12,689
529
11,837
16,910
6,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
Vespergatsch
Chang'e
20
1 / 3 / 0
14,394
600
7,029
17,362
7,381
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
21
Kills
19
19
Deaths
21
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
7
5.5
W
Chronos
Crocology
Chronos
5
2
3
3.25
L
Danzaburou
HHCurry
Danzaburou
1
6
3
0.42
L
Sobek
Mistouch-
Sobek
3
4
9
1.88
L
Janus
Pancuga
Janus
4
3
12
3.33
L
Loki
QC-MJ
Loki
10
5
6
2.6
W
8
4
2
2.25
L
Chang'e
Vespergatsch
Chang'e
1
3
0
0.33
W
The Morrigan
jimxavcass
The Morrigan
1
6
6
0.67
W
Achilles
phantom19213
Achilles
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,111
Damage
49,693
83,821
Taken
92,229
46,264
Mitigated
52,775
22,565
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,870
5,887
101
2,379
7,162
2,591
2,023
3,680
3,482
125,225
0
W
Chronos
Crocology
Chronos
12,531
4,142
0
8,161
19,818
7,171
3,004
2,695
17,081
121,799
0
L
Danzaburou
HHCurry
Danzaburou
8,524
3,640
0
8,185
19,506
6,194
0
12,972
6,405
0
105,372
L
Sobek
Mistouch-
Sobek
8,730
1,112
0
7,319
25,541
27,802
0
8,770
16,185
34,711
0
L
Janus
Pancuga
Janus
13,573
1,419
0
981
12,910
4,632
0
5,720
6,700
116,717
0
L
Loki
QC-MJ
Loki
11,837
2,808
0
112
16,910
6,766
0
4,978
11,623
0
97,225
W
12,104
7,374
0
6,492
23,566
9,398
790
9,062
14,279
0
112,068
L
Chang'e
Vespergatsch
Chang'e
7,029
186
665
10,189
17,362
7,381
0
10,564
6,418
137,277
0
W
The Morrigan
jimxavcass
The Morrigan
11,422
1,022
0
1,553
11,199
4,149
1,323
4,605
6,352
89,378
2,585
W
Achilles
phantom19213
Achilles
9,184
2,680
0
3,879
22,076
22,955
192
8,752
12,951
0
49,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,057
Gold Earned
65,961
827
Minions Killed
855
0
Camps Cleared
0
2,345,876
Distance Traveled
2,237,806
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,670
611
242
10
0
470,654
2
W
Chronos
14,463
603
206
9
0
414,137
1
L
Danzaburou
14,376
599
185
8
0
380,556
7
L
Sobek
11,449
477
52
2
0
478,038
7
L
Janus
13,053
544
199
8
0
490,293
1
L
Loki
12,689
529
139
6
0
469,668
8
W
Arachne
13,948
581
162
7
0
533,748
4
L
Chang'e
14,394
600
280
12
0
419,251
0
W
The Morrigan
12,228
510
144
6
0
451,860
7
W
Achilles
11,748
490
73
3
0
475,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role