Player Matchup

Cthulhu
Cthulhu
DeadlyJosh2010
Cthulhu
Level 27
God Stats
7W - 11L
1,375 SR
Queue Stats
343W - 383L
1,445 Elo+
Solo
Thor
Thor
MikosBtw
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,065 Elo+
Solo
Ullr
Ullr
Suasito00
Ullr
Level 29
God Stats
40W - 27L
1,597 SR
Queue Stats
132W - 98L
1,572 Elo+
Party 1
Arachne
Arachne
TANK36504
Arachne
Level 18
God Stats
3W - 1L
1,636 SR
Queue Stats
27W - 19L
1,357 Elo+
Solo
Yemoja
Yemoja
charlyalpha25
Yemoja
Level 26
God Stats
7W - 6L
1,480 SR
Queue Stats
32W - 34L
1,421 Elo+
Party 1
Team Averages
Level 21
1,518 SR
1,372 Elo+

VS

Team Averages
Level 13
1,532 SR
1,547 Elo+
Ymir
Ymir
Culo_Duro_69
Ymir
Level 8
God Stats
5W - 2L
1,292 SR
Queue Stats
51W - 23L
1,673 Elo+
Party 2
Anubis
Anubis
FlotteurNickel
Anubis
Level 23
God Stats
2W - 1L
1,732 SR
Queue Stats
29W - 31L
1,263 Elo+
Solo
Hercules
Hercules
LelloEmblematico
Hercules
Level 17
God Stats
4W - 4L
1,383 SR
Queue Stats
51W - 34L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
Noegocentric
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 64L
1,500 Elo+
Solo
Apollo
Apollo
buy_anti_healing
Apollo
Level 16
God Stats
3W - 4L
1,755 SR
Queue Stats
54W - 21L
1,709 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
4,731
676
2,360
5,910
2,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Thor
3
0 / 3 / 0
3,175
454
817
2,007
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
6
0 / 2 / 0
3,597
514
2,173
4,443
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
TANK36504
Arachne
7
1 / 1 / 0
4,153
593
1,302
2,987
812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 1 / 0
3,918
560
1,137
2,413
919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 3
3,818
545
1,558
3,137
1,191
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 2
4,111
587
2,506
3,614
1,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 0 / 2
4,767
681
1,635
4,632
1,623
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
Noegocentric
Gilgamesh
7
2 / 0 / 2
4,469
638
1,753
5,003
1,490
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
2 / 0 / 2
4,503
643
2,990
3,074
787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
8
8
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
2
1
1
2.5
W
0
3
2
0.33
W
3
0
2
4
L
Thor
0
3
0
0
W
Gilgamesh
Noegocentric
Gilgamesh
2
0
2
3
L
Ullr
0
2
0
0
L
Arachne
TANK36504
Arachne
1
1
0
1
W
2
0
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,789
Damage
10,442
17,760
Taken
19,460
5,255
Mitigated
6,439
4,346
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,558
381
276
1,332
3,137
1,191
0
433
2,704
5,548
0
L
2,360
167
0
1,671
5,910
2,170
285
2,301
3,609
17,837
0
W
2,506
49
0
1,014
3,614
1,348
0
1,662
1,742
17,053
0
W
1,635
512
0
2,432
4,632
1,623
123
357
4,185
0
19,758
L
Thor
817
200
0
0
2,007
406
0
101
1,906
0
2,475
W
Gilgamesh
Noegocentric
Gilgamesh
1,753
286
0
768
5,003
1,490
34
115
4,858
0
17,905
L
Ullr
2,173
904
0
1,165
4,443
948
0
782
3,661
0
16,317
L
Arachne
TANK36504
Arachne
1,302
795
0
341
2,987
812
0
381
2,606
0
13,724
W
2,990
2,110
0
1,121
3,074
787
0
600
2,474
0
22,871
L
1,137
496
669
500
2,413
919
0
499
1,914
6,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,574
Gold Earned
21,668
135
Minions Killed
171
0
Camps Cleared
0
573,990
Distance Traveled
665,423
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,818
545
13
2
0
140,960
3
L
Cthulhu
4,731
676
39
6
0
123,758
1
W
Anubis
4,111
587
43
6
0
101,298
0
W
Hercules
4,767
681
32
5
0
160,951
0
L
Thor
3,175
454
10
1
0
74,254
1
W
Gilgamesh
4,469
638
43
6
0
130,063
0
L
Ullr
3,597
514
35
5
0
121,905
2
L
Arachne
4,153
593
43
6
0
124,010
1
W
Apollo
4,503
643
40
6
0
132,151
1
L
Yemoja
3,918
560
8
1
0
130,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role