Player Matchup

Hun Batz
Hun Batz
Platinum IV
 
Hun Batz
Platinum IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum III
Alegoboys
Discordia
Platinum III
Level 160
God Stats
3W - 4L
1,689 SR
Queue Stats
156W - 151L
2,026 MMR
Solo
Ymir
Ymir
Platinum I
Cawell
Ymir
Platinum I
Level 160
God Stats
21W - 25L
1,688 SR
Queue Stats
415W - 418L
1,914 MMR
Solo
Hou Yi
Hou Yi
Platinum V
MaxStrategy
Hou Yi
Platinum V
Level 157
God Stats
0W - 4L
2,069 SR
Queue Stats
40W - 32L
1,991 MMR
Solo
Mulan
Mulan
Gold I
Zant1
Mulan
Gold I
Level 88
God Stats
5W - 2L
1,807 SR
Queue Stats
30W - 21L
1,918 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,750 SR
1,870 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,637 SR
1,885 MMR
Set
Set
Platinum II
 
Set
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
Demonhyu
Sylvanus
Platinum II
Level 159
God Stats
21W - 21L
1,617 SR
Queue Stats
202W - 203L
1,912 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
Jуnx
Danzaburou
Platinum IV
Level 151
God Stats
12W - 2L
1,949 SR
Queue Stats
34W - 23L
2,049 MMR
Party 1
Merlin
Merlin
Platinum III
Seamusx
Merlin
Platinum III
Level 157
God Stats
3W - 0L
1,529 SR
Queue Stats
47W - 33L
2,096 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum IV
UnWorthey
Kumbhakarna
Platinum IV
Level 127
God Stats
2W - 4L
1,589 SR
Queue Stats
495W - 494L
1,869 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 6 / 5
9,799
576
7,235
12,813
4,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Discordia
Alegoboys
Discordia
14
3 / 4 / 5
8,858
521
10,070
10,022
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Cawell
Ymir
13
1 / 4 / 3
8,359
492
3,648
12,839
7,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
16
0 / 6 / 2
9,160
539
4,138
11,015
3,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Zant1
Mulan
16
4 / 3 / 1
9,716
572
9,427
13,680
8,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiTiamatScyllaPersephoneChiron

VS

Bans
GilgameshOsirisAthenaCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
11 / 5 / 3
10,475
616
15,120
14,102
8,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Demonhyu
Sylvanus
16
1 / 2 / 7
9,738
573
6,487
11,279
8,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Jуnx
Danzaburou
17
9 / 1 / 2
11,356
668
10,136
7,972
3,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Seamusx
Merlin
15
0 / 1 / 8
9,136
537
9,321
7,791
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
UnWorthey
Kumbhakarna
14
2 / 2 / 6
8,786
517
3,921
10,621
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
11
Kills
23
23
Deaths
11
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
6
5
0.92
W
Set
 
Set
11
5
3
2.5
L
Discordia
Alegoboys
Discordia
3
4
5
1.38
L
Ymir
Cawell
Ymir
1
4
3
0.63
W
Sylvanus
Demonhyu
Sylvanus
1
2
7
2.25
W
Danzaburou
Jуnx
Danzaburou
9
1
2
10
L
Hou Yi
0
6
2
0.17
W
Merlin
Seamusx
Merlin
0
1
8
4
W
Kumbhakarna
UnWorthey
Kumbhakarna
2
2
6
2.5
L
Mulan
Zant1
Mulan
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,518
Damage
44,985
60,369
Taken
51,765
26,918
Mitigated
28,252
12,667
Healing
16,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,235
1,988
0
1,114
12,813
4,461
0
2,613
10,200
0
61,097
W
Set
 
Set
15,120
8,735
0
2,290
14,102
8,147
0
5,010
9,092
0
70,493
L
Discordia
Alegoboys
Discordia
10,070
997
0
3,511
10,022
3,012
0
2,552
7,470
46,806
0
L
Ymir
Cawell
Ymir
3,648
446
0
580
12,839
7,644
0
5,717
7,122
24,248
0
W
Sylvanus
Demonhyu
Sylvanus
6,487
1,819
897
5,504
11,279
8,105
704
852
10,427
48,254
5,589
W
Danzaburou
Jуnx
Danzaburou
10,136
5,446
0
3,000
7,972
3,040
2,616
1,905
6,067
0
79,623
L
Hou Yi
4,138
2,296
0
1,951
11,015
3,630
3,788
2,041
8,974
0
66,287
W
Merlin
Seamusx
Merlin
9,321
203
0
1,985
7,791
2,908
0
2,674
5,117
74,403
0
W
Kumbhakarna
UnWorthey
Kumbhakarna
3,921
478
0
2,488
10,621
6,052
0
3,914
6,707
27,696
0
L
Mulan
Zant1
Mulan
9,427
825
0
5,511
13,680
8,171
0
6,395
7,285
0
55,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,892
Gold Earned
49,491
488
Minions Killed
552
0
Camps Cleared
0
1,576,293
Distance Traveled
1,607,119
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,799
576
109
6
0
313,659
8
W
Set
10,475
616
117
7
0
327,206
3
L
Discordia
8,858
521
91
5
0
302,483
2
L
Ymir
8,359
492
36
2
0
334,266
8
W
Sylvanus
9,738
573
110
6
0
297,250
8
W
Danzaburou
11,356
668
147
9
0
323,830
4
L
Hou Yi
9,160
539
138
8
0
283,967
6
W
Merlin
9,136
537
133
8
0
324,092
5
W
Kumbhakarna
8,786
517
45
3
0
334,741
6
L
Mulan
9,716
572
114
7
0
341,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role