Player Matchup

Gilgamesh
Gilgamesh
GJ931110
Gilgamesh
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 2
Set
Set
Gelato1874821
Set
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 2
Chiron
Chiron
HyPeToWin
Chiron
Level 29
God Stats
11W - 11L
1,666 SR
Queue Stats
86W - 133L
1,306 Elo+
Party 2
Neith
Neith
Tarteso
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Cernunnos
Cernunnos
W0lfmare
Cernunnos
Level 23
God Stats
7W - 6L
1,504 SR
Queue Stats
427W - 449L
1,393 Elo+
Solo
Team Averages
Level 15
1,534 SR
1,432 Elo+

VS

Team Averages
Level 19
1,446 SR
1,436 Elo+
Ao Kuang
Ao Kuang
IvánaTimarte
Ao Kuang
Level 20
God Stats
13W - 5L
1,522 SR
Queue Stats
32W - 21L
1,497 Elo+
Party 1
Sobek
Sobek
KareklaSMT
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,373 Elo+
Party 1
Zhong Kui
Zhong Kui
PEPEELPIPAS
Zhong Kui
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,481 Elo+
Party 1
Cerberus
Cerberus
Theenderkill
Cerberus
Level 19
God Stats
4W - 4L
1,315 SR
Queue Stats
39W - 29L
1,444 Elo+
Party 1
Heimdallr
Heimdallr
WaTMaN7
Heimdallr
Level 28
God Stats
4W - 7L
1,395 SR
Queue Stats
178W - 192L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GJ931110
Gilgamesh
7
0 / 2 / 0
4,288
429
2,463
5,708
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 2
4,444
444
2,218
6,417
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
HyPeToWin
Chiron
11
4 / 1 / 0
6,227
623
5,266
5,536
1,892
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Tarteso
Neith
5
0 / 3 / 1
3,909
391
1,151
2,300
511
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
W0lfmare
Cernunnos
8
1 / 2 / 1
4,524
452
3,316
3,293
965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IvánaTimarte
Ao Kuang
10
5 / 1 / 1
6,102
610
3,270
7,060
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
7
0 / 2 / 4
4,821
482
969
5,584
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
PEPEELPIPAS
Zhong Kui
9
2 / 1 / 0
5,189
519
1,572
4,548
3,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
Theenderkill
Cerberus
10
1 / 0 / 2
5,588
559
3,706
4,887
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
WaTMaN7
Heimdallr
9
3 / 1 / 2
5,660
566
2,141
4,065
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
11
11
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GJ931110
Gilgamesh
0
2
0
0
L
0
3
2
0.33
L
Chiron
HyPeToWin
Chiron
4
1
0
4
W
Ao Kuang
IvánaTimarte
Ao Kuang
5
1
1
5.5
W
Sobek
0
2
4
1
W
Zhong Kui
PEPEELPIPAS
Zhong Kui
2
1
0
2
L
Neith
Tarteso
Neith
0
3
1
0.17
W
Cerberus
Theenderkill
Cerberus
1
0
2
2
L
Cernunnos
W0lfmare
Cernunnos
1
2
1
0.75
W
Heimdallr
WaTMaN7
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,414
Damage
11,658
23,254
Taken
26,144
7,611
Mitigated
12,378
6,928
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GJ931110
Gilgamesh
2,463
643
0
1,558
5,708
2,337
0
2,586
2,822
0
12,571
L
2,218
1,332
0
2,304
6,417
1,906
0
2,516
3,841
0
11,504
L
Chiron
HyPeToWin
Chiron
5,266
1,766
333
2,481
5,536
1,892
360
1,475
4,061
0
38,436
W
Ao Kuang
IvánaTimarte
Ao Kuang
3,270
1,142
0
1,631
7,060
1,991
0
0
7,060
24,508
0
W
Sobek
969
92
0
1,885
5,584
3,175
68
0
5,584
7,986
0
W
Zhong Kui
PEPEELPIPAS
Zhong Kui
1,572
103
0
2,052
4,548
3,034
0
0
4,548
22,464
0
L
Neith
Tarteso
Neith
1,151
551
0
0
2,300
511
27
700
1,600
0
5,350
W
Cerberus
Theenderkill
Cerberus
3,706
472
0
1,058
4,887
2,872
221
0
4,887
22,523
0
L
Cernunnos
W0lfmare
Cernunnos
3,316
1,417
0
252
3,293
965
0
1,880
1,413
0
16,443
W
Heimdallr
WaTMaN7
Heimdallr
2,141
735
0
1,796
4,065
1,306
850
0
3,960
0
17,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
27,360
161
Minions Killed
199
0
Camps Cleared
0
792,075
Distance Traveled
895,372
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,288
429
25
3
0
158,242
0
L
Set
4,444
444
23
2
0
190,451
1
L
Chiron
6,227
623
78
8
0
161,884
0
W
Ao Kuang
6,102
610
48
5
0
167,714
0
W
Sobek
4,821
482
10
1
0
206,762
0
W
Zhong Kui
5,189
519
49
5
0
171,345
0
L
Neith
3,909
391
6
1
0
101,962
0
W
Cerberus
5,588
559
53
5
0
171,895
0
L
Cernunnos
4,524
452
29
3
0
179,536
0
W
Heimdallr
5,660
566
39
4
0
177,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role