Player Matchup

Fenrir
Fenrir
Jackie_Rocmon
Fenrir
Level 29
God Stats
12W - 13L
1,672 SR
Queue Stats
413W - 453L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
KillerDemigra12
Ah Puch
Level 27
God Stats
4W - 4L
1,597 SR
Queue Stats
41W - 32L
1,600 Elo+
Solo
Neith
Neith
MsGranger
Neith
Level 7
God Stats
2W - 0L
1,921 SR
Queue Stats
23W - 19L
1,588 Elo+
Solo
Chang'e
Chang'e
Rah_Bin_
Chang'e
Level 18
God Stats
21W - 12L
1,771 SR
Queue Stats
163W - 190L
1,555 Elo+
Party 1
Loki
Loki
xoMossa
Loki
Level 14
God Stats
6W - 4L
1,748 SR
Queue Stats
49W - 53L
1,476 Elo+
Solo
Team Averages
Level 19
1,742 SR
1,535 Elo+

VS

Team Averages
Level 14
1,592 SR
1,643 Elo+
Ra
Ra
Awecked
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,760 Elo+
Solo
Serqet
Serqet
BerserkerGuts21
Serqet
Level 16
God Stats
16W - 27L
1,511 SR
Queue Stats
449W - 457L
1,614 Elo+
Solo
Izanami
Izanami
LOJICS
Izanami
Level 28
God Stats
96W - 69L
1,709 SR
Queue Stats
196W - 185L
1,558 Elo+
Solo
Skadi
Skadi
ShinsoHito
Skadi
Level 7
God Stats
2W - 4L
1,359 SR
Queue Stats
9W - 6L
1,673 Elo+
Solo
Vamana
Vamana
eZFranXo1
Vamana
Level 14
God Stats
8W - 3L
1,881 SR
Queue Stats
35W - 27L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,011
601
2,056
7,425
4,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 4
6,320
632
5,067
6,057
4,911
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
MsGranger
Neith
10
5 / 1 / 2
6,314
631
3,676
3,308
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Rah_Bin_
Chang'e
10
4 / 0 / 1
6,042
604
3,367
4,578
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
xoMossa
Loki
11
4 / 0 / 2
5,990
599
4,604
4,355
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,166
417
1,101
3,486
984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 3 / 0
5,037
504
1,814
6,872
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LOJICS
Izanami
8
0 / 4 / 1
4,970
497
3,197
6,507
1,703
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
4
0 / 5 / 1
3,695
370
1,389
3,537
1,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Vamana
eZFranXo1
Vamana
8
0 / 3 / 0
4,644
464
1,631
7,389
2,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
1
2
Deaths
18
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
1
3
0
0.33
W
1
1
5
3.5
W
3
0
4
5
L
Izanami
LOJICS
Izanami
0
4
1
0.13
W
Neith
MsGranger
Neith
5
1
2
6
W
Chang'e
Rah_Bin_
Chang'e
4
0
1
4.5
L
Skadi
0
5
1
0.1
L
Vamana
eZFranXo1
Vamana
0
3
0
0
W
Loki
xoMossa
Loki
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,770
Damage
9,132
25,723
Taken
27,791
13,014
Mitigated
9,017
11,499
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,101
41
64
80
3,486
984
0
605
2,881
12,038
0
L
1,814
522
0
1,675
6,872
2,340
0
2,261
4,611
0
19,835
W
2,056
488
0
2,652
7,425
4,480
198
0
7,159
0
8,842
W
5,067
550
0
3,384
6,057
4,911
210
417
5,478
32,840
0
L
Izanami
LOJICS
Izanami
3,197
1,995
0
1,567
6,507
1,703
0
842
5,665
0
25,709
W
Neith
MsGranger
Neith
3,676
1,606
0
1,220
3,308
1,071
1,622
0
3,308
0
35,024
W
Chang'e
Rah_Bin_
Chang'e
3,367
307
407
2,984
4,578
1,365
452
478
4,100
32,612
0
L
Skadi
1,389
766
0
0
3,537
1,084
0
1,594
1,943
0
3,016
L
Vamana
eZFranXo1
Vamana
1,631
433
0
1,544
7,389
2,906
0
3,132
4,257
0
19,996
W
Loki
xoMossa
Loki
4,604
1,800
0
852
4,355
1,187
0
206
4,149
0
33,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,677
Gold Earned
22,512
288
Minions Killed
186
0
Camps Cleared
0
943,938
Distance Traveled
837,599
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,166
417
24
2
0
167,738
0
L
Serqet
5,037
504
53
5
0
187,565
3
W
Fenrir
6,011
601
24
2
0
194,458
3
W
Ah Puch
6,320
632
72
7
0
182,447
1
L
Izanami
4,970
497
54
5
0
156,222
3
W
Neith
6,314
631
73
7
0
145,200
0
W
Chang'e
6,042
604
67
7
0
198,858
0
L
Skadi
3,695
370
3
0
0
125,140
0
L
Vamana
4,644
464
52
5
0
200,934
2
W
Loki
5,990
599
52
5
0
222,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role