Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dxctor-_Sl3ep
Izanami
Level 67
God Stats
4W - 13L
1,458 SR
Queue Stats
73W - 101L
1,382 Elo+
Party 1
Thor
Thor
JoseLorkino98
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 144L
1,357 Elo+
Solo
Anubis
Anubis
WiesenExperte
Anubis
Level 73
God Stats
0W - 2L
1,244 SR
Queue Stats
43W - 45L
1,482 Elo+
Solo
King Arthur
King Arthur
beclarrieu
King Arthur
Level 60
God Stats
3W - 2L
1,502 SR
Queue Stats
82W - 107L
1,389 Elo+
Party 1
Team Averages
Level 78
1,441 SR
1,422 Elo+

VS

Team Averages
Level 86
1,530 SR
1,402 Elo+
Janus
Janus
Danzy
Janus
Level 125
God Stats
10W - 16L
1,430 SR
Queue Stats
508W - 478L
1,549 Elo+
Solo
Nike
Nike
YooYoo_Levader
Nike
Level 108
God Stats
2W - 4L
1,710 SR
Queue Stats
412W - 403L
1,387 Elo+
Solo
Kuzenbo
Kuzenbo
leoyale333
Kuzenbo
Level 59
God Stats
5W - 7L
1,466 SR
Queue Stats
132W - 184L
1,384 Elo+
Party 2
Neith
Neith
ninoalfa05
Neith
Level 67
God Stats
14W - 10L
1,575 SR
Queue Stats
197W - 253L
1,355 Elo+
Party 2
Anubis
Anubis
yepa69
Anubis
Level 69
God Stats
23W - 26L
1,467 SR
Queue Stats
139W - 167L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 2 / 2
6,866
458
4,242
9,093
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
10
1 / 5 / 2
6,661
444
5,811
9,265
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 1
6,940
463
5,152
11,798
4,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 1
7,158
477
5,089
9,812
3,369
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
beclarrieu
King Arthur
13
1 / 5 / 0
7,470
498
3,714
13,991
6,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Danzy
Janus
15
5 / 0 / 2
8,679
579
7,322
5,500
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 0 / 5
9,923
662
10,841
12,764
8,135
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
leoyale333
Kuzenbo
11
1 / 1 / 6
7,205
480
4,403
11,717
9,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
11
5 / 2 / 2
7,258
484
5,132
8,947
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
yepa69
Anubis
14
3 / 2 / 3
8,571
571
8,463
8,627
3,609
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
20
20
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
2
1
W
Janus
Danzy
Janus
5
0
2
6
L
Izanami
1
5
2
0.4
L
1
4
1
0.38
L
0
4
1
0.13
W
6
0
5
8.5
L
King Arthur
beclarrieu
King Arthur
1
5
0
0.2
W
Kuzenbo
leoyale333
Kuzenbo
1
1
6
4
W
Neith
5
2
2
3
W
Anubis
yepa69
Anubis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
36,161
53,959
Taken
47,555
23,169
Mitigated
25,340
14,892
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,242
607
0
3,296
9,093
6,879
0
4,368
4,725
14,171
0
W
Janus
Danzy
Janus
7,322
775
0
3,156
5,500
1,425
0
389
5,111
55,273
0
L
Izanami
5,811
3,710
0
1,804
9,265
2,814
778
2,241
7,024
0
44,591
L
5,152
1,510
308
3,306
11,798
4,005
0
3,128
8,670
0
39,170
L
5,089
0
0
3,440
9,812
3,369
0
7,086
2,726
49,638
0
W
10,841
2,234
0
4,879
12,764
8,135
202
1,102
11,662
98
65,431
L
King Arthur
beclarrieu
King Arthur
3,714
351
0
2,738
13,991
6,102
0
3,409
10,582
0
36,258
W
Kuzenbo
leoyale333
Kuzenbo
4,403
1,371
178
1,879
11,717
9,497
0
1,980
9,737
24,984
0
W
Neith
5,132
2,274
489
3,817
8,947
2,674
0
1,291
7,656
0
37,093
W
Anubis
yepa69
Anubis
8,463
449
306
4,545
8,627
3,609
558
4,569
4,058
53,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,095
Gold Earned
41,636
354
Minions Killed
414
0
Camps Cleared
0
1,343,617
Distance Traveled
1,419,425
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,866
458
17
1
0
284,786
2
W
Janus
8,679
579
112
7
0
320,393
6
L
Izanami
6,661
444
91
6
0
240,100
1
L
Thor
6,940
463
76
5
0
292,415
1
L
Anubis
7,158
477
90
6
0
245,112
1
W
Nike
9,923
662
118
8
0
302,242
1
L
King Arthur
7,470
498
80
5
0
281,204
0
W
Kuzenbo
7,205
480
36
2
0
317,406
3
W
Neith
7,258
484
49
3
0
234,253
0
W
Anubis
8,571
571
99
7
0
245,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role