Player Matchup

Medusa
Medusa
BossyYetiman
Medusa
Level 29
God Stats
19W - 16L
1,580 SR
Queue Stats
51W - 50L
1,448 Elo+
Solo
Aphrodite
Aphrodite
SaintZachary
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Ao Kuang
Ao Kuang
YellokGhost
Ao Kuang
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 338L
1,383 Elo+
Solo
Scylla
Scylla
mgagies
Scylla
Level 25
God Stats
1W - 1L
1,579 SR
Queue Stats
3W - 5L
1,388 Elo+
Party 2
Ymir
Ymir
nanopipa17
Ymir
Level 20
God Stats
1W - 3L
1,478 SR
Queue Stats
90W - 107L
1,343 Elo+
Solo
Team Averages
Level 23
1,527 SR
1,390 Elo+

VS

Team Averages
Level 47
1,580 SR
1,419 Elo+
Cthulhu
Cthulhu
Frewerr
Cthulhu
Level 144
God Stats
8W - 4L
1,706 SR
Queue Stats
182W - 190L
1,406 Elo+
Party 1
Neith
Neith
IMissHarambe878
Neith
Level 15
God Stats
17W - 25L
1,406 SR
Queue Stats
73W - 88L
1,417 Elo+
Party 1
Loki
Loki
Kebuin
Loki
Level 28
God Stats
10W - 7L
1,781 SR
Queue Stats
85W - 83L
1,462 Elo+
Solo
Nike
Nike
thebakedbear
Nike
Level 23
God Stats
28W - 19L
1,500 SR
Queue Stats
136W - 157L
1,388 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yedgrftvbc9i0nm
Morgan Le Fay
Level 25
God Stats
7W - 1L
1,508 SR
Queue Stats
66W - 48L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 7 / 0
7,019
413
4,512
11,646
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
SaintZachary
Aphrodite
12
0 / 4 / 0
7,334
431
2,854
11,008
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YellokGhost
Ao Kuang
11
1 / 6 / 0
6,973
410
3,267
13,564
4,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
mgagies
Scylla
12
3 / 4 / 0
7,232
425
6,955
7,629
2,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 7 / 1
7,115
419
4,792
15,078
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Frewerr
Cthulhu
14
3 / 1 / 11
8,899
523
10,093
11,323
9,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 2 / 10
7,727
455
5,493
7,388
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Kebuin
Loki
18
12 / 1 / 3
11,011
648
9,092
10,010
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 4
9,164
539
7,326
11,273
6,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
yedgrftvbc9i0nm
Morgan Le Fay
17
10 / 0 / 3
9,997
588
13,208
8,264
3,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
59
5
Kills
28
28
Deaths
5
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
7
0
0.14
W
Cthulhu
Frewerr
Cthulhu
3
1
11
8.5
W
1
2
10
3
W
Loki
Kebuin
Loki
12
1
3
13.5
L
Aphrodite
SaintZachary
Aphrodite
0
4
0
0
L
Ao Kuang
YellokGhost
Ao Kuang
1
6
0
0.17
L
Scylla
mgagies
Scylla
3
4
0
0.75
L
0
7
1
0.07
W
2
1
4
4
W
Morgan Le Fay
yedgrftvbc9i0nm
Morgan Le Fay
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
45,212
58,925
Taken
48,258
22,575
Mitigated
25,610
12,002
Healing
15,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,512
2,151
99
1,661
11,646
3,578
0
4,348
7,298
0
31,551
W
Cthulhu
Frewerr
Cthulhu
10,093
688
0
2,080
11,323
9,352
420
5,378
5,945
34,983
0
W
5,493
1,431
0
2,213
7,388
2,551
2,030
3,292
4,096
0
35,813
W
Loki
Kebuin
Loki
9,092
3,259
0
6,442
10,010
3,892
0
2,011
7,999
0
76,263
L
Aphrodite
SaintZachary
Aphrodite
2,854
369
752
4,662
11,008
3,879
1,010
7,201
3,807
34,845
0
L
Ao Kuang
YellokGhost
Ao Kuang
3,267
1,020
0
2,647
13,564
4,233
910
779
12,785
28,525
0
L
Scylla
mgagies
Scylla
6,955
533
0
0
7,629
2,304
0
3,290
4,339
28,941
0
L
4,792
552
342
1,839
15,078
8,581
102
7,683
7,395
35,132
0
W
7,326
96
0
2,418
11,273
6,218
1,905
4,256
7,017
0
48,218
W
Morgan Le Fay
yedgrftvbc9i0nm
Morgan Le Fay
13,208
2,157
0
2,678
8,264
3,597
490
2,931
5,333
75,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
46,798
298
Minions Killed
502
0
Camps Cleared
0
1,514,156
Distance Traveled
1,680,825
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,019
413
42
2
0
302,482
0
W
Cthulhu
8,899
523
66
4
0
343,967
2
W
Neith
7,727
455
72
4
0
294,572
0
W
Loki
11,011
648
136
8
0
373,432
1
L
Aphrodite
7,334
431
88
5
0
291,284
4
L
Ao Kuang
6,973
410
48
3
0
306,210
2
L
Scylla
7,232
425
54
3
0
330,567
4
L
Ymir
7,115
419
66
4
0
283,613
0
W
Nike
9,164
539
92
5
0
324,367
2
W
Morgan Le Fay
9,997
588
136
8
0
344,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role