Player Matchup

Khepri
Khepri
 
Khepri
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
AbrailRus
Mercury
Level 47
God Stats
24W - 11L
1,624 SR
Queue Stats
518W - 542L
1,466 Elo+
Solo
Hachiman
Hachiman
Locochite
Hachiman
Level 65
God Stats
0W - 2L
1,145 SR
Queue Stats
25W - 25L
1,465 Elo+
Party 1
Mulan
Mulan
RumpleForSkin187
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
odysseas145
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 69L
1,412 Elo+
Party 4
Team Averages
Level 51
1,454 SR
1,460 Elo+

VS

Team Averages
Level 59
1,642 SR
1,539 Elo+
Ah Puch
Ah Puch
BorjaGamer
Ah Puch
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 159L
1,457 Elo+
Party 2
Ullr
Ullr
Godzilla2e
Ullr
Level 29
God Stats
5W - 4L
1,701 SR
Queue Stats
49W - 24L
1,563 Elo+
Party 3
Ao Kuang
Ao Kuang
agent00077
Ao Kuang
Level 67
God Stats
8W - 2L
1,623 SR
Queue Stats
77W - 43L
1,627 Elo+
Party 3
Tyr
Tyr
fiesam
Tyr
Level 109
God Stats
3W - 1L
1,802 SR
Queue Stats
80W - 48L
1,627 Elo+
Party 3
Cthulhu
Cthulhu
imanbor04
Cthulhu
Level 29
God Stats
31W - 11L
1,586 SR
Queue Stats
113W - 121L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
1 / 0 / 2
6,340
488
4,779
7,375
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
AbrailRus
Mercury
11
1 / 6 / 2
6,455
497
3,429
10,697
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Locochite
Hachiman
8
1 / 3 / 0
5,361
412
5,835
8,232
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 9 / 0
6,205
477
7,037
12,129
6,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
odysseas145
Ah Puch
11
1 / 4 / 2
6,419
494
4,594
7,554
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BorjaGamer
Ah Puch
14
2 / 3 / 2
8,194
630
5,425
6,595
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
7,259
558
7,165
6,925
2,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
agent00077
Ao Kuang
13
6 / 1 / 2
8,229
633
4,372
8,316
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
fiesam
Tyr
14
11 / 0 / 3
9,229
710
13,336
11,944
7,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
imanbor04
Cthulhu
11
1 / 1 / 4
7,199
554
2,549
8,827
3,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
22
22
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
0
2
2
L
Mercury
AbrailRus
Mercury
1
6
2
0.33
W
Ah Puch
BorjaGamer
Ah Puch
2
3
2
1
W
2
0
1
2.5
L
Hachiman
Locochite
Hachiman
1
3
0
0.33
L
1
9
0
0.11
W
Ao Kuang
agent00077
Ao Kuang
6
1
2
7
W
Tyr
fiesam
Tyr
11
0
3
12.5
W
Cthulhu
imanbor04
Cthulhu
1
1
4
3
L
Ah Puch
odysseas145
Ah Puch
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
32,847
45,987
Taken
42,607
19,380
Mitigated
18,246
7,083
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,779
519
0
1,635
7,375
4,279
0
2,092
5,257
23,414
0
L
Mercury
AbrailRus
Mercury
3,429
833
0
588
10,697
3,897
0
2,747
7,825
0
36,327
W
Ah Puch
BorjaGamer
Ah Puch
5,425
547
0
1,281
6,595
2,546
592
2,586
4,009
46,212
0
W
7,165
2,870
0
775
6,925
2,292
815
1,458
5,467
0
47,271
L
Hachiman
Locochite
Hachiman
5,835
3,843
0
1,485
8,232
2,506
0
2,794
5,354
0
21,035
L
7,037
1,052
0
1,817
12,129
6,098
267
959
11,170
0
28,599
W
Ao Kuang
agent00077
Ao Kuang
4,372
1,696
0
2,583
8,316
2,502
0
1,536
6,780
50,537
0
W
Tyr
fiesam
Tyr
13,336
3,150
0
6,858
11,944
7,053
0
57
11,887
0
52,005
W
Cthulhu
imanbor04
Cthulhu
2,549
353
460
1,768
8,827
3,853
224
3,736
5,091
15,675
0
L
Ah Puch
odysseas145
Ah Puch
4,594
383
0
1,558
7,554
2,600
340
3,415
4,035
28,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
40,110
270
Minions Killed
448
0
Camps Cleared
0
1,224,550
Distance Traveled
1,258,059
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,340
488
29
2
0
292,366
0
L
Mercury
6,455
497
67
5
0
253,916
2
W
Ah Puch
8,194
630
124
10
0
211,386
0
W
Ullr
7,259
558
102
8
0
238,753
2
L
Hachiman
5,361
412
46
4
0
234,875
5
L
Mulan
6,205
477
56
4
0
251,545
0
W
Ao Kuang
8,229
633
102
8
0
265,791
1
W
Tyr
9,229
710
96
7
0
278,970
6
W
Cthulhu
7,199
554
24
2
0
263,159
3
L
Ah Puch
6,419
494
72
6
0
191,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role