Player Matchup

Nemesis
Nemesis
BramOnPC
Nemesis
Level 17
God Stats
7W - 1L
1,661 SR
Queue Stats
138W - 139L
1,583 Elo+
Solo
Heimdallr
Heimdallr
EgubekV
Heimdallr
Level 28
God Stats
12W - 6L
1,663 SR
Queue Stats
29W - 24L
1,528 Elo+
Solo
Scylla
Scylla
JigglyJellyfish1
Scylla
Level 18
God Stats
23W - 12L
1,671 SR
Queue Stats
74W - 48L
1,592 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MagicHoopa
Morgan Le Fay
Level 29
God Stats
6W - 3L
1,766 SR
Queue Stats
54W - 52L
1,586 Elo+
Solo
He Bo
He Bo
eleoxromatisths
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,797 Elo+
Solo
Team Averages
Level 22
1,652 SR
1,617 Elo+

VS

Team Averages
Level 20
1,534 SR
1,566 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Arhions
Kukulkan
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 6L
1,559 Elo+
Solo
Medusa
Medusa
JokeerSama
Medusa
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,779 Elo+
Solo
Fenrir
Fenrir
MoSniperR
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,487 Elo+
Solo
Cabrakan
Cabrakan
PlayingJack
Cabrakan
Level 26
God Stats
26W - 11L
1,670 SR
Queue Stats
335W - 318L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BramOnPC
Nemesis
20
11 / 11 / 6
15,538
1,110
24,024
26,553
15,084
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
EgubekV
Heimdallr
20
6 / 7 / 11
15,227
1,088
24,172
24,263
11,686
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 1 / 7
12,118
866
5,728
5,724
2,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
MagicHoopa
Morgan Le Fay
20
4 / 15 / 12
14,019
1,001
21,761
27,420
13,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
2 / 9 / 12
13,547
968
14,084
20,131
8,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
13 / 2 / 19
17,065
1,219
26,035
12,421
7,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Arhions
Kukulkan
20
3 / 1 / 15
13,268
948
8,751
5,678
2,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
JokeerSama
Medusa
20
12 / 10 / 24
15,826
1,130
31,720
25,176
12,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
MoSniperR
Fenrir
20
10 / 8 / 17
15,123
1,080
17,283
23,550
14,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cabrakan
PlayingJack
Cabrakan
20
5 / 4 / 28
14,846
1,060
15,828
28,535
58,075
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
146
25
Kills
43
43
Deaths
25
48
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
13
2
19
11.25
W
Kukulkan
Arhions
Kukulkan
3
1
15
10.5
L
Nemesis
BramOnPC
Nemesis
11
11
6
1.27
L
Heimdallr
EgubekV
Heimdallr
6
7
11
1.64
L
2
1
7
5.5
W
Medusa
JokeerSama
Medusa
12
10
24
2.4
L
Morgan Le Fay
MagicHoopa
Morgan Le Fay
4
15
12
0.67
W
Fenrir
MoSniperR
Fenrir
10
8
17
2.31
W
Cabrakan
PlayingJack
Cabrakan
5
4
28
4.75
L
2
9
12
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,769
Damage
99,617
104,091
Taken
95,360
51,027
Mitigated
94,517
7,833
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
26,035
1,401
4,350
3,497
12,421
7,974
0
4,662
7,759
68,543
0
W
Kukulkan
Arhions
Kukulkan
8,751
467
0
67
5,678
2,317
0
4,237
1,441
41,740
0
L
Nemesis
BramOnPC
Nemesis
24,024
11,861
0
3,416
26,553
15,084
0
12,394
14,159
0
31,856
L
Heimdallr
EgubekV
Heimdallr
24,172
18,128
0
1,950
24,263
11,686
0
10,898
13,365
0
88,001
L
5,728
549
297
219
5,724
2,175
0
2,729
2,995
15,401
0
W
Medusa
JokeerSama
Medusa
31,720
18,627
0
2,853
25,176
12,055
0
10,974
14,202
0
60,108
L
Morgan Le Fay
MagicHoopa
Morgan Le Fay
21,761
1,328
0
1,233
27,420
13,723
0
15,045
12,375
46,587
0
W
Fenrir
MoSniperR
Fenrir
17,283
4,983
0
620
23,550
14,096
0
11,384
12,166
0
30,055
W
Cabrakan
PlayingJack
Cabrakan
15,828
1,660
0
3,503
28,535
58,075
0
10,316
18,219
30,348
0
L
14,084
496
0
718
20,131
8,359
0
9,548
10,583
34,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,449
Gold Earned
76,128
282
Minions Killed
293
7
Camps Cleared
10
1,186,728
Distance Traveled
1,463,358
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,065
1,219
102
7
5
270,436
4
W
Kukulkan
13,268
948
97
7
0
271,762
1
L
Nemesis
15,538
1,110
19
1
2
269,168
1
L
Heimdallr
15,227
1,088
144
10
0
250,288
1
L
Scylla
12,118
866
29
2
0
163,742
2
W
Medusa
15,826
1,130
46
3
4
254,187
0
L
Morgan Le Fay
14,019
1,001
44
3
3
232,984
0
W
Fenrir
15,123
1,080
17
1
1
304,798
0
W
Cabrakan
14,846
1,060
31
2
0
362,175
2
L
He Bo
13,547
968
46
3
2
270,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role