Player Matchup

Fenrir
Fenrir
KAANNN271
Fenrir
Level 129
God Stats
0W - 1L
1,685 SR
Queue Stats
63W - 39L
1,708 Elo+
Party 1
Janus
Janus
LawGz
Janus
Level 86
God Stats
0W - 3L
1,524 SR
Queue Stats
26W - 16L
1,648 Elo+
Party 1
Ullr
Ullr
TT_Joker4
Ullr
Level 156
God Stats
1W - 4L
1,264 SR
Queue Stats
113W - 84L
1,644 Elo+
Party 1
Team Averages
Level 124
1,491 SR
1,667 Elo+

VS

Team Averages
Level 105
1,542 SR
1,618 Elo+
Hera
Hera
EnYoVL
Hera
Level 158
God Stats
27W - 23L
1,473 SR
Queue Stats
903W - 856L
1,557 Elo+
Solo
Hercules
Hercules
Joe_472
Hercules
Level 88
God Stats
2W - 1L
1,737 SR
Queue Stats
28W - 19L
1,693 Elo+
Party 2
Gilgamesh
Gilgamesh
LordSlambino
Gilgamesh
Level 69
God Stats
6W - 5L
1,416 SR
Queue Stats
9W - 10L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KAANNN271
Fenrir
6
0 / 0 / 2
7,621
401
0
718
148
Janus
LawGz
Janus
18
6 / 6 / 4
13,921
733
16,156
17,183
5,111
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
17
3 / 11 / 3
11,662
614
8,560
20,895
8,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
EnYoVL
Hera
17
3 / 3 / 8
12,552
661
11,148
11,048
3,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Joe_472
Hercules
17
3 / 2 / 11
12,268
646
9,830
20,926
20,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
LordSlambino
Gilgamesh
17
11 / 5 / 1
13,973
735
13,651
16,779
10,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
17
17
Deaths
10
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hera
EnYoVL
Hera
3
3
8
2.33
W
Hercules
Joe_472
Hercules
3
2
11
4.25
L
Fenrir
KAANNN271
Fenrir
0
0
2
1
L
Janus
LawGz
Janus
6
6
4
1.33
W
Gilgamesh
LordSlambino
Gilgamesh
11
5
1
2.3
L
Ullr
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
34,629
38,796
Taken
48,753
13,265
Mitigated
35,406
2,768
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
EnYoVL
Hera
11,148
2,473
312
2,671
11,048
3,855
1,982
3,616
7,432
72,714
0
W
Hercules
Joe_472
Hercules
9,830
1,857
0
4,406
20,926
20,739
301
6,081
14,845
0
24,143
L
Fenrir
KAANNN271
Fenrir
0
0
0
0
718
148
0
0
688
0
0
L
Janus
LawGz
Janus
16,156
492
0
2,152
17,183
5,111
0
7,091
9,568
50,851
0
W
Gilgamesh
LordSlambino
Gilgamesh
13,651
2,503
0
2,042
16,779
10,812
51
6,459
10,320
0
54,005
L
Ullr
8,560
1,990
0
616
20,895
8,006
0
3,617
16,672
0
51,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
38,793
139
Minions Killed
225
0
Camps Cleared
0
590,043
Distance Traveled
1,029,877
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,552
661
134
7
0
323,576
1
W
Hercules
12,268
646
29
2
0
358,662
0
L
Fenrir
7,621
401
0
0
0
975
0
L
Janus
13,921
733
63
3
0
305,007
3
W
Gilgamesh
13,973
735
62
3
0
347,639
0
L
Ullr
11,662
614
76
4
0
284,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role