Player Matchup

Artemis
Artemis
AnaStGP81r
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,264 Elo+
Solo
Thor
Thor
Apsaugoti
Thor
Level 8
God Stats
1W - 0L
1,253 SR
Queue Stats
8W - 4L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Fensober77
Gilgamesh
Level 26
God Stats
8W - 9L
1,396 SR
Queue Stats
97W - 125L
1,382 Elo+
Solo
Ra
Ra
Mephashm
Ra
Level 16
God Stats
19W - 21L
1,435 SR
Queue Stats
123W - 138L
1,361 Elo+
Solo
Yemoja
Yemoja
wdtdlyb
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,323 Elo+
Solo
Team Averages
Level 14
1,417 SR
1,359 Elo+

VS

Team Averages
Level 11
1,475 SR
1,330 Elo+
Terra
Terra
MOMOSHK2000
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,244 Elo+
Solo
Thor
Thor
SGFenrir
Thor
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 12L
1,405 Elo+
Party 1
Sol
Sol
Warty_Cekotine
Sol
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 57L
1,360 Elo+
Solo
Tiamat
Tiamat
fanhhh
Tiamat
Level 5
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 1
Cabrakan
Cabrakan
zikller1324
Cabrakan
Level 15
God Stats
9W - 5L
1,571 SR
Queue Stats
23W - 31L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnaStGP81r
Artemis
15
7 / 3 / 3
9,819
578
12,701
8,889
2,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
3 / 1 / 4
8,596
506
7,230
10,197
4,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Fensober77
Gilgamesh
18
10 / 0 / 2
11,267
663
8,790
11,241
5,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 1 / 4
10,150
597
7,655
6,933
2,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
wdtdlyb
Yemoja
15
3 / 1 / 6
9,943
585
3,507
8,672
5,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 1
7,202
424
4,202
18,376
14,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Thor
13
4 / 5 / 0
8,322
490
6,799
12,007
4,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

1
0 / 0 / 0
4,629
272
0
0
0
Tiamat
fanhhh
Tiamat
13
1 / 3 / 4
7,812
460
4,569
10,384
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
zikller1324
Cabrakan
12
0 / 8 / 1
6,946
409
6,652
14,251
8,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
26
Kills
6
6
Deaths
26
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
AnaStGP81r
Artemis
7
3
3
2.83
W
Thor
3
1
4
5
W
Gilgamesh
Fensober77
Gilgamesh
10
0
2
11
L
1
10
1
0.15
W
3
1
4
5
L
Thor
4
5
0
0.8
L
0
0
0
0
L
Tiamat
fanhhh
Tiamat
1
3
4
1
W
Yemoja
wdtdlyb
Yemoja
3
1
6
6
L
Cabrakan
zikller1324
Cabrakan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,883
Damage
22,222
45,932
Taken
55,018
21,391
Mitigated
32,044
13,440
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AnaStGP81r
Artemis
12,701
7,915
0
1,215
8,889
2,925
3,915
3,549
5,226
0
46,877
W
Thor
7,230
2,573
0
1,436
10,197
4,513
674
3,122
7,071
0
41,285
W
Gilgamesh
Fensober77
Gilgamesh
8,790
2,611
0
3,601
11,241
5,898
914
4,453
6,688
0
67,954
L
4,202
1,372
692
2,863
18,376
14,046
0
2,924
15,452
29,769
0
W
7,655
508
169
3,680
6,933
2,795
1,992
2,024
4,649
69,085
0
L
Thor
6,799
1,406
0
2,278
12,007
4,920
0
2,974
9,033
0
37,351
L
0
0
0
0
0
0
0
0
0
0
0
L
Tiamat
fanhhh
Tiamat
4,569
600
0
1,907
10,384
4,289
0
4,115
6,269
33,878
0
W
Yemoja
wdtdlyb
Yemoja
3,507
790
873
2,466
8,672
5,260
2,250
1,753
6,875
32,213
0
L
Cabrakan
zikller1324
Cabrakan
6,652
808
0
2,715
14,251
8,789
290
1,149
13,102
34,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,775
Gold Earned
34,911
497
Minions Killed
275
0
Camps Cleared
0
1,531,734
Distance Traveled
1,055,137
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,819
578
97
6
0
264,821
0
W
Thor
8,596
506
79
5
0
287,747
4
W
Gilgamesh
11,267
663
131
8
0
370,977
2
L
Terra
7,202
424
50
3
0
267,899
0
W
Ra
10,150
597
140
8
0
328,349
1
L
Thor
8,322
490
72
4
0
291,565
0
L
Sol
4,629
272
0
0
0
0
0
L
Tiamat
7,812
460
88
5
0
257,553
2
W
Yemoja
9,943
585
50
3
0
279,840
5
L
Cabrakan
6,946
409
65
4
0
238,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role