Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ViniPipi
Cthulhu
Level 29
God Stats
3W - 1L
1,622 SR
Queue Stats
20W - 18L
1,435 Elo+
Solo
Ah Puch
Ah Puch
boechat22
Ah Puch
Level 26
God Stats
2W - 0L
1,261 SR
Queue Stats
104W - 136L
1,452 Elo+
Solo
Persephone
Persephone
iLeeoh
Persephone
Level 29
God Stats
6W - 5L
1,750 SR
Queue Stats
72W - 73L
1,470 Elo+
Solo
Loki
Loki
lokiloukinho
Loki
Level 18
God Stats
30W - 29L
1,591 SR
Queue Stats
31W - 31L
1,529 Elo+
Solo
Team Averages
Level 26
1,545 SR
1,477 Elo+

VS

Team Averages
Level 21
1,401 SR
1,413 Elo+
Loki
Loki
Aires666
Loki
Level 16
God Stats
0W - 4L
1,224 SR
Queue Stats
19W - 36L
1,169 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CapivaraDuMal
Morgan Le Fay
Level 29
God Stats
4W - 6L
1,163 SR
Queue Stats
223W - 242L
1,478 Elo+
Solo
Neith
Neith
FacuGame8
Neith
Level 24
God Stats
108W - 93L
1,616 SR
Queue Stats
116W - 104L
1,551 Elo+
Solo
Thor
Thor
SiperKobold
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 110L
1,499 Elo+
Solo
Chaac
Chaac
SrJuuu4n
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
9 / 4 / 18
12,914
1,174
20,367
14,120
11,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
ViniPipi
Cthulhu
20
7 / 4 / 25
12,831
1,166
11,595
12,321
15,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
boechat22
Ah Puch
18
5 / 4 / 20
11,640
1,058
9,698
8,316
3,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
iLeeoh
Persephone
19
5 / 1 / 19
12,871
1,170
17,688
6,862
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 0 / 8
13,474
1,225
17,620
8,241
3,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 10 / 2
10,861
987
5,031
15,174
4,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
CapivaraDuMal
Morgan Le Fay
17
5 / 9 / 3
11,279
1,025
9,893
17,277
11,598
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
FacuGame8
Neith
18
1 / 8 / 10
11,512
1,047
11,829
19,194
6,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 8 / 11
10,413
947
5,053
18,064
11,343
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
SrJuuu4n
Chaac
15
2 / 4 / 3
9,886
899
9,697
12,841
11,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
42
39
Kills
13
13
Deaths
39
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
4
18
4.5
L
Loki
5
10
2
0.6
L
Morgan Le Fay
CapivaraDuMal
Morgan Le Fay
5
9
3
0.72
L
Neith
FacuGame8
Neith
1
8
10
0.75
L
0
8
11
0.69
L
Chaac
SrJuuu4n
Chaac
2
4
3
0.88
W
Cthulhu
ViniPipi
Cthulhu
7
4
25
4.88
W
Ah Puch
boechat22
Ah Puch
5
4
20
3.75
W
Persephone
iLeeoh
Persephone
5
1
19
14.5
W
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,968
Damage
41,503
49,860
Taken
82,550
37,756
Mitigated
46,515
6,027
Healing
4,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,367
10,223
0
169
14,120
11,919
0
2,658
11,462
0
30,045
L
Loki
5,031
843
0
109
15,174
4,730
0
8,833
6,341
0
11,779
L
Morgan Le Fay
CapivaraDuMal
Morgan Le Fay
9,893
1,573
0
320
17,277
11,598
0
6,751
10,526
25,070
0
L
Neith
FacuGame8
Neith
11,829
5,509
0
2,151
19,194
6,853
0
6,622
12,572
0
43,867
L
5,053
1,504
0
0
18,064
11,343
0
9,798
8,266
0
11,413
L
Chaac
SrJuuu4n
Chaac
9,697
1,843
0
1,636
12,841
11,991
0
6,977
5,864
642
14,436
W
Cthulhu
ViniPipi
Cthulhu
11,595
839
270
1,461
12,321
15,777
0
3,415
8,906
23,718
0
W
Ah Puch
boechat22
Ah Puch
9,698
798
483
1,061
8,316
3,712
0
859
7,457
23,772
0
W
Persephone
iLeeoh
Persephone
17,688
1,857
0
2,583
6,862
2,804
0
1,652
5,209
53,778
0
W
17,620
4,127
0
0
8,241
3,544
0
1,950
6,291
0
33,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,730
Gold Earned
53,951
196
Minions Killed
155
10
Camps Cleared
6
988,037
Distance Traveled
886,579
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,914
1,174
13
1
1
189,519
0
L
Loki
10,861
987
9
1
0
168,591
2
L
Morgan Le Fay
11,279
1,025
28
3
1
208,408
0
L
Neith
11,512
1,047
82
7
4
192,617
0
L
Thor
10,413
947
19
2
1
203,047
0
L
Chaac
9,886
899
17
2
0
113,916
0
W
Cthulhu
12,831
1,166
30
3
0
187,143
0
W
Ah Puch
11,640
1,058
30
3
3
158,812
0
W
Persephone
12,871
1,170
97
9
2
196,258
0
W
Loki
13,474
1,225
26
2
4
256,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role