Player Matchup

Ao Kuang
Ao Kuang
Silver III
OMGTZD
Ao Kuang
Silver III
Level 106
God Stats
84W - 71L
1,535 SR
Queue Stats
198W - 243L
895 MMR
Party 1
Geb
Geb
Silver III
Rayuga
Geb
Silver III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,046 MMR
Solo
Artemis
Artemis
Silver II
elchulo15
Artemis
Silver II
Level 117
God Stats
3W - 2L
1,728 SR
Queue Stats
288W - 292L
1,084 MMR
Solo
Mulan
Mulan
Silver III
hmperion
Mulan
Silver III
Level 80
God Stats
13W - 17L
1,580 SR
Queue Stats
116W - 132L
1,047 MMR
Solo
Anubis
Anubis
Gold V
赤魅魍魉
Anubis
Gold V
Level 142
God Stats
19W - 27L
1,577 SR
Queue Stats
186W - 218L
1,347 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,584 SR
1,084 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,556 SR
1,163 MMR
Gilgamesh
Gilgamesh
Silver I
 
Gilgamesh
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver II
AsaultPenguin
Vamana
Silver II
Level 88
God Stats
12W - 11L
1,520 SR
Queue Stats
205W - 231L
1,072 MMR
Solo
Cerberus
Cerberus
Silver II
CruiseVII
Cerberus
Silver II
Level 88
God Stats
29W - 24L
1,520 SR
Queue Stats
140W - 161L
1,032 MMR
Solo
Raijin
Raijin
Silver I
GTxSlay3r
Raijin
Silver I
Level 127
God Stats
15W - 14L
1,739 SR
Queue Stats
289W - 321L
1,112 MMR
Solo
Medusa
Medusa
Silver I
Roby2001
Medusa
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 299L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
OMGTZD
Ao Kuang
18
6 / 5 / 1
11,658
486
10,087
23,754
12,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Geb
Rayuga
Geb
13
0 / 7 / 3
9,839
410
10,446
24,266
21,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
elchulo15
Artemis
17
1 / 8 / 0
10,755
448
12,495
16,546
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
hmperion
Mulan
17
2 / 4 / 1
10,802
450
16,326
19,085
20,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
17
2 / 6 / 2
10,939
456
16,685
15,309
7,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatScyllaArachneTsukuyomiFenrir

VS

Bans
ApolloAthenaDa JiKumbhakarnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
9 / 0 / 8
14,224
593
15,025
22,190
14,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 3 / 7
15,024
626
16,106
29,525
37,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
CruiseVII
Cerberus
18
7 / 4 / 12
13,232
551
12,885
26,957
22,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
GTxSlay3r
Raijin
20
6 / 3 / 7
14,907
621
12,841
13,025
4,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Roby2001
Medusa
20
5 / 1 / 12
13,632
568
14,893
15,828
6,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
11
Kills
30
30
Deaths
11
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
8
13
W
3
3
7
2.17
W
Cerberus
CruiseVII
Cerberus
7
4
12
3.25
W
Raijin
GTxSlay3r
Raijin
6
3
7
3.17
L
Ao Kuang
OMGTZD
Ao Kuang
6
5
1
1.3
L
Geb
Rayuga
Geb
0
7
3
0.21
W
Medusa
Roby2001
Medusa
5
1
12
11
L
Artemis
elchulo15
Artemis
1
8
0
0.13
L
Mulan
hmperion
Mulan
2
4
1
0.63
L
Anubis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,039
Damage
71,750
98,960
Taken
107,525
69,550
Mitigated
85,536
25,500
Healing
47,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,025
4,884
0
9,664
22,190
14,866
1,846
7,874
14,136
0
89,838
W
16,106
7,614
0
14,603
29,525
37,142
2,030
6,977
22,320
124
119,722
W
Cerberus
CruiseVII
Cerberus
12,885
718
0
9,301
26,957
22,141
490
12,923
13,848
48,462
0
W
Raijin
GTxSlay3r
Raijin
12,841
663
0
4,766
13,025
4,899
3,211
6,149
6,526
112,082
0
L
Ao Kuang
OMGTZD
Ao Kuang
10,087
1,033
249
6,621
23,754
12,792
0
4,453
19,225
83,333
0
L
Geb
Rayuga
Geb
10,446
1,660
0
3,570
24,266
21,426
0
8,956
15,204
22,860
0
W
Medusa
Roby2001
Medusa
14,893
6,219
0
8,954
15,828
6,488
4,119
4,295
11,489
0
102,207
L
Artemis
elchulo15
Artemis
12,495
5,731
0
1,862
16,546
6,573
0
5,743
10,703
0
86,410
L
Mulan
hmperion
Mulan
16,326
3,317
0
8,156
19,085
20,885
687
1,892
17,169
0
74,776
L
Anubis
16,685
0
0
5,042
15,309
7,874
674
4,550
10,465
82,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,993
Gold Earned
71,019
619
Minions Killed
740
0
Camps Cleared
0
2,059,325
Distance Traveled
2,305,345
41
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,224
593
112
5
0
555,371
6
W
Vamana
15,024
626
217
9
0
464,511
9
W
Cerberus
13,232
551
70
3
0
422,862
8
W
Raijin
14,907
621
188
8
0
437,929
13
L
Ao Kuang
11,658
486
138
6
0
466,447
12
L
Geb
9,839
410
28
1
0
456,384
15
W
Medusa
13,632
568
153
6
0
424,672
7
L
Artemis
10,755
448
148
6
0
356,416
5
L
Mulan
10,802
450
138
6
0
401,023
3
L
Anubis
10,939
456
167
7
0
379,055
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role