Player Matchup

Gilgamesh
Gilgamesh
Dylan5207
Gilgamesh
Level 8
God Stats
0W - 2L
1,145 SR
Queue Stats
11W - 19L
1,197 Elo+
Party 1
Da Ji
Da Ji
PewPewYoo
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,197 Elo+
Party 1
Xing Tian
Xing Tian
RaZzior59
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,211 Elo+
Solo
Team Averages
Level 13
1,382 SR
1,202 Elo+

VS

Team Averages
Level 12
1,501 SR
1,144 Elo+
Ymir
Ymir
AnzerLP
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,167 Elo+
Party 2
Cerberus
Cerberus
DexoPedroSaffLP
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,167 Elo+
Party 2
Poseidon
Poseidon
Тремер
Poseidon
Level 15
God Stats
1W - 0L
1,503 SR
Queue Stats
3W - 9L
1,099 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dylan5207
Gilgamesh
16
5 / 11 / 10
13,321
606
12,784
29,103
18,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
PewPewYoo
Da Ji
19
15 / 9 / 7
15,105
687
23,932
24,150
18,173
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
RaZzior59
Xing Tian
17
4 / 7 / 15
13,342
606
13,420
24,108
39,714
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnzerLP
Ymir
20
14 / 4 / 12
17,807
809
25,631
20,960
11,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cerberus
20
12 / 6 / 14
17,388
790
19,391
21,647
21,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Тремер
Poseidon
15
1 / 14 / 12
13,054
593
16,135
17,634
5,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
65
24
Kills
27
27
Deaths
24
32
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
AnzerLP
Ymir
14
4
12
5
W
Cerberus
12
6
14
3.17
L
Gilgamesh
Dylan5207
Gilgamesh
5
11
10
0.91
L
Da Ji
PewPewYoo
Da Ji
15
9
7
2.06
L
Xing Tian
RaZzior59
Xing Tian
4
7
15
1.64
W
Poseidon
Тремер
Poseidon
1
14
12
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,136
Damage
61,157
77,361
Taken
60,241
75,946
Mitigated
37,707
8,932
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AnzerLP
Ymir
25,631
5,060
0
1,853
20,960
11,159
941
6,301
14,539
83,878
0
W
Cerberus
19,391
2,761
0
5,222
21,647
21,098
236
5,918
15,419
56,081
0
L
Gilgamesh
Dylan5207
Gilgamesh
12,784
4,205
0
4,390
29,103
18,059
754
23,088
6,015
0
48,033
L
Da Ji
PewPewYoo
Da Ji
23,932
7,772
0
1,897
24,150
18,173
65
19,272
4,878
0
62,387
L
Xing Tian
RaZzior59
Xing Tian
13,420
1,700
631
2,014
24,108
39,714
510
18,797
5,311
36,031
0
W
Poseidon
Тремер
Poseidon
16,135
2,626
0
2,298
17,634
5,450
804
1,201
16,103
51,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,768
Gold Earned
48,249
178
Minions Killed
262
0
Camps Cleared
0
950,618
Distance Traveled
949,881
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,807
809
115
5
0
345,490
2
W
Cerberus
17,388
790
85
4
0
324,407
2
L
Gilgamesh
13,321
606
64
3
0
268,971
1
L
Da Ji
15,105
687
81
4
0
325,172
2
L
Xing Tian
13,342
606
33
2
0
356,475
4
W
Poseidon
13,054
593
62
3
0
279,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role