Player Matchup

Gilgamesh
Gilgamesh
Silver IV
Crusty_Cheezus
Gilgamesh
Silver IV
Level 65
God Stats
3W - 1L
1,447 SR
Queue Stats
29W - 41L
896 MMR
Solo
Cthulhu
Cthulhu
Silver II
El_ciscar
Cthulhu
Silver II
Level 114
God Stats
73W - 68L
1,529 SR
Queue Stats
145W - 168L
1,015 MMR
Solo
Scylla
Scylla
Silver IV
KiNG_KiLL3R_XO
Scylla
Silver IV
Level 139
God Stats
1W - 0L
1,333 SR
Queue Stats
64W - 66L
856 MMR
Solo
Fenrir
Fenrir
Silver III
alexini16
Fenrir
Silver III
Level 102
God Stats
22W - 30L
1,441 SR
Queue Stats
478W - 523L
800 MMR
Solo
Cernunnos
Cernunnos
Silver III
augdad
Cernunnos
Silver III
Level 75
God Stats
6W - 6L
1,607 SR
Queue Stats
34W - 41L
984 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,471 SR
910 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,516 SR
910 MMR
Xbalanque
Xbalanque
Silver IV
FuriousColony
Xbalanque
Silver IV
Level 67
God Stats
9W - 6L
1,506 SR
Queue Stats
43W - 52L
782 MMR
Solo
Kukulkan
Kukulkan
Silver I
HMO_od-18
Kukulkan
Silver I
Level 103
God Stats
16W - 15L
1,574 SR
Queue Stats
213W - 210L
1,005 MMR
Solo
Loki
Loki
Silver II
TFranzi
Loki
Silver II
Level 44
God Stats
7W - 7L
1,575 SR
Queue Stats
48W - 75L
1,010 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Zephir-Project
Zhong Kui
Silver IV
Level 79
God Stats
128W - 122L
1,521 SR
Queue Stats
562W - 591L
860 MMR
Solo
Horus
Horus
Bronze II
ill-wurze
Horus
Bronze II
Level 37
God Stats
97W - 118L
1,406 SR
Queue Stats
188W - 214L
895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crusty_Cheezus
Gilgamesh
20
3 / 1 / 4
15,461
618
11,488
20,695
16,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
El_ciscar
Cthulhu
18
2 / 2 / 8
12,891
516
7,947
19,923
23,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
4 / 3 / 5
13,203
528
12,573
16,536
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
alexini16
Fenrir
20
7 / 4 / 5
13,734
549
12,991
17,480
12,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
augdad
Cernunnos
19
2 / 3 / 4
12,754
510
12,660
17,706
7,498
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaSetAwilixTiamatDanzaburou

VS

Bans
Cu ChulainnKing ArthurAphroditeCerberusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FuriousColony
Xbalanque
20
4 / 5 / 5
11,928
477
13,984
21,375
8,154
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
HMO_od-18
Kukulkan
20
4 / 4 / 3
12,299
492
12,717
12,825
5,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
TFranzi
Loki
20
3 / 3 / 5
12,488
500
9,314
20,173
8,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Zephir-Project
Zhong Kui
17
1 / 5 / 3
11,066
443
14,505
17,697
12,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ill-wurze
Horus
10
1 / 1 / 3
7,952
318
3,303
8,468
2,856
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
32
18
Kills
13
13
Deaths
18
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crusty_Cheezus
Gilgamesh
3
1
4
5
W
Cthulhu
El_ciscar
Cthulhu
2
2
8
3
L
Xbalanque
FuriousColony
Xbalanque
4
5
5
1.3
L
Kukulkan
HMO_od-18
Kukulkan
4
4
3
1.38
W
4
3
5
2.17
L
Loki
TFranzi
Loki
3
3
5
1.83
L
Zhong Kui
Zephir-Project
Zhong Kui
1
5
3
0.5
W
Fenrir
alexini16
Fenrir
7
4
5
2.38
W
Cernunnos
augdad
Cernunnos
2
3
4
1.33
L
Horus
ill-wurze
Horus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,659
Damage
53,823
92,340
Taken
80,538
66,364
Mitigated
37,780
27,575
Healing
27,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crusty_Cheezus
Gilgamesh
11,488
2,547
0
4,964
20,695
16,764
2,797
8,416
12,275
0
119,228
W
Cthulhu
El_ciscar
Cthulhu
7,947
82
370
3,230
19,923
23,249
648
6,453
13,277
44,474
0
L
Xbalanque
FuriousColony
Xbalanque
13,984
7,644
0
8,903
21,375
8,154
474
5,559
15,816
0
87,213
L
Kukulkan
HMO_od-18
Kukulkan
12,717
771
0
1,483
12,825
5,635
0
5,420
7,405
88,516
0
W
12,573
774
191
3,874
16,536
6,844
1,928
4,299
12,085
94,072
0
L
Loki
TFranzi
Loki
9,314
1,665
0
5,434
20,173
8,311
0
4,358
15,815
0
95,660
L
Zhong Kui
Zephir-Project
Zhong Kui
14,505
815
0
8,093
17,697
12,824
0
2,752
14,945
71,567
0
W
Fenrir
alexini16
Fenrir
12,991
1,669
0
6,574
17,480
12,009
2,359
4,672
12,788
0
92,608
W
Cernunnos
augdad
Cernunnos
12,660
6,425
0
8,372
17,706
7,498
5,903
2,907
14,693
0
87,742
L
Horus
ill-wurze
Horus
3,303
1,246
1,546
2,335
8,468
2,856
0
2,431
6,037
0
16,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,043
Gold Earned
55,733
702
Minions Killed
643
0
Camps Cleared
0
2,324,358
Distance Traveled
1,870,899
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,461
618
207
8
0
486,808
3
W
Cthulhu
12,891
516
78
3
0
462,258
3
L
Xbalanque
11,928
477
147
6
0
402,223
0
L
Kukulkan
12,299
492
165
7
0
422,324
6
W
Scylla
13,203
528
157
6
0
450,341
9
L
Loki
12,488
500
173
7
0
518,012
5
L
Zhong Kui
11,066
443
137
5
0
303,951
2
W
Fenrir
13,734
549
122
5
0
491,997
3
W
Cernunnos
12,754
510
138
6
0
432,954
10
L
Horus
7,952
318
21
1
0
224,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role