Player Matchup

Fafnir
Fafnir
Silver III
 
Fafnir
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
Aketsy
Loki
Silver II
Level 157
God Stats
155W - 109L
1,577 SR
Queue Stats
421W - 445L
988 MMR
Solo
Nu Wa
Nu Wa
Silver II
khinoto
Nu Wa
Silver II
Level 62
God Stats
12W - 8L
1,533 SR
Queue Stats
52W - 55L
989 MMR
Solo
Artemis
Artemis
Silver III
rezavp
Artemis
Silver III
Level 127
God Stats
17W - 6L
1,721 SR
Queue Stats
323W - 353L
816 MMR
Solo
Mulan
Mulan
Silver III
smieszek2003
Mulan
Silver III
Level 137
God Stats
11W - 8L
1,514 SR
Queue Stats
357W - 371L
799 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,569 SR
1,019 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 61
1,497 SR
889 MMR
Apollo
Apollo
Silver IV
Mihailomelo2k
Apollo
Silver IV
Level 41
God Stats
18W - 16L
1,437 SR
Queue Stats
137W - 146L
792 MMR
Solo
Set
Set
Silver II
TniChief
Set
Silver II
Level 58
God Stats
0W - 1L
1,715 SR
Queue Stats
37W - 52L
953 MMR
Solo
Tiamat
Tiamat
Silver IV
YysusHryst0sOP
Tiamat
Silver IV
Level 108
God Stats
0W - 2L
1,368 SR
Queue Stats
27W - 37L
948 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
bespoketalex
Kuzenbo
Bronze III
Level 39
God Stats
3W - 7L
1,404 SR
Queue Stats
23W - 63L
977 MMR
Solo
Osiris
Osiris
Silver IV
greijmans3
Osiris
Silver IV
Level 58
God Stats
2W - 4L
1,558 SR
Queue Stats
23W - 44L
773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
2 / 2 / 14
10,728
565
10,288
16,008
18,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
Aketsy
Loki
16
4 / 1 / 11
10,937
576
7,442
9,942
3,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
khinoto
Nu Wa
18
16 / 1 / 6
12,821
675
20,665
10,371
4,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
rezavp
Artemis
17
8 / 3 / 6
11,050
582
13,306
13,785
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 2 / 4
11,857
624
8,418
16,818
12,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneAresAthenaGaneshaTsukuyomi

VS

Bans
HachimanScyllaJanusAnubisMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
9,021
475
6,982
14,723
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 8 / 4
9,027
475
7,531
17,811
9,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 3
6,973
367
4,547
12,146
5,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
bespoketalex
Kuzenbo
12
2 / 6 / 5
8,259
435
10,266
17,441
14,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
greijmans3
Osiris
16
0 / 5 / 2
9,247
487
7,376
15,545
10,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
33
Kills
8
9
Deaths
33
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
2
14
4.5
W
Loki
Aketsy
Loki
4
1
11
9.5
L
3
5
1
0.7
L
3
8
4
0.63
L
0
9
3
0.17
L
Kuzenbo
bespoketalex
Kuzenbo
2
6
5
0.75
L
Osiris
greijmans3
Osiris
0
5
2
0.2
W
Nu Wa
khinoto
Nu Wa
16
1
6
19
W
Artemis
rezavp
Artemis
8
3
6
3.67
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,119
Damage
36,702
66,924
Taken
77,666
44,738
Mitigated
43,868
27,588
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,288
1,702
0
5,777
16,008
18,614
318
4,536
11,348
34,868
0
W
Loki
Aketsy
Loki
7,442
1,719
0
4,387
9,942
3,762
89
1,855
7,935
0
58,706
L
6,982
4,469
0
4,843
14,723
4,811
742
6,056
8,667
0
59,825
L
7,531
3,699
0
1,792
17,811
9,608
0
9,140
8,671
0
49,488
L
4,547
295
0
1,534
12,146
5,032
0
6,723
5,423
29,175
0
L
Kuzenbo
bespoketalex
Kuzenbo
10,266
3,137
0
500
17,441
14,120
0
7,290
10,151
26,005
0
L
Osiris
greijmans3
Osiris
7,376
2,681
0
5,958
15,545
10,297
0
1,744
13,801
0
63,742
W
Nu Wa
khinoto
Nu Wa
20,665
7,396
0
3,138
10,371
4,083
4,265
4,138
6,029
93,309
0
W
Artemis
rezavp
Artemis
13,306
7,883
0
5,283
13,785
5,669
2,945
4,555
9,180
0
67,005
W
8,418
1,904
0
9,003
16,818
12,610
1,266
2,134
14,684
0
86,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,393
Gold Earned
42,527
518
Minions Killed
397
0
Camps Cleared
0
1,714,530
Distance Traveled
1,559,730
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,728
565
31
2
0
336,203
5
W
Loki
10,937
576
102
5
0
408,202
8
L
Apollo
9,021
475
107
6
0
313,444
7
L
Set
9,027
475
83
4
0
317,049
2
L
Tiamat
6,973
367
50
3
0
238,856
3
L
Kuzenbo
8,259
435
30
2
0
345,968
4
L
Osiris
9,247
487
127
7
0
344,413
6
W
Nu Wa
12,821
675
111
6
0
338,335
6
W
Artemis
11,050
582
101
5
0
321,562
4
W
Mulan
11,857
624
173
9
0
310,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role