Player Matchup

Thor
Thor
Alexhunter9
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,084 Elo+
Solo
Ra
Ra
ChunkyRabbit
Ra
Level 28
God Stats
0W - 2L
1,501 SR
Queue Stats
19W - 12L
1,476 Elo+
Solo
Bellona
Bellona
KRN-_Xatar
Bellona
Level 29
God Stats
0W - 1L
1,549 SR
Queue Stats
2W - 9L
1,221 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LucasRSJ
Ah Muzen Cab
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
NiceTryStuupid77
Zhong Kui
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 46L
1,411 Elo+
Party 1
Team Averages
Level 20
1,510 SR
1,318 Elo+

VS

Team Averages
Level 23
1,516 SR
1,300 Elo+
Neith
Neith
GFleonfire
Neith
Level 22
God Stats
17W - 11L
1,583 SR
Queue Stats
37W - 42L
1,410 Elo+
Solo
Ares
Ares
GRAZULKHAN
Ares
Level 5
God Stats
1W - 2L
1,291 SR
Queue Stats
136W - 142L
1,180 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
KiLLzVonix
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,458 SR
Queue Stats
31W - 48L
1,282 Elo+
Solo
Merlin
Merlin
Zerolayer
Merlin
Level 24
God Stats
3W - 3L
1,749 SR
Queue Stats
120W - 129L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
ÇuvaldızNecmi
Sun Wukong
Level 45
God Stats
6W - 4L
1,500 SR
Queue Stats
220W - 226L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 3
11,569
890
4,738
17,874
12,560
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 9 / 7
12,505
962
15,542
17,429
8,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
KRN-_Xatar
Bellona
19
1 / 10 / 9
12,506
962
13,764
23,961
22,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
LucasRSJ
Ah Muzen Cab
13
0 / 0 / 0
8,160
628
0
0
0
Zhong Kui
19
8 / 10 / 4
14,251
1,096
28,495
30,758
19,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 4 / 20
13,431
1,033
19,928
13,974
6,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
2 / 1 / 26
12,512
962
4,989
12,210
12,885
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
KiLLzVonix
Morgan Le Fay
20
8 / 3 / 24
13,811
1,062
15,229
14,321
6,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Zerolayer
Merlin
20
7 / 2 / 23
13,625
1,048
20,053
12,647
5,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ÇuvaldızNecmi
Sun Wukong
20
12 / 2 / 18
15,017
1,155
18,633
14,835
18,003
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
149
12
Kills
38
38
Deaths
12
23
Assists
111
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
2
9
7
0.61
W
Neith
9
4
20
4.75
W
2
1
26
15
L
Bellona
KRN-_Xatar
Bellona
1
10
9
0.55
W
Morgan Le Fay
KiLLzVonix
Morgan Le Fay
8
3
24
6.67
L
Ah Muzen Cab
LucasRSJ
Ah Muzen Cab
0
0
0
0
L
Zhong Kui
8
10
4
1
W
Merlin
Zerolayer
Merlin
7
2
23
9.25
W
Sun Wukong
ÇuvaldızNecmi
Sun Wukong
12
2
18
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,539
Damage
78,832
90,022
Taken
67,987
63,112
Mitigated
49,007
12,266
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,738
1,315
0
200
17,874
12,560
0
6,029
11,845
0
21,710
L
15,542
1,078
1,837
1,166
17,429
8,545
0
5,921
11,508
34,377
0
W
Neith
19,928
12,117
0
2,196
13,974
6,476
0
6,424
7,280
0
26,107
W
4,989
560
0
0
12,210
12,885
0
7,507
4,583
12,935
0
L
Bellona
KRN-_Xatar
Bellona
13,764
3,142
147
1,346
23,961
22,112
0
11,909
12,052
0
22,380
W
Morgan Le Fay
KiLLzVonix
Morgan Le Fay
15,229
1,926
909
2,112
14,321
6,392
0
10,867
3,304
32,941
0
L
Ah Muzen Cab
LucasRSJ
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
28,495
1,294
314
7,256
30,758
19,895
0
16,412
14,346
51,373
0
W
Merlin
Zerolayer
Merlin
20,053
1,463
0
439
12,647
5,251
0
9,197
3,390
44,332
0
W
Sun Wukong
ÇuvaldızNecmi
Sun Wukong
18,633
4,790
0
774
14,835
18,003
0
10,042
4,607
0
43,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,991
Gold Earned
68,396
132
Minions Killed
187
7
Camps Cleared
4
880,191
Distance Traveled
1,144,094
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,569
890
22
2
2
193,636
1
L
Ra
12,505
962
40
3
1
216,778
0
W
Neith
13,431
1,033
10
1
2
211,978
0
W
Ares
12,512
962
8
1
0
232,829
1
L
Bellona
12,506
962
13
1
1
232,944
0
W
Morgan Le Fay
13,811
1,062
38
3
1
216,566
0
L
Ah Muzen Cab
8,160
628
0
0
0
0
0
L
Zhong Kui
14,251
1,096
57
4
3
236,833
0
W
Merlin
13,625
1,048
59
5
0
225,814
0
W
Sun Wukong
15,017
1,155
72
6
1
256,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role