Player Matchup

Morgan Le Fay
Morgan Le Fay
Abowjob
Morgan Le Fay
Level 64
God Stats
13W - 6L
1,606 SR
Queue Stats
139W - 112L
1,561 Elo+
Party 1
Ymir
Ymir
MikeMexter
Ymir
Level 85
God Stats
1W - 2L
1,504 SR
Queue Stats
185W - 147L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
dreezyy
Heimdallr
Level 89
God Stats
6W - 10L
1,301 SR
Queue Stats
107W - 87L
1,539 Elo+
Solo
Team Averages
Level 79
1,470 SR
1,554 Elo+

VS

Team Averages
Level 42
1,416 SR
1,472 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
HellsDemons
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,417 Elo+
Solo
Eset
Eset
ЛучикСвета
Eset
Level 6
God Stats
0W - 1L
1,248 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Abowjob
Morgan Le Fay
12
6 / 3 / 8
8,059
895
7,581
7,162
3,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 4 / 8
8,143
905
3,754
7,596
3,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
dreezyy
Heimdallr
13
6 / 1 / 9
8,647
961
8,068
3,683
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 7 / 1
6,670
741
4,760
9,952
3,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 7 / 1
7,499
833
5,245
12,302
5,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

4
0 / 2 / 1
5,184
576
415
1,741
749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
8
8
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
7
1
0.64
W
Morgan Le Fay
Abowjob
Morgan Le Fay
6
3
8
3.33
L
4
7
1
0.64
W
4
4
8
2
W
Heimdallr
dreezyy
Heimdallr
6
1
9
10.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
10,420
18,441
Taken
23,995
8,423
Mitigated
9,789
2,681
Healing
1,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,760
843
0
800
9,952
3,556
0
5,138
4,814
0
21,507
W
Morgan Le Fay
Abowjob
Morgan Le Fay
7,581
853
0
1,686
7,162
3,396
514
120
7,012
26,783
0
L
5,245
473
0
1,024
12,302
5,484
0
4,841
7,456
0
12,761
W
3,754
1,048
0
0
7,596
3,572
407
235
7,331
12,347
0
W
Heimdallr
dreezyy
Heimdallr
8,068
4,018
0
995
3,683
1,455
1,340
0
3,683
0
34,320
L
415
30
0
100
1,741
749
0
1,356
385
1,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
19,353
113
Minions Killed
55
0
Camps Cleared
0
432,683
Distance Traveled
338,836
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,670
741
34
4
0
163,256
0
W
Morgan Le Fay
8,059
895
48
5
0
145,861
1
L
Tyr
7,499
833
18
2
0
151,409
1
W
Ymir
8,143
905
17
2
0
129,273
0
W
Heimdallr
8,647
961
48
5
0
157,549
1
L
Eset
5,184
576
3
0
0
24,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role