Player Matchup

Sol
Sol
IceCauserJR
Sol
Level 26
God Stats
19W - 13L
1,502 SR
Queue Stats
30W - 24L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
Jontizh
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,631 Elo+
Party 2
Jing Wei
Jing Wei
Kanbarah
Jing Wei
Level 6
God Stats
1W - 2L
1,189 SR
Queue Stats
5W - 5L
1,358 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bhutaz
Morgan Le Fay
Level 7
God Stats
2W - 0L
1,521 SR
Queue Stats
4W - 1L
1,689 Elo+
Solo
Guan Yu
Guan Yu
toyslaka
Guan Yu
Level 24
God Stats
2W - 1L
1,549 SR
Queue Stats
49W - 39L
1,616 Elo+
Party 2
Team Averages
Level 18
1,452 SR
1,551 Elo+

VS

Team Averages
Level 18
1,547 SR
1,476 Elo+
Merlin
Merlin
AstroBup
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Mylan0
Zhong Kui
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 300L
1,540 Elo+
Solo
Geb
Geb
Tokberran
Geb
Level 25
God Stats
1W - 1L
1,733 SR
Queue Stats
23W - 22L
1,479 Elo+
Solo
Arachne
Arachne
adnankh165
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,411 Elo+
Party 1
Skadi
Skadi
madaraht
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 9
8,844
680
17,211
9,110
2,909
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Jontizh
Hun Batz
13
2 / 0 / 1
7,374
567
3,088
7,094
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Kanbarah
Jing Wei
11
0 / 2 / 6
6,802
523
3,772
6,623
2,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
bhutaz
Morgan Le Fay
13
4 / 1 / 2
8,071
621
5,000
5,417
2,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
toyslaka
Guan Yu
12
8 / 1 / 12
7,991
615
9,106
11,393
7,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AstroBup
Merlin
10
1 / 2 / 0
6,345
488
3,974
5,599
1,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Mylan0
Zhong Kui
12
3 / 3 / 0
7,344
565
10,526
12,018
7,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 7 / 1
5,879
452
1,831
10,834
2,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
adnankh165
Arachne
8
0 / 8 / 0
5,236
403
1,655
9,407
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
madaraht
Skadi
9
0 / 7 / 1
5,462
420
3,085
10,322
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
27
Kills
4
4
Deaths
27
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
AstroBup
Merlin
1
2
0
0.5
W
13
0
9
17.5
W
Hun Batz
Jontizh
Hun Batz
2
0
1
2.5
W
Jing Wei
Kanbarah
Jing Wei
0
2
6
1.5
L
Zhong Kui
Mylan0
Zhong Kui
3
3
0
1
L
0
7
1
0.07
L
Arachne
adnankh165
Arachne
0
8
0
0
W
Morgan Le Fay
bhutaz
Morgan Le Fay
4
1
2
5
L
Skadi
madaraht
Skadi
0
7
1
0.07
W
Guan Yu
toyslaka
Guan Yu
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,177
Damage
21,071
39,637
Taken
48,180
18,412
Mitigated
16,818
15,207
Healing
8,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AstroBup
Merlin
3,974
477
0
848
5,599
1,540
186
2,731
2,868
27,468
0
W
17,211
5,737
0
4,670
9,110
2,909
2,216
3,309
5,801
52,922
0
W
Hun Batz
Jontizh
Hun Batz
3,088
1,284
0
826
7,094
3,491
312
4,132
2,962
0
31,780
W
Jing Wei
Kanbarah
Jing Wei
3,772
2,531
0
250
6,623
2,049
853
4,086
2,537
0
23,758
L
Zhong Kui
Mylan0
Zhong Kui
10,526
980
0
5,236
12,018
7,802
508
3,774
8,244
44,833
0
L
1,831
163
0
500
10,834
2,435
0
5,865
4,969
9,365
0
L
Arachne
adnankh165
Arachne
1,655
849
0
847
9,407
2,848
0
3,634
5,773
0
20,445
W
Morgan Le Fay
bhutaz
Morgan Le Fay
5,000
758
0
2,300
5,417
2,179
275
2,233
3,184
42,722
0
L
Skadi
madaraht
Skadi
3,085
1,022
99
1,277
10,322
2,193
24
6,207
4,115
0
23,621
W
Guan Yu
toyslaka
Guan Yu
9,106
993
1,620
5,541
11,393
7,784
1,015
2,571
8,822
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
30,266
314
Minions Killed
234
0
Camps Cleared
0
1,280,899
Distance Traveled
1,173,694
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,345
488
61
5
0
211,567
2
W
Sol
8,844
680
74
6
0
241,931
2
W
Hun Batz
7,374
567
65
5
0
284,528
0
W
Jing Wei
6,802
523
47
4
0
252,517
3
L
Zhong Kui
7,344
565
74
6
0
213,776
2
L
Geb
5,879
452
15
1
0
230,842
2
L
Arachne
5,236
403
40
3
0
293,719
3
W
Morgan Le Fay
8,071
621
82
6
0
255,293
1
L
Skadi
5,462
420
44
3
0
223,790
0
W
Guan Yu
7,991
615
46
4
0
246,630
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role