Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DevilSanel
King Arthur
Level 44
God Stats
1W - 3L
1,481 SR
Queue Stats
42W - 56L
1,451 Elo+
Solo
Ares
Ares
Fecoo69
Ares
Level 45
God Stats
34W - 35L
1,432 SR
Queue Stats
71W - 97L
1,407 Elo+
Party 2
The Morrigan
The Morrigan
IDeatchI
The Morrigan
Level 121
God Stats
2W - 2L
1,328 SR
Queue Stats
31W - 29L
1,523 Elo+
Party 2
Nemesis
Nemesis
Yatthan
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Party 2
Team Averages
Level 52
1,448 SR
1,430 Elo+

VS

Team Averages
Level 57
1,627 SR
1,549 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AsliHunt
Medusa
Level 35
God Stats
171W - 191L
1,496 SR
Queue Stats
179W - 202L
1,444 Elo+
Solo
Bakasura
Bakasura
Godzilla2e
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 24L
1,543 Elo+
Party 1
Janus
Janus
agent00077
Janus
Level 67
God Stats
2W - 0L
1,876 SR
Queue Stats
77W - 43L
1,629 Elo+
Party 1
Sol
Sol
fiesam
Sol
Level 109
God Stats
1W - 0L
1,760 SR
Queue Stats
80W - 48L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
3 / 4 / 2
4,933
493
2,093
6,539
3,473
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
DevilSanel
King Arthur
10
0 / 2 / 0
5,280
528
1,703
5,975
2,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Fecoo69
Ares
8
1 / 3 / 2
5,047
505
2,371
7,512
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
IDeatchI
The Morrigan
11
1 / 2 / 3
6,134
613
4,149
4,230
1,273
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Yatthan
Nemesis
7
0 / 2 / 4
4,923
492
2,770
6,108
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
2 / 2 / 6
6,382
638
2,582
6,200
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
AsliHunt
Medusa
11
1 / 1 / 1
6,342
634
2,537
4,264
1,316
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Godzilla2e
Bakasura
12
3 / 1 / 2
6,581
658
3,999
6,463
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
9
1 / 2 / 2
5,782
578
2,255
4,581
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
fiesam
Sol
12
6 / 1 / 2
7,183
718
9,344
7,338
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
5
Kills
13
13
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
4
2
1
W
Cthulhu
 
Cthulhu
2
2
6
2.5
W
Medusa
AsliHunt
Medusa
1
1
1
1.5
L
King Arthur
DevilSanel
King Arthur
0
2
0
0
L
Ares
Fecoo69
Ares
1
3
2
0.67
W
Bakasura
Godzilla2e
Bakasura
3
1
2
4
L
The Morrigan
IDeatchI
The Morrigan
1
2
3
1.25
L
Nemesis
Yatthan
Nemesis
0
2
4
1
W
Janus
1
2
2
1
W
Sol
fiesam
Sol
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,086
Damage
20,717
30,364
Taken
28,846
11,236
Mitigated
9,491
7,321
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,093
781
0
1,120
6,539
3,473
0
3,989
2,206
15,571
0
W
Cthulhu
 
Cthulhu
2,582
80
0
2,678
6,200
2,605
374
2,879
3,311
20,333
0
W
Medusa
AsliHunt
Medusa
2,537
785
0
250
4,264
1,316
433
0
4,264
0
35,803
L
King Arthur
DevilSanel
King Arthur
1,703
209
0
1,380
5,975
2,141
0
0
5,647
0
23,950
L
Ares
Fecoo69
Ares
2,371
177
0
1,342
7,512
2,710
0
5,454
2,012
12,062
0
W
Bakasura
Godzilla2e
Bakasura
3,999
2,589
0
1,822
6,463
2,125
0
866
5,593
0
36,066
L
The Morrigan
IDeatchI
The Morrigan
4,149
628
0
883
4,230
1,273
0
1,399
2,378
40,432
0
L
Nemesis
Yatthan
Nemesis
2,770
1,044
0
2,596
6,108
1,639
0
3,095
2,943
0
18,346
W
Janus
2,255
41
0
750
4,581
1,327
682
1,869
2,706
24,978
0
W
Sol
fiesam
Sol
9,344
4,329
0
4,291
7,338
2,118
360
2,979
4,359
48,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,317
Gold Earned
32,270
230
Minions Killed
366
0
Camps Cleared
0
996,487
Distance Traveled
1,033,593
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,933
493
29
3
0
166,183
4
W
Cthulhu
6,382
638
39
4
0
216,492
0
W
Medusa
6,342
634
80
8
0
188,474
3
L
King Arthur
5,280
528
52
5
0
202,562
0
L
Ares
5,047
505
23
2
0
220,759
0
W
Bakasura
6,581
658
93
9
0
235,253
2
L
The Morrigan
6,134
613
83
8
0
188,009
2
L
Nemesis
4,923
492
43
4
0
218,974
0
W
Janus
5,782
578
67
7
0
209,143
5
W
Sol
7,183
718
87
9
0
184,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role