Player Matchup

Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Nieczesany
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,314 Elo+
Solo
Neith
Neith
NinjaAlexFish
Neith
Level 10
God Stats
4W - 1L
1,743 SR
Queue Stats
8W - 5L
1,700 Elo+
Solo
Loki
Loki
VJager
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,310 Elo+
Solo
Sol
Sol
singleton123
Sol
Level 6
God Stats
11W - 8L
1,659 SR
Queue Stats
16W - 10L
1,679 Elo+
Party 1
Team Averages
Level 15
1,580 SR
1,500 Elo+

VS

Team Averages
Level 19
1,563 SR
1,538 Elo+
Xing Tian
Xing Tian
Dogsutuluy
Xing Tian
Level 7
God Stats
2W - 1L
1,536 SR
Queue Stats
27W - 16L
1,515 Elo+
Party 2
Rama
Rama
Dolloo
Rama
Level 28
God Stats
2W - 2L
1,502 SR
Queue Stats
170W - 149L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
IamTheMMMonster
Gilgamesh
Level 17
God Stats
18W - 13L
1,526 SR
Queue Stats
50W - 25L
1,655 Elo+
Solo
Scylla
Scylla
Malmir23
Scylla
Level 18
God Stats
2W - 6L
1,481 SR
Queue Stats
23W - 21L
1,486 Elo+
Solo
King Arthur
King Arthur
NoBrain333
King Arthur
Level 23
God Stats
2W - 0L
1,769 SR
Queue Stats
62W - 47L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 8 / 11
12,840
1,070
22,161
21,004
9,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 12 / 10
11,460
955
9,206
19,370
13,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 8 / 13
10,993
916
16,748
17,581
7,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
VJager
Loki
18
2 / 11 / 15
11,707
976
11,444
18,062
7,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
11 / 4 / 8
14,177
1,181
22,891
14,303
5,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dogsutuluy
Xing Tian
19
3 / 3 / 25
12,077
1,006
10,409
19,062
20,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Dolloo
Rama
19
7 / 4 / 17
13,162
1,097
18,203
15,029
5,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
IamTheMMMonster
Gilgamesh
19
12 / 5 / 16
13,529
1,127
20,670
18,960
14,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
Malmir23
Scylla
20
16 / 4 / 18
15,126
1,261
25,892
13,100
9,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
NoBrain333
King Arthur
19
4 / 7 / 23
12,147
1,012
9,617
21,512
17,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
141
23
Kills
42
43
Deaths
23
57
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
8
11
1.56
W
Xing Tian
Dogsutuluy
Xing Tian
3
3
25
5.17
W
Rama
Dolloo
Rama
7
4
17
3.88
W
Gilgamesh
IamTheMMMonster
Gilgamesh
12
5
16
4
W
Scylla
Malmir23
Scylla
16
4
18
6.25
L
2
12
10
0.58
L
1
8
13
0.94
W
King Arthur
NoBrain333
King Arthur
4
7
23
2.21
L
Loki
VJager
Loki
2
11
15
0.86
L
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,450
Damage
84,791
90,320
Taken
87,663
43,775
Mitigated
68,128
8,897
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
22,161
8,522
0
1,113
21,004
9,349
0
7,658
13,346
0
33,664
W
Xing Tian
Dogsutuluy
Xing Tian
10,409
949
0
28
19,062
20,895
0
5,804
13,258
15,624
0
W
Rama
Dolloo
Rama
18,203
15,452
0
2,090
15,029
5,675
0
1,849
13,180
0
43,118
W
Gilgamesh
IamTheMMMonster
Gilgamesh
20,670
8,831
1,011
998
18,960
14,422
0
3,761
15,199
0
31,558
W
Scylla
Malmir23
Scylla
25,892
4,106
0
876
13,100
9,189
0
2,637
10,463
71,872
0
L
9,206
1,957
0
80
19,370
13,284
0
6,109
13,261
0
17,083
L
16,748
10,161
462
2,745
17,581
7,748
0
5,721
11,860
0
35,580
W
King Arthur
NoBrain333
King Arthur
9,617
1,515
0
2,552
21,512
17,947
0
8,840
12,672
129
18,694
L
Loki
VJager
Loki
11,444
3,560
0
0
18,062
7,492
0
10,224
7,838
0
19,041
L
22,891
9,223
527
3,970
14,303
5,902
0
6,712
7,591
63,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,177
Gold Earned
66,041
175
Minions Killed
236
7
Camps Cleared
8
1,020,857
Distance Traveled
1,087,220
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,840
1,070
32
3
1
259,461
0
W
Xing Tian
12,077
1,006
10
1
1
235,614
0
W
Rama
13,162
1,097
75
6
5
214,976
1
W
Gilgamesh
13,529
1,127
20
2
1
203,548
0
W
Scylla
15,126
1,261
116
10
1
221,318
0
L
Thor
11,460
955
19
2
1
135,535
0
L
Neith
10,993
916
16
1
1
177,717
1
W
King Arthur
12,147
1,012
15
1
0
211,764
0
L
Loki
11,707
976
9
1
3
224,858
1
L
Sol
14,177
1,181
99
8
1
223,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role