Player Matchup

Neith
Neith
Bronze II
 
Neith
Bronze II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
BeatsByPhantom
Cu Chulainn
Gold V
Level 129
God Stats
11W - 18L
1,342 SR
Queue Stats
413W - 439L
1,308 MMR
Party 1
Loki
Loki
Gold IV
Itsmeanas123
Loki
Gold IV
Level 68
God Stats
7W - 10L
1,389 SR
Queue Stats
89W - 110L
1,428 MMR
Party 1
Khepri
Khepri
Gold III
JohnnyTheBear
Khepri
Gold III
Level 122
God Stats
5W - 1L
1,676 SR
Queue Stats
123W - 131L
1,314 MMR
Solo
Sol
Sol
Gold I
Rappersz
Sol
Gold I
Level 96
God Stats
18W - 13L
1,535 SR
Queue Stats
130W - 122L
1,424 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,488 SR
1,395 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,478 SR
1,442 MMR
Skadi
Skadi
Bronze II
 
Skadi
Bronze II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold III
DaFourOneOh
Ah Puch
Gold III
Level 128
God Stats
0W - 2L
1,663 SR
Queue Stats
126W - 113L
1,457 MMR
Solo
Hachiman
Hachiman
Gold V
JARAVA
Hachiman
Gold V
Level 127
God Stats
0W - 1L
1,508 SR
Queue Stats
29W - 29L
1,427 MMR
Solo
Guan Yu
Guan Yu
Gold IV
pr4yf0rpl4gues
Guan Yu
Gold IV
Level 160
God Stats
2W - 12L
1,219 SR
Queue Stats
480W - 478L
1,465 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
tenpants3
Kuzenbo
Bronze III
Level 30
God Stats
35W - 43L
1,501 SR
Queue Stats
68W - 97L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 1 / 0
5,810
581
4,195
3,959
1,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
BeatsByPhantom
Cu Chulainn
10
1 / 1 / 0
6,053
605
4,454
5,546
2,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 0 / 3
6,649
665
2,218
5,368
1,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 0 / 1
5,504
550
2,115
4,042
2,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 0 / 0
6,862
686
4,036
6,142
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaTiamatSetGilgameshPersephone

VS

Bans
DanzaburouCabrakanSobekCthulhuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
4
0 / 2 / 0
4,101
410
270
2,383
671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
DaFourOneOh
Ah Puch
11
0 / 1 / 0
5,684
568
4,155
5,283
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
JARAVA
Hachiman
9
1 / 2 / 0
5,233
523
2,188
5,573
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,212
521
3,210
7,068
3,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
tenpants3
Kuzenbo
7
0 / 0 / 1
4,759
476
2,118
6,840
4,438
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
L
Skadi
 
Skadi
0
2
0
0
W
Cu Chulainn
BeatsByPhantom
Cu Chulainn
1
1
0
1
L
Ah Puch
DaFourOneOh
Ah Puch
0
1
0
0
W
2
0
3
3.5
L
Hachiman
JARAVA
Hachiman
1
2
0
0.5
W
0
0
1
0.5
W
2
0
0
2
L
1
2
0
0.5
L
Kuzenbo
tenpants3
Kuzenbo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,018
Damage
11,941
25,057
Taken
27,147
9,183
Mitigated
11,635
9,345
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,195
1,909
0
840
3,959
1,179
0
907
3,052
0
34,454
L
Skadi
 
Skadi
270
150
0
285
2,383
671
0
247
2,136
0
9,655
W
Cu Chulainn
BeatsByPhantom
Cu Chulainn
4,454
571
0
2,299
5,546
2,271
0
0
5,546
0
32,180
L
Ah Puch
DaFourOneOh
Ah Puch
4,155
148
72
2,442
5,283
1,843
0
3,126
2,157
29,954
0
W
2,218
274
0
412
5,368
1,641
0
49
5,315
0
46,662
L
Hachiman
JARAVA
Hachiman
2,188
1,026
0
2,793
5,573
1,343
0
820
4,753
0
26,626
W
2,115
93
49
803
4,042
2,182
0
1,921
2,054
9,120
0
W
4,036
1,351
0
4,942
6,142
1,910
0
2,995
2,817
49,371
0
L
3,210
93
0
2,282
7,068
3,340
0
0
7,068
0
19,438
L
Kuzenbo
tenpants3
Kuzenbo
2,118
992
0
1,760
6,840
4,438
0
1,898
4,882
10,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,878
Gold Earned
24,989
380
Minions Killed
211
0
Camps Cleared
0
966,629
Distance Traveled
807,454
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,810
581
72
7
0
175,987
0
L
Skadi
4,101
410
25
3
0
76,226
1
W
Cu Chulainn
6,053
605
71
7
0
194,312
1
L
Ah Puch
5,684
568
74
7
0
181,200
1
W
Loki
6,649
665
92
9
0
215,335
0
L
Hachiman
5,233
523
49
5
0
176,403
1
W
Khepri
5,504
550
15
2
0
191,140
2
W
Sol
6,862
686
130
13
0
189,855
4
L
Guan Yu
5,212
521
48
5
0
158,414
3
L
Kuzenbo
4,759
476
15
2
0
215,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role