Player Matchup

Ah Puch
Ah Puch
KyletheReptile
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
jimbobaggins23
Cthulhu
Level 125
God Stats
0W - 2L
1,570 SR
Queue Stats
10W - 16L
1,523 Elo+
Party 1
Izanami
Izanami
lFadedl
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,482 Elo+
Solo
Team Averages
Level 46
1,523 SR
1,493 Elo+

VS

Team Averages
Level 10
1,524 SR
1,371 Elo+
Ah Puch
Ah Puch
Kasiian
Ah Puch
Level 18
God Stats
97W - 59L
1,571 SR
Queue Stats
515W - 516L
1,438 Elo+
Solo
Nemesis
Nemesis
nastythecreator
Nemesis
Level 8
God Stats
3W - 8L
1,500 SR
Queue Stats
93W - 116L
1,401 Elo+
Solo
Terra
Terra
silple
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
8,880
634
6,615
10,599
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
9,782
699
6,724
13,491
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
lFadedl
Izanami
10
0 / 7 / 2
8,078
577
4,425
11,026
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kasiian
Ah Puch
17
11 / 1 / 2
11,262
804
19,391
11,079
4,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 5
10,133
724
9,845
14,943
11,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Terra
silple
Terra
3
0 / 1 / 0
7,140
510
75
834
260

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
16
16
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Kasiian
Ah Puch
11
1
2
12
L
1
5
1
0.3
L
2
4
2
0.75
L
Izanami
lFadedl
Izanami
0
7
2
0.14
W
5
2
5
3.75
W
Terra
silple
Terra
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
29,311
35,116
Taken
26,856
16,882
Mitigated
16,169
3,536
Healing
9,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Kasiian
Ah Puch
19,391
992
864
4,687
11,079
4,393
736
5,533
5,266
59,632
0
L
6,615
1,089
0
1,766
10,599
3,179
496
6,729
3,630
30,953
0
L
6,724
390
382
852
13,491
10,523
64
6,572
6,721
23,853
0
L
Izanami
lFadedl
Izanami
4,425
3,536
0
536
11,026
3,180
418
6,165
4,651
0
16,507
W
9,845
3,205
0
4,400
14,943
11,516
556
6,724
7,947
0
28,888
W
Terra
silple
Terra
75
44
0
0
834
260
0
482
304
1,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,740
Gold Earned
28,535
143
Minions Killed
150
0
Camps Cleared
0
667,778
Distance Traveled
541,796
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,262
804
108
8
0
235,168
2
L
Ah Puch
8,880
634
59
4
0
209,070
0
L
Cthulhu
9,782
699
34
2
0
256,125
1
L
Izanami
8,078
577
50
4
0
202,583
0
W
Nemesis
10,133
724
41
3
0
284,501
4
W
Terra
7,140
510
1
0
0
22,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role