Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
KingKarl35
Athena
Level 160
God Stats
14W - 23L
1,280 SR
Queue Stats
988W - 1,028L
1,456 Elo+
Party 3
Olorun
Olorun
saibo87
Olorun
Level 145
God Stats
31W - 22L
1,562 SR
Queue Stats
1,174W - 1,114L
1,487 Elo+
Party 3
Bastet
Bastet
かららreturn
Bastet
Level 115
God Stats
20W - 15L
1,500 SR
Queue Stats
896W - 918L
1,398 Elo+
Party 2
Team Averages
Level 142
1,468 SR
1,468 Elo+

VS

Team Averages
Level 93
1,587 SR
1,499 Elo+
Scylla
Scylla
Aimaldo
Scylla
Level 124
God Stats
2W - 4L
1,470 SR
Queue Stats
169W - 169L
1,508 Elo+
Party 1
Bellona
Bellona
Akll
Bellona
Level 127
God Stats
4W - 3L
1,636 SR
Queue Stats
246W - 235L
1,530 Elo+
Party 1
Sol
Sol
Daviskid66
Sol
Level 89
God Stats
2W - 2L
1,537 SR
Queue Stats
57W - 56L
1,516 Elo+
Party 4
Anhur
Anhur
GX_CARLOS_23
Anhur
Level 37
God Stats
1W - 1L
1,792 SR
Queue Stats
24W - 32L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Zephyr2717
Sun Wukong
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,485 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
8 / 2 / 14
10,991
916
13,786
18,059
14,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
 
Cernunnos
17
3 / 5 / 15
10,043
837
17,009
15,404
7,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Athena
KingKarl35
Athena
16
7 / 7 / 9
10,292
858
13,308
28,152
30,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
saibo87
Olorun
17
2 / 2 / 20
10,553
879
12,353
11,910
7,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
7 / 3 / 10
10,197
850
9,065
10,420
4,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aimaldo
Scylla
15
2 / 6 / 13
9,080
757
16,576
10,754
3,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Akll
Bellona
16
5 / 6 / 12
10,581
882
16,173
16,967
17,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 3 / 11
10,389
866
16,772
14,740
5,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 8 / 6
9,826
819
8,089
12,733
5,067
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Zephyr2717
Sun Wukong
17
4 / 4 / 13
9,966
831
9,101
23,692
22,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
74
27
Kills
19
19
Deaths
27
68
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
2
14
7.5
W
Cernunnos
 
Cernunnos
3
5
15
2.1
L
Scylla
Aimaldo
Scylla
2
6
13
1.42
L
Bellona
Akll
Bellona
5
6
12
1.83
L
5
3
11
3.5
L
3
8
6
0.75
W
Athena
KingKarl35
Athena
7
7
9
1.64
L
Sun Wukong
Zephyr2717
Sun Wukong
4
4
13
2.63
W
Olorun
saibo87
Olorun
2
2
20
6
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,521
Damage
66,711
83,945
Taken
78,886
63,676
Mitigated
55,392
31,791
Healing
29,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,786
1,629
3,158
4,920
18,059
14,309
913
6,973
9,931
0
26,791
W
Cernunnos
 
Cernunnos
17,009
4,346
1,297
2,245
15,404
7,482
1,993
7,293
8,111
0
37,294
L
Scylla
Aimaldo
Scylla
16,576
1,796
1,572
1,664
10,754
3,970
603
2,498
8,256
29,667
0
L
Bellona
Akll
Bellona
16,173
2,062
2,643
3,348
16,967
17,548
461
4,545
12,422
0
21,102
L
16,772
2,356
1,691
6,836
14,740
5,997
2,282
5,555
9,185
41,560
0
L
8,089
3,485
1,695
753
12,733
5,067
384
5,877
6,856
0
14,453
W
Athena
KingKarl35
Athena
13,308
2,053
2,562
1,727
28,152
30,164
333
10,571
17,581
21,043
0
L
Sun Wukong
Zephyr2717
Sun Wukong
9,101
1,261
1,056
8,382
23,692
22,810
452
7,186
16,506
0
18,189
W
Olorun
saibo87
Olorun
12,353
3,989
7,080
4,481
11,910
7,079
2,916
4,072
7,838
35,077
0
W
9,065
1,495
1,504
2,817
10,420
4,642
33
4,439
5,862
0
11,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,076
Gold Earned
49,842
128
Minions Killed
121
0
Camps Cleared
0
1,142,358
Distance Traveled
1,122,970
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,991
916
28
2
0
261,650
0
W
Cernunnos
10,043
837
33
3
0
194,313
0
L
Scylla
9,080
757
39
3
0
220,342
0
L
Bellona
10,581
882
6
1
0
240,106
0
L
Sol
10,389
866
50
4
0
222,855
4
L
Anhur
9,826
819
18
2
0
196,522
1
W
Athena
10,292
858
18
2
0
199,792
1
L
Sun Wukong
9,966
831
8
1
0
243,145
1
W
Olorun
10,553
879
43
4
0
212,351
0
W
Bastet
10,197
850
6
1
0
274,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role