Player Matchup

Tiamat
Tiamat
Eclipse_FX
Tiamat
Level 27
God Stats
0W - 2L
1,245 SR
Queue Stats
15W - 19L
1,307 Elo+
Party 1
Izanami
Izanami
LethalUnicorn_13
Izanami
Level 28
God Stats
19W - 27L
1,344 SR
Queue Stats
243W - 280L
1,407 Elo+
Solo
Anubis
Anubis
Serganzzza
Anubis
Level 25
God Stats
4W - 2L
1,684 SR
Queue Stats
26W - 16L
1,561 Elo+
Solo
Kukulkan
Kukulkan
SorryBroPaLobby
Kukulkan
Level 7
God Stats
0W - 1L
1,697 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
stepa987
Ymir
Level 5
God Stats
3W - 3L
1,477 SR
Queue Stats
5W - 8L
1,440 Elo+
Party 1
Team Averages
Level 18
1,489 SR
1,443 Elo+

VS

Team Averages
Level 19
1,567 SR
1,412 Elo+
Ao Kuang
Ao Kuang
Fashl
Ao Kuang
Level 27
God Stats
16W - 7L
1,629 SR
Queue Stats
210W - 158L
1,524 Elo+
Solo
Ares
Ares
GoldenCrib26
Ares
Level 7
God Stats
13W - 9L
1,544 SR
Queue Stats
22W - 25L
1,379 Elo+
Solo
Freya
Freya
danielfurius27
Freya
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,177 Elo+
Solo
Sun Wukong
Sun Wukong
pilotjorris1
Sun Wukong
Level 29
God Stats
11W - 6L
1,571 SR
Queue Stats
125W - 126L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
theshadowmansam
Tsukuyomi
Level 28
God Stats
3W - 1L
1,590 SR
Queue Stats
26W - 32L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eclipse_FX
Tiamat
18
3 / 8 / 8
13,193
1,015
9,875
19,492
15,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
2 / 7 / 5
11,166
859
9,420
12,925
5,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Serganzzza
Anubis
19
4 / 10 / 9
12,781
983
16,944
21,616
10,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
19
6 / 10 / 7
13,427
1,033
21,489
19,899
8,377
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
2 / 10 / 12
12,399
954
10,935
28,171
30,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fashl
Ao Kuang
20
29 / 2 / 9
19,402
1,492
46,993
21,014
7,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
1 / 1 / 17
12,194
938
8,343
13,512
12,990
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 8 / 12
11,829
910
10,494
16,973
8,086
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
pilotjorris1
Sun Wukong
20
7 / 2 / 12
13,732
1,056
14,149
20,037
8,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
theshadowmansam
Tsukuyomi
19
5 / 4 / 13
12,986
999
16,228
13,165
4,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
108
17
Kills
45
45
Deaths
17
41
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Eclipse_FX
Tiamat
3
8
8
0.88
W
Ao Kuang
Fashl
Ao Kuang
29
2
9
16.75
W
1
1
17
9.5
L
2
7
5
0.64
L
Anubis
Serganzzza
Anubis
4
10
9
0.85
L
Kukulkan
6
10
7
0.95
W
3
8
12
1.13
W
Sun Wukong
pilotjorris1
Sun Wukong
7
2
12
6.5
L
Ymir
2
10
12
0.8
W
Tsukuyomi
theshadowmansam
Tsukuyomi
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,663
Damage
96,207
102,103
Taken
84,701
71,341
Mitigated
41,227
8,653
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Eclipse_FX
Tiamat
9,875
1,656
0
1,587
19,492
15,891
0
15,850
3,642
23,158
0
W
Ao Kuang
Fashl
Ao Kuang
46,993
14,835
672
9,242
21,014
7,327
0
13,065
7,568
73,689
0
W
8,343
468
0
0
13,512
12,990
0
9,550
3,962
14,758
0
L
9,420
6,418
0
533
12,925
5,611
0
7,428
5,497
0
27,704
L
Anubis
Serganzzza
Anubis
16,944
869
0
2,696
21,616
10,524
0
17,128
4,488
38,388
0
L
Kukulkan
21,489
3,447
486
2,356
19,899
8,377
0
13,287
6,612
35,559
0
W
10,494
4,062
0
2,161
16,973
8,086
0
13,245
3,728
17,695
0
W
Sun Wukong
pilotjorris1
Sun Wukong
14,149
4,800
0
3,941
20,037
8,458
0
15,125
4,912
0
35,902
L
Ymir
10,935
4,312
0
995
28,171
30,938
0
12,137
15,688
33,294
0
W
Tsukuyomi
theshadowmansam
Tsukuyomi
16,228
5,707
0
242
13,165
4,366
0
7,877
3,988
0
47,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,966
Gold Earned
70,143
181
Minions Killed
196
4
Camps Cleared
14
935,708
Distance Traveled
1,200,617
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,193
1,015
24
2
1
192,779
1
W
Ao Kuang
19,402
1,492
47
4
11
245,366
0
W
Ares
12,194
938
9
1
0
284,887
0
L
Izanami
11,166
859
24
2
2
161,994
0
L
Anubis
12,781
983
47
4
0
198,914
0
L
Kukulkan
13,427
1,033
39
3
1
198,485
1
W
Freya
11,829
910
5
0
0
173,628
0
W
Sun Wukong
13,732
1,056
58
4
2
258,386
0
L
Ymir
12,399
954
47
4
0
183,536
0
W
Tsukuyomi
12,986
999
77
6
1
238,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role