Player Matchup

Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
EliteScorpio411
Sol
Level 63
God Stats
27W - 40L
1,402 SR
Queue Stats
332W - 310L
1,402 Elo+
Party 3
Awilix
Awilix
TheJRazza
Awilix
Level 90
God Stats
16W - 12L
1,423 SR
Queue Stats
248W - 234L
1,413 Elo+
Party 3
Team Averages
Level 67
1,465 SR
1,463 Elo+

VS

Team Averages
Level 64
1,454 SR
1,388 Elo+
Ymir
Ymir
GamesVend
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
Inf 3QU1N0X
Jing Wei
Level 28
God Stats
1W - 1L
1,255 SR
Queue Stats
2W - 4L
1,246 Elo+
Party 2
Eset
Eset
JosetteUmboxing
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,419 Elo+
Party 2
Bellona
Bellona
Majster_Ferfecki
Bellona
Level 95
God Stats
9W - 5L
1,499 SR
Queue Stats
165W - 157L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaxHunter26
Tsukuyomi
Level 86
God Stats
17W - 15L
1,517 SR
Queue Stats
373W - 353L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 6 / 2
7,911
527
4,380
19,184
12,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
 
Olorun
12
2 / 5 / 4
7,529
502
4,816
9,984
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
 
Tyr
11
0 / 6 / 0
6,593
440
2,200
9,105
6,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 6 / 2
6,933
462
8,094
13,084
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
TheJRazza
Awilix
12
4 / 7 / 1
7,203
480
5,120
13,177
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
5 / 2 / 8
8,142
543
8,516
8,802
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Inf 3QU1N0X
Jing Wei
11
1 / 4 / 7
6,368
425
4,696
5,664
1,927
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 1 / 8
7,963
531
11,020
5,488
1,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
12 / 1 / 10
9,783
652
14,007
12,831
10,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
MaxHunter26
Tsukuyomi
15
6 / 4 / 9
9,064
604
11,626
9,814
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
12
Kills
30
30
Deaths
12
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
6
2
0.67
L
Olorun
 
Olorun
2
5
4
0.8
L
Tyr
 
Tyr
0
6
0
0
L
3
6
2
0.67
W
Ymir
5
2
8
4.5
W
Jing Wei
Inf 3QU1N0X
Jing Wei
1
4
7
1.13
W
6
1
8
10
W
12
1
10
17
W
Tsukuyomi
MaxHunter26
Tsukuyomi
6
4
9
2.63
L
Awilix
TheJRazza
Awilix
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,610
Damage
49,865
64,534
Taken
42,599
31,561
Mitigated
22,143
14,080
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,380
458
0
2,411
19,184
12,627
0
7,851
11,333
16,666
0
L
Olorun
 
Olorun
4,816
2,362
184
2,897
9,984
3,725
159
3,539
6,445
37,648
0
L
Tyr
 
Tyr
2,200
314
0
1,878
9,105
6,728
624
135
8,970
0
30,456
L
8,094
2,574
0
4,490
13,084
3,977
176
5,597
7,487
44,618
0
W
Ymir
8,516
1,447
0
2,679
8,802
4,026
287
5,349
3,413
31,552
0
W
Jing Wei
Inf 3QU1N0X
Jing Wei
4,696
2,781
0
0
5,664
1,927
388
4,482
1,142
0
16,097
W
11,020
1,827
380
2,374
5,488
1,936
723
2,641
2,737
33,306
0
W
14,007
4,631
0
5,011
12,831
10,894
383
3,066
9,651
3,743
46,229
W
Tsukuyomi
MaxHunter26
Tsukuyomi
11,626
2,760
0
1,972
9,814
3,360
121
1,282
8,366
0
53,726
L
Awilix
TheJRazza
Awilix
5,120
2,122
0
2,220
13,177
4,504
0
3,483
9,694
0
39,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
41,320
339
Minions Killed
301
0
Camps Cleared
0
1,211,004
Distance Traveled
1,408,129
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,911
527
34
2
0
225,871
2
L
Olorun
7,529
502
85
6
0
237,669
0
L
Tyr
6,593
440
68
5
0
249,162
0
L
Sol
6,933
462
71
5
0
223,547
5
W
Ymir
8,142
543
61
4
0
283,460
1
W
Jing Wei
6,368
425
21
1
0
254,335
2
W
Eset
7,963
531
47
3
0
249,389
0
W
Bellona
9,783
652
82
5
0
307,368
1
W
Tsukuyomi
9,064
604
90
6
0
313,577
3
L
Awilix
7,203
480
81
5
0
274,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role