Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Koclas
Jing Wei
Level 29
God Stats
2W - 1L
1,549 SR
Queue Stats
109W - 101L
1,418 Elo+
Party 2
Tyr
Tyr
Mns3-Argozz
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,414 Elo+
Party 2
Janus
Janus
Rauborr
Janus
Level 29
God Stats
11W - 14L
1,571 SR
Queue Stats
58W - 65L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
TobiOrNot2Be
Gilgamesh
Level 25
God Stats
9W - 4L
1,718 SR
Queue Stats
16W - 13L
1,530 Elo+
Solo
Team Averages
Level 28
1,568 SR
1,469 Elo+

VS

Team Averages
Level 30
1,520 SR
1,562 Elo+
Hercules
Hercules
Ciricé
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,767 Elo+
Party 1
Nemesis
Nemesis
S111X
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,427 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SirCadogan
Ah Muzen Cab
Level 107
God Stats
0W - 2L
1,410 SR
Queue Stats
32W - 30L
1,468 Elo+
Party 1
Anubis
Anubis
Torpan18
Anubis
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
28W - 37L
1,360 Elo+
Solo
Ra
Ra
bbnnsvkbuilwetb
Ra
Level 18
God Stats
0W - 1L
1,692 SR
Queue Stats
5W - 3L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
4 / 2 / 14
8,515
532
9,010
13,319
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Koclas
Jing Wei
13
3 / 8 / 15
7,960
498
7,538
13,673
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 11
7,031
439
4,310
11,188
8,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
Rauborr
Janus
12
7 / 4 / 11
8,329
521
9,537
9,891
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
TobiOrNot2Be
Gilgamesh
15
10 / 3 / 9
9,313
582
11,088
12,168
8,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ciricé
Hercules
11
3 / 6 / 8
7,249
453
7,861
16,404
9,805
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
S111X
Nemesis
10
3 / 6 / 6
7,388
462
3,388
10,563
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
SirCadogan
Ah Muzen Cab
12
10 / 5 / 7
8,560
535
15,286
10,953
4,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Torpan18
Anubis
10
0 / 4 / 3
6,672
417
2,752
8,689
3,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
5 / 5 / 7
9,080
568
16,183
12,061
6,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
52
26
Kills
21
21
Deaths
26
60
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
2
14
5.5
L
Hercules
Ciricé
Hercules
3
6
8
1.17
W
Jing Wei
Koclas
Jing Wei
3
8
15
1.31
W
2
4
11
1.88
W
Janus
Rauborr
Janus
7
4
11
3.13
L
Nemesis
S111X
Nemesis
3
6
6
1
L
Ah Muzen Cab
SirCadogan
Ah Muzen Cab
10
5
7
2.7
W
Gilgamesh
TobiOrNot2Be
Gilgamesh
10
3
9
4.83
L
Anubis
Torpan18
Anubis
0
4
3
0.38
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,483
Damage
45,470
60,239
Taken
58,670
36,781
Mitigated
27,875
14,539
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,010
3,044
0
3,843
13,319
12,122
251
2,654
10,489
20,954
0
L
Hercules
Ciricé
Hercules
7,861
3,032
2,309
5,460
16,404
9,805
997
4,293
12,111
0
17,869
W
Jing Wei
Koclas
Jing Wei
7,538
4,727
939
4,269
13,673
4,363
0
2,633
10,888
0
36,228
W
4,310
612
827
2,676
11,188
8,407
0
4,469
6,407
0
21,275
W
Janus
Rauborr
Janus
9,537
1,142
0
1,357
9,891
3,151
500
3,612
6,131
31,334
0
L
Nemesis
S111X
Nemesis
3,388
1,264
0
1,551
10,563
3,769
54
4,651
5,912
0
18,817
L
Ah Muzen Cab
SirCadogan
Ah Muzen Cab
15,286
4,176
0
1,590
10,953
4,010
2,639
3,496
7,457
0
40,441
W
Gilgamesh
TobiOrNot2Be
Gilgamesh
11,088
4,158
0
628
12,168
8,738
1,450
4,565
7,389
0
51,219
L
Anubis
Torpan18
Anubis
2,752
320
0
1,660
8,689
3,625
562
3,735
4,954
17,942
0
L
16,183
2,353
3,186
4,084
12,061
6,666
1,471
2,372
9,689
59,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,148
Gold Earned
38,949
276
Minions Killed
266
0
Camps Cleared
0
1,498,160
Distance Traveled
1,427,700
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,515
532
20
1
0
314,320
2
L
Hercules
7,249
453
17
1
0
330,542
4
W
Jing Wei
7,960
498
66
4
0
299,834
0
W
Tyr
7,031
439
40
3
0
286,002
0
W
Janus
8,329
521
53
3
0
288,449
1
L
Nemesis
7,388
462
40
3
0
295,724
0
L
Ah Muzen Cab
8,560
535
52
3
0
279,737
0
W
Gilgamesh
9,313
582
97
6
0
309,555
4
L
Anubis
6,672
417
40
3
0
250,688
0
L
Ra
9,080
568
117
7
0
271,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role