Player Matchup

Danzaburou
Danzaburou
CroAndro
Danzaburou
Level 89
God Stats
3W - 1L
1,259 SR
Queue Stats
35W - 18L
1,461 Elo+
Party 1
Scylla
Scylla
EvilPoga
Scylla
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,280 Elo+
Party 1
Bellona
Bellona
dodobird12
Bellona
Level 104
God Stats
2W - 5L
1,354 SR
Queue Stats
48W - 47L
1,459 Elo+
Party 1
Team Averages
Level 97
1,371 SR
1,400 Elo+

VS

Team Averages
Level 74
1,440 SR
1,471 Elo+
Hachiman
Hachiman
TheSmoker024
Hachiman
Level 46
God Stats
1W - 2L
1,347 SR
Queue Stats
14W - 17L
1,381 Elo+
Solo
Tyr
Tyr
Trolling99
Tyr
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,613 Elo+
Solo
Nox
Nox
maxpskov
Nox
Level 131
God Stats
2W - 3L
1,474 SR
Queue Stats
160W - 190L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CroAndro
Danzaburou
14
13 / 2 / 7
11,374
948
18,259
10,777
4,673
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
EvilPoga
Scylla
13
3 / 4 / 14
9,063
755
9,439
6,631
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
dodobird12
Bellona
13
6 / 5 / 10
9,786
816
7,108
9,362
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TheSmoker024
Hachiman
14
7 / 4 / 3
10,191
849
9,225
12,312
4,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 9 / 8
7,799
650
5,848
17,719
14,442
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
4 / 9 / 6
9,041
753
5,241
12,592
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
22
Kills
11
11
Deaths
22
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CroAndro
Danzaburou
13
2
7
8.25
W
Scylla
EvilPoga
Scylla
3
4
14
2.5
L
Hachiman
TheSmoker024
Hachiman
7
4
3
2.13
L
0
9
8
0.44
W
Bellona
dodobird12
Bellona
6
5
10
2.2
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,806
Damage
20,314
26,770
Taken
42,623
14,502
Mitigated
23,422
7,992
Healing
4,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CroAndro
Danzaburou
18,259
11,331
0
7,188
10,777
4,673
1,096
2,160
8,471
0
41,795
W
Scylla
EvilPoga
Scylla
9,439
557
0
0
6,631
2,213
757
2,535
3,995
26,409
0
L
Hachiman
TheSmoker024
Hachiman
9,225
5,451
0
1,002
12,312
4,403
183
4,027
7,918
0
29,423
L
5,848
1,146
0
2,071
17,719
14,442
0
2,424
14,839
4,582
16,951
W
Bellona
dodobird12
Bellona
7,108
1,679
0
804
9,362
7,616
388
1,596
7,746
0
27,099
L
5,241
277
225
1,454
12,592
4,577
53
2,397
9,947
29,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
27,031
138
Minions Killed
117
0
Camps Cleared
0
642,780
Distance Traveled
609,619
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,374
948
60
5
0
204,264
3
W
Scylla
9,063
755
42
4
0
194,541
1
L
Hachiman
10,191
849
40
3
0
199,111
1
L
Tyr
7,799
650
24
2
0
203,352
3
W
Bellona
9,786
816
36
3
0
243,975
2
L
Nox
9,041
753
53
4
0
207,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role