Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Gnorts
Sobek
Level 104
God Stats
12W - 9L
1,704 SR
Queue Stats
320W - 314L
1,534 Elo+
Solo
Chronos
Chronos
LarryTheAlmighty
Chronos
Level 99
God Stats
6W - 6L
1,277 SR
Queue Stats
153W - 135L
1,374 Elo+
Solo
Cerberus
Cerberus
NoReason2Live
Cerberus
Level 88
God Stats
14W - 11L
1,561 SR
Queue Stats
849W - 784L
1,473 Elo+
Solo
Nemesis
Nemesis
szétverlek
Nemesis
Level 89
God Stats
26W - 23L
1,571 SR
Queue Stats
189W - 185L
1,506 Elo+
Solo
Team Averages
Level 101
1,523 SR
1,478 Elo+

VS

Team Averages
Level 62
1,552 SR
1,549 Elo+
Artemis
Artemis
 
Artemis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FNCKingCobra
Anubis
Level 39
God Stats
24W - 22L
1,517 SR
Queue Stats
28W - 28L
1,573 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Fafalele
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 76L
1,520 Elo+
Solo
Arachne
Arachne
Gilanva
Arachne
Level 123
God Stats
4W - 5L
1,741 SR
Queue Stats
49W - 45L
1,611 Elo+
Solo
Baron Samedi
Baron Samedi
alrudin
Baron Samedi
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
32W - 35L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
11 / 0 / 6
9,819
701
13,379
4,716
1,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
Gnorts
Sobek
12
3 / 2 / 12
8,325
595
5,343
10,205
7,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 2 / 3
8,667
619
11,735
10,640
2,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
NoReason2Live
Cerberus
15
7 / 1 / 0
8,737
624
9,049
12,742
10,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
szétverlek
Nemesis
14
1 / 3 / 8
8,018
573
4,055
8,789
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 10 / 0
5,362
383
3,767
10,349
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
14
4 / 3 / 0
8,042
574
9,336
12,462
6,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
Fafalele
Kumbhakarna
8
0 / 5 / 0
5,526
395
2,324
12,438
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Gilanva
Arachne
13
3 / 5 / 2
7,599
543
6,119
12,664
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
alrudin
Baron Samedi
12
1 / 4 / 1
7,414
530
7,884
9,747
4,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
27
Kills
8
8
Deaths
27
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
0
6
14
L
Artemis
 
Artemis
0
10
0
0
L
Anubis
4
3
0
1.33
L
Kumbhakarna
Fafalele
Kumbhakarna
0
5
0
0
L
Arachne
Gilanva
Arachne
3
5
2
0.8
W
Sobek
Gnorts
Sobek
3
2
12
4.5
W
5
2
3
3.25
W
Cerberus
NoReason2Live
Cerberus
7
1
0
7
L
Baron Samedi
alrudin
Baron Samedi
1
4
1
0.38
W
Nemesis
szétverlek
Nemesis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
29,430
47,092
Taken
57,660
25,085
Mitigated
22,577
14,298
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,379
6,550
0
1,832
4,716
1,522
884
836
3,880
0
68,650
L
Artemis
 
Artemis
3,767
2,149
0
1,235
10,349
2,136
0
3,172
7,123
0
20,648
L
Anubis
9,336
234
0
6,806
12,462
6,136
0
6,445
5,789
60,671
0
L
Kumbhakarna
Fafalele
Kumbhakarna
2,324
295
0
2,202
12,438
5,274
0
4,258
8,076
15,996
0
L
Arachne
Gilanva
Arachne
6,119
3,870
0
3,926
12,664
4,753
0
5,404
7,182
0
40,040
W
Sobek
Gnorts
Sobek
5,343
852
0
3,526
10,205
7,888
216
2,577
7,570
14,272
0
W
11,735
3,828
0
2,437
10,640
2,959
384
5,392
5,248
55,646
0
W
Cerberus
NoReason2Live
Cerberus
9,049
514
0
5,738
12,742
10,158
0
7,432
4,674
47,007
0
L
Baron Samedi
alrudin
Baron Samedi
7,884
1,435
70
3,800
9,747
4,278
0
6,384
3,363
32,808
0
W
Nemesis
szétverlek
Nemesis
4,055
2,148
0
765
8,789
2,558
0
2,613
6,176
0
52,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,566
Gold Earned
33,943
444
Minions Killed
334
0
Camps Cleared
0
1,372,020
Distance Traveled
1,250,772
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,819
701
128
9
0
267,357
4
L
Artemis
5,362
383
44
3
0
203,707
0
L
Anubis
8,042
574
129
9
0
231,275
2
L
Kumbhakarna
5,526
395
19
1
0
278,313
7
L
Arachne
7,599
543
68
5
0
287,027
1
W
Sobek
8,325
595
18
1
0
273,205
8
W
Chronos
8,667
619
108
8
0
271,880
5
W
Cerberus
8,737
624
96
7
0
254,684
5
L
Baron Samedi
7,414
530
74
5
0
250,450
1
W
Nemesis
8,018
573
94
7
0
304,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role