Player Matchup

Bacchus
Bacchus
Constantine0
Bacchus
Level 30
God Stats
2W - 0L
1,969 SR
Queue Stats
47W - 49L
1,508 Elo+
Solo
Kukulkan
Kukulkan
KrazyKierenLUL
Kukulkan
Level 26
God Stats
4W - 2L
1,874 SR
Queue Stats
100W - 52L
1,661 Elo+
Solo
Thor
Thor
adnankh165
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,311 Elo+
Party 1
Osiris
Osiris
atsushiKaneko
Osiris
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 21L
1,875 Elo+
Solo
Artemis
Artemis
madaraht
Artemis
Level 6
God Stats
7W - 6L
1,763 SR
Queue Stats
17W - 25L
1,398 Elo+
Party 1
Team Averages
Level 14
1,721 SR
1,551 Elo+

VS

Team Averages
Level 20
1,470 SR
1,538 Elo+
Ymir
Ymir
HellsDemons
Ymir
Level 14
God Stats
0W - 1L
1,315 SR
Queue Stats
22W - 20L
1,618 Elo+
Solo
Loki
Loki
OnéTapped
Loki
Level 16
God Stats
20W - 16L
1,350 SR
Queue Stats
27W - 22L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
PoroTheSquirrel
Sun Wukong
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 43L
1,578 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rakutanki
Morgan Le Fay
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 11L
1,468 Elo+
Solo
Cupid
Cupid
Vaske
Cupid
Level 32
God Stats
0W - 1L
1,685 SR
Queue Stats
38W - 27L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Constantine0
Bacchus
9
2 / 7 / 0
6,382
491
5,338
13,172
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
16
7 / 0 / 0
9,132
702
11,544
5,266
2,004
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 2
5,511
424
2,366
10,388
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 0
8,284
637
6,533
9,055
6,005
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
madaraht
Artemis
9
0 / 8 / 1
5,575
429
6,025
8,793
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 4
7,075
544
4,432
8,310
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
6 / 4 / 2
7,060
543
5,745
9,260
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
PoroTheSquirrel
Sun Wukong
11
9 / 3 / 8
7,892
607
8,369
10,479
4,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
Rakutanki
Morgan Le Fay
11
0 / 5 / 1
6,677
514
3,566
8,960
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Vaske
Cupid
12
8 / 1 / 7
7,917
609
10,239
7,738
2,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
14
Kills
24
24
Deaths
15
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Constantine0
Bacchus
2
7
0
0.29
L
1
2
4
1.5
W
Kukulkan
7
0
0
7
L
6
4
2
1.75
L
Sun Wukong
PoroTheSquirrel
Sun Wukong
9
3
8
4.33
L
Morgan Le Fay
Rakutanki
Morgan Le Fay
0
5
1
0.1
L
Cupid
Vaske
Cupid
8
1
7
11.5
W
0
8
2
0.13
W
5
1
0
5
W
Artemis
madaraht
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
32,351
46,674
Taken
44,747
21,403
Mitigated
18,291
8,686
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Constantine0
Bacchus
5,338
969
0
2,798
13,172
8,047
0
178
12,990
13,873
0
L
4,432
714
0
1,392
8,310
3,829
0
4,979
3,331
41,424
0
W
Kukulkan
11,544
2,255
0
738
5,266
2,004
0
1,569
3,645
70,390
0
L
5,745
2,494
0
892
9,260
3,320
0
4,305
4,955
0
37,413
L
Sun Wukong
PoroTheSquirrel
Sun Wukong
8,369
1,934
0
3,582
10,479
4,570
0
3,971
6,508
0
17,446
L
Morgan Le Fay
Rakutanki
Morgan Le Fay
3,566
167
0
3,240
8,960
4,149
0
1,653
7,307
38,022
0
L
Cupid
Vaske
Cupid
10,239
7,381
323
4,509
7,738
2,423
1,907
1,974
5,764
0
39,770
W
2,366
775
0
1,091
10,388
2,979
0
2,832
7,404
0
18,062
W
6,533
3,231
0
2,650
9,055
6,005
498
2,552
6,503
720
52,489
W
Artemis
madaraht
Artemis
6,025
3,107
595
814
8,793
2,368
0
615
8,134
0
27,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
36,621
336
Minions Killed
341
0
Camps Cleared
0
1,231,821
Distance Traveled
1,160,924
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,382
491
20
2
0
241,810
2
L
Ymir
7,075
544
109
8
0
224,626
2
W
Kukulkan
9,132
702
141
11
0
249,217
4
L
Loki
7,060
543
72
6
0
265,985
1
L
Sun Wukong
7,892
607
24
2
0
248,866
1
L
Morgan Le Fay
6,677
514
74
6
0
228,519
1
L
Cupid
7,917
609
62
5
0
192,928
2
W
Thor
5,511
424
25
2
0
276,034
3
W
Osiris
8,284
637
107
8
0
258,055
0
W
Artemis
5,575
429
43
3
0
206,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role