Player Matchup

Gilgamesh
Gilgamesh
FormulePage144
Gilgamesh
Level 29
God Stats
8W - 14L
1,377 SR
Queue Stats
98W - 92L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
HugoAlam99
Tsukuyomi
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
23W - 21L
1,615 Elo+
Solo
Merlin
Merlin
R4wzz-0
Merlin
Level 6
God Stats
0W - 2L
1,484 SR
Queue Stats
8W - 13L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
sennvog
Baron Samedi
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,388 Elo+
Solo
Aphrodite
Aphrodite
thelilbunny
Aphrodite
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 36L
1,504 Elo+
Solo
Team Averages
Level 21
1,472 SR
1,472 Elo+

VS

Team Averages
Level 17
1,546 SR
1,458 Elo+
Tyr
Tyr
Helios-Mr
Tyr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 142L
1,228 Elo+
Party 2
Artio
Artio
L-abex
Artio
Level 7
God Stats
5W - 6L
1,415 SR
Queue Stats
128W - 141L
1,228 Elo+
Party 2
Bakasura
Bakasura
Road2Johann
Bakasura
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 60L
1,612 Elo+
Party 1
Jing Wei
Jing Wei
Thornsme
Jing Wei
Level 26
God Stats
2W - 0L
1,725 SR
Queue Stats
180W - 103L
1,627 Elo+
Solo
Sol
Sol
Torbz45
Sol
Level 15
God Stats
4W - 4L
1,592 SR
Queue Stats
27W - 20L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FormulePage144
Gilgamesh
20
10 / 4 / 3
12,651
506
18,744
24,510
27,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
HugoAlam99
Tsukuyomi
19
7 / 9 / 4
12,226
489
17,235
25,831
11,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
R4wzz-0
Merlin
16
4 / 12 / 7
10,996
440
14,989
17,649
6,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
sennvog
Baron Samedi
14
0 / 14 / 6
9,255
370
10,502
17,876
17,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Aphrodite
thelilbunny
Aphrodite
17
3 / 10 / 6
11,783
471
14,071
24,355
20,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
11,964
479
8,793
21,431
17,670
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
L-abex
Artio
16
6 / 6 / 3
11,841
474
7,224
25,173
15,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Road2Johann
Bakasura
20
18 / 2 / 4
16,363
655
23,521
25,653
14,087
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Thornsme
Jing Wei
20
14 / 2 / 7
17,353
694
28,399
22,190
10,220
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
19
8 / 8 / 17
13,751
550
21,701
25,710
8,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
24
Kills
49
49
Deaths
25
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FormulePage144
Gilgamesh
10
4
3
2.88
W
3
7
7
0.93
L
Tsukuyomi
HugoAlam99
Tsukuyomi
7
9
4
1
W
Artio
L-abex
Artio
6
6
3
1.25
L
Merlin
R4wzz-0
Merlin
4
12
7
0.63
W
Bakasura
Road2Johann
Bakasura
18
2
4
10
W
Jing Wei
Thornsme
Jing Wei
14
2
7
8.75
W
Sol
8
8
17
2.06
L
Baron Samedi
sennvog
Baron Samedi
0
14
6
0.21
L
Aphrodite
thelilbunny
Aphrodite
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,541
Damage
89,638
110,221
Taken
120,157
83,502
Mitigated
66,156
29,488
Healing
50,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FormulePage144
Gilgamesh
18,744
5,369
0
2,246
24,510
27,368
0
4,391
18,852
0
76,056
W
8,793
921
0
3,924
21,431
17,670
312
8,320
12,845
0
32,199
L
Tsukuyomi
HugoAlam99
Tsukuyomi
17,235
4,794
0
5,449
25,831
11,702
0
4,356
20,425
0
95,469
W
Artio
L-abex
Artio
7,224
502
437
8,053
25,173
15,229
0
8,109
16,847
47,928
0
L
Merlin
R4wzz-0
Merlin
14,989
793
0
1,066
17,649
6,497
73
7,180
9,755
51,246
0
W
Bakasura
Road2Johann
Bakasura
23,521
15,723
0
12,300
25,653
14,087
1,278
6,868
18,598
0
114,504
W
Jing Wei
Thornsme
Jing Wei
28,399
24,995
0
14,531
22,190
10,220
10,448
6,888
15,160
0
163,980
W
Sol
21,701
6,590
0
11,537
25,710
8,950
2,175
8,305
17,145
88,603
0
L
Baron Samedi
sennvog
Baron Samedi
10,502
2,122
526
2,089
17,876
17,310
37
7,700
9,615
38,189
0
L
Aphrodite
thelilbunny
Aphrodite
14,071
1,484
6,472
11,640
24,355
20,625
0
5,298
18,224
45,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,911
Gold Earned
71,272
481
Minions Killed
669
0
Camps Cleared
0
2,075,552
Distance Traveled
2,295,867
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,651
506
122
5
0
491,526
2
W
Tyr
11,964
479
46
2
0
388,690
0
L
Tsukuyomi
12,226
489
143
6
0
454,574
0
W
Artio
11,841
474
84
3
0
484,111
0
L
Merlin
10,996
440
86
3
0
407,167
1
W
Bakasura
16,363
655
200
8
0
552,990
0
W
Jing Wei
17,353
694
221
9
0
448,657
1
W
Sol
13,751
550
118
5
0
421,419
0
L
Baron Samedi
9,255
370
41
2
0
315,324
0
L
Aphrodite
11,783
471
89
4
0
406,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role