Player Matchup

Thanatos
Thanatos
GladAttorney506
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,397 Elo+
Solo
Ah Puch
Ah Puch
KushBane15
Ah Puch
Level 12
God Stats
2W - 4L
1,187 SR
Queue Stats
252W - 286L
1,293 Elo+
Solo
Loki
Loki
Zx Aleex
Loki
Level 22
God Stats
5W - 6L
1,572 SR
Queue Stats
37W - 27L
1,384 Elo+
Solo
Yemoja
Yemoja
k0pacetic
Yemoja
Level 16
God Stats
22W - 22L
1,620 SR
Queue Stats
62W - 80L
1,498 Elo+
Solo
Anubis
Anubis
mouse0930
Anubis
Level 14
God Stats
19W - 16L
1,407 SR
Queue Stats
75W - 74L
1,350 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,384 Elo+

VS

Team Averages
Level 25
1,408 SR
1,394 Elo+
Thor
Thor
Cheezyness963
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,416 Elo+
Solo
Tiamat
Tiamat
Lovee_UwU
Tiamat
Level 6
God Stats
28W - 18L
1,456 SR
Queue Stats
37W - 27L
1,489 Elo+
Party 1
Mercury
Mercury
Princess_mg93
Mercury
Level 84
God Stats
8W - 9L
1,173 SR
Queue Stats
396W - 378L
1,508 Elo+
Party 1
Neith
Neith
Sobek-Esper
Neith
Level 22
God Stats
10W - 14L
1,410 SR
Queue Stats
75W - 84L
1,357 Elo+
Solo
Ra
Ra
freya0830
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
10 / 7 / 17
14,153
1,011
14,148
18,972
7,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
KushBane15
Ah Puch
20
5 / 4 / 21
14,298
1,021
18,953
20,625
8,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
20
20 / 6 / 8
16,354
1,168
27,883
18,679
9,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
k0pacetic
Yemoja
20
0 / 2 / 20
13,827
988
8,946
18,476
21,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
mouse0930
Anubis
20
7 / 7 / 20
14,649
1,046
17,709
19,028
9,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 9
13,810
986
14,006
26,250
7,347
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Lovee_UwU
Tiamat
20
10 / 12 / 10
16,706
1,193
40,436
26,108
20,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
20
7 / 7 / 6
14,080
1,006
14,530
21,639
6,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 5 / 3
14,586
1,042
13,169
14,175
4,246
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
0 / 9 / 10
12,793
914
8,585
13,068
3,488
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
64
42
Kills
26
26
Deaths
45
86
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
12
9
0.54
W
Thanatos
10
7
17
2.64
W
Ah Puch
KushBane15
Ah Puch
5
4
21
3.88
L
Tiamat
Lovee_UwU
Tiamat
10
12
10
1.25
L
Mercury
7
7
6
1.43
L
7
5
3
1.7
W
Loki
20
6
8
4
L
0
9
10
0.56
W
Yemoja
k0pacetic
Yemoja
0
2
20
5
W
Anubis
mouse0930
Anubis
7
7
20
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,639
Damage
90,726
95,780
Taken
101,240
55,443
Mitigated
41,467
19,299
Healing
8,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,006
2,723
0
0
26,250
7,347
0
14,970
11,280
0
34,890
W
Thanatos
14,148
4,873
0
5,924
18,972
7,214
0
12,085
6,887
0
25,777
W
Ah Puch
KushBane15
Ah Puch
18,953
2,845
0
1,949
20,625
8,472
0
11,829
8,796
45,210
0
L
Tiamat
Lovee_UwU
Tiamat
40,436
2,232
321
4,095
26,108
20,072
0
13,857
12,251
65,172
0
L
Mercury
14,530
7,618
0
752
21,639
6,314
0
7,108
14,258
0
22,135
L
13,169
6,227
0
2,364
14,175
4,246
0
4,704
9,471
0
45,487
W
Loki
27,883
7,319
0
0
18,679
9,084
0
5,352
13,327
0
46,173
L
8,585
1,231
547
391
13,068
3,488
0
4,969
8,099
41,335
0
W
Yemoja
k0pacetic
Yemoja
8,946
1,741
5,045
2,538
18,476
21,282
0
10,175
8,301
21,242
0
W
Anubis
mouse0930
Anubis
17,709
419
0
3,843
19,028
9,391
0
9,580
9,448
47,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,281
Gold Earned
71,975
222
Minions Killed
256
6
Camps Cleared
11
1,121,606
Distance Traveled
1,216,700
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,810
986
42
3
0
258,239
0
W
Thanatos
14,153
1,011
19
1
2
249,222
1
W
Ah Puch
14,298
1,021
56
4
1
219,563
0
L
Tiamat
16,706
1,193
51
4
1
269,391
0
L
Mercury
14,080
1,006
11
1
1
311,100
0
L
Neith
14,586
1,042
75
5
9
196,995
0
W
Loki
16,354
1,168
38
3
0
247,296
0
L
Ra
12,793
914
77
6
0
180,975
0
W
Yemoja
13,827
988
28
2
2
242,255
3
W
Anubis
14,649
1,046
81
6
1
163,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role